kd-11
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d78957d1cf
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rsx/vp: CodeGen improvements
- Fix double destination writes on conditional write masking
- Fix codegen to simplify simple scalar comparisons vs vector functions
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2018-07-07 16:20:33 +03:00 |
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Vincent Lejeune
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6384541345
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d3d12: Store vertex attributes as SRV and disable Input_layout.
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2016-01-26 23:13:29 +01:00 |
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Vincent Lejeune
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bab52c132d
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rsx/common/d3d12/gl: Clean ProgramStateCache
Use a_b_c format.
Use using =
Use tuple as output
Use RAII to delete program safely
Ensure const correctness.
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2016-01-11 19:21:57 +01:00 |
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Vincent Lejeune
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42f3296791
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d3d12: Try to support undef vertex input
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2015-10-27 01:24:02 +01:00 |
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Nekotekina
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d4e0da3f80
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DX12 fix + rpcs3-tests project
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2015-10-21 13:31:29 +03:00 |
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Vincent Lejeune
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a462b4518c
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d3d12: Move d3d12 files to separate solution.
It simplify solution configurations.
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2015-10-17 04:15:58 +02:00 |
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Vincent Lejeune
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b0f8611f49
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Common/GL/D3D12: Fix int vector ctor in vertex shader and a compare opcode.
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2015-10-15 17:13:42 +02:00 |
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vlj
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3f31976080
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d3d12: Update
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2015-08-12 00:23:49 +02:00 |
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vlj
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422a9f1fdc
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d3d12: Use VertexProgramDecompiler
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2015-08-12 00:23:49 +02:00 |
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vlj
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c465b6699a
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d3d12: Use the fragment decompile class
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2015-08-12 00:23:45 +02:00 |
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