Commit graph

11992 commits

Author SHA1 Message Date
Elad
4c0832e6e6 PPU LLVM: Reduce size of JIT-transition treampolines to 16 2025-01-25 12:47:44 +02:00
Elad
3f4210437d JIT.h: Add option for lowered function size 2025-01-25 12:47:44 +02:00
Elad
81d0dd686b LLVM: Add explicit resource-freeing at emulation stop 2025-01-25 12:47:44 +02:00
Elad
a24e747e16 PPU LLVM: Disable an experimental limit 2025-01-25 12:47:44 +02:00
Elad
05f52246a2 PPU LLVM: Simplify module progress
Do not mix module compilation with linking.
2025-01-25 12:47:44 +02:00
Elad
b46408d554 PPU Analyzer: Report invalid functions 2025-01-25 12:47:44 +02:00
Elad
58701000cd PPU Analyzer: Clean addr_heap from non-relocations (PRX) 2025-01-25 12:47:44 +02:00
Elad
5a5e475c6e PPU Analyzer: Move ppu_function::callers to lower sizeof(ppu_function) 2025-01-25 12:47:44 +02:00
Elad
ff89a08ee4 PPU Analyzer: Remove ppu_function::calls to lower sizeof(ppu_function)
Use blocks to get calls.
2025-01-25 12:47:44 +02:00
Elad
f5487e9137 PPU Analyzer: Use std::map::extract to reduce peak memory consumption 2025-01-25 12:47:44 +02:00
Elad
857eac3d10 PPU Analyzer: Remove ppu_function::name to lower sizeof(ppu_function) 2025-01-25 12:47:44 +02:00
Elad
f0fa8e3bc3 Remove ppu_attr::known_addr 2025-01-25 12:47:44 +02:00
Elad
9d5b75bb7a LLVM: Slice PPU executable memory 2025-01-25 12:47:44 +02:00
Sanjay Govind
f1f85335a7
sys_usbd: Fix emulated devices not being created without a physical device (#16608) 2025-01-24 08:44:10 +01:00
Sanjay Govind
e2bbaa2430
libusb: support hotplug (#16580) 2025-01-23 23:49:24 +01:00
Megamouse
ba702509c8 Qt: Add Recent savestates menu 2025-01-23 22:55:07 +01:00
Megamouse
448666c896 Log LLVM version 2025-01-23 18:01:16 +01:00
Megamouse
8f660fc6b1 cellGem: update gun handler connection periodically 2025-01-23 12:35:02 +01:00
Sanjay Govind
fd66b6b103 cellPad: Send disconnection notification when swapping device class 2025-01-23 09:19:37 +01:00
Megamouse
e83eeb3cca cellGem: Move the cursor out of the screen (Time Crisis 4 needs this) 2025-01-23 08:18:07 +01:00
Megamouse
f537a62ca6 cellGem: Set 255 as value for analog_t 2025-01-23 08:18:07 +01:00
Megamouse
b30ea34d05 cellGem: mark device as not visible at the screen borders 2025-01-23 08:18:07 +01:00
Megamouse
79d79aa80c cellCamera: move attach event to thread
Time crisis doesn't seem to like the immediate push to the queue.
2025-01-22 02:18:07 +01:00
Megamouse
fbc7ad6788 cellGem: move some locks around wait loops 2025-01-22 02:18:07 +01:00
Megamouse
fcac6a9322 sys_event: remove unnecessary copy 2025-01-22 02:18:07 +01:00
Megamouse
74540844d2 cellGem: ignore missing pad handler
This is a hacky way to fix cellGem savestates
2025-01-22 02:18:07 +01:00
Megamouse
23483a80c7 cellGem: Fix camera image when loading savestates 2025-01-22 02:18:07 +01:00
Megamouse
ade2698bb4 cellCamera: start camera when loading savestates 2025-01-22 02:18:07 +01:00
Megamouse
85de7432a2 cellGem: improve convert_image_format logging 2025-01-22 02:18:07 +01:00
Megamouse
6805c36004 Decrease log level of config file move error 2025-01-22 02:18:07 +01:00
Megamouse
1cff5b35d4 input: add vibration multiplier 2025-01-21 08:44:38 +01:00
kd-11
2af497efbb rsx: Fix texcoord transformation bug caused by incorrect BFE usage 2025-01-19 19:31:59 +03:00
kd-11
58a09e6838 vk: Use common pipeline layout in interpreter
- Avoids the layouts going out of sync every time something changes
2025-01-19 19:31:59 +03:00
kd-11
b5b93e962b vk: Factor out common pipeline layout generator into reusable parts 2025-01-19 19:31:59 +03:00
Emma
10e0fb2b54
sys_prx: implement get_module_id_by_name, module_info_v2 (#16573) 2025-01-18 15:16:38 +02:00
Megamouse
a7edfa221e windows: move logs to log dir 2025-01-16 21:33:33 +01:00
Megamouse
451e953d26 windows: move config.yml and games.yml to /config/ 2025-01-16 21:33:33 +01:00
Megamouse
5c2c4a6649 input: issue basic mouse move event on window leave
This may help with moving the mouse to the screen borders in windowed mode
2025-01-16 18:27:16 +01:00
kd-11
09580594e6 rsx: Fix shader cache loading 2025-01-16 02:43:33 +03:00
kd-11
efc9ae98ed vk: Fix out-of-bounds write when emitting MSAA unresolve clear command for NVIDIA fallback 2025-01-15 11:27:04 +03:00
kd-11
7da0822419 rsx/shaders: Fix MSAA coords wrapping when input is negative 2025-01-15 11:27:04 +03:00
kd-11
e1c6df0df3 rsx: Fix dynamic constants patching when draw call is skipped
- Also adds an optimization to skip reuploads when patch occurs outside our critical range.
2025-01-15 11:27:04 +03:00
kd-11
7965a0313c rsx: Improved shader interpreter support when hw instancing is active 2025-01-15 11:27:04 +03:00
capriots
ae670c35f7 cellAtracXdec: use lv2 mutexes + conds 2025-01-14 11:32:32 +02:00
Megamouse
d1ccadbac2 cellGem: ignore intercepted input 2025-01-14 08:53:36 +01:00
Megamouse
1b87e186c4 cellGem: fix initial tracker done state 2025-01-10 21:53:37 +01:00
Megamouse
3eb1e6303c cellGem: Use wait_on, fix fake/mouse move tracker wait 2025-01-10 21:53:37 +01:00
Megamouse
3b8efecc52 cellGem: Use atomic wait instead of wait_for 2025-01-10 21:53:37 +01:00
Megamouse
6716d555ff cellGem: Update controllers at 10 Hz in separate thread
Some games don't use cellGemGetInfo.
Which means we had to reboot the game if the controller wasn't
connected on boot.
Updating controllers outside of the cell functions fixes this problem.
2025-01-10 21:53:37 +01:00
kd-11
27c56cde22 rsx/shaders: Track active MRT count per shader
- Also use more robust hashing to avoid collisions
2025-01-10 04:34:28 +03:00