Commit graph

46 commits

Author SHA1 Message Date
kd-11 4965bf7d7a gl/vk: Refactor draw call handling and stub shader interpreter
- Refactors backend draw call management to make it easier to extend
  functionality.
- Stubs shader interpreter functionality.
2020-03-23 14:47:28 +03:00
Megamouse f1127f1894 overlays: implement osk panels 2020-03-19 21:10:08 +01:00
Nekotekina 04dedb17eb Disable exception handling.
Use -fno-exceptions in cmake.
On MSVC, enable _HAS_EXCEPTION=0.
Cleanup throw/catch from the source.
Create yaml.cpp enclave because it needs exception to work.
Disable thread_local optimizations in logs.cpp (TODO).
Implement cpu_counter for cpu_threads (moved globals).
2020-03-12 16:03:08 +03:00
Nekotekina 12a3cdf0e8 Move Log.cpp to util/logs.cpp
Minor cleanup
2020-03-07 13:31:10 +03:00
RipleyTom f1f5c91386
Fake PSN (#7516) 2020-03-04 13:55:35 +00:00
InvoxiPlayGames ef6854ca46
sys_usbd: Guitar Hero Live controller emulation (#7336)
* Initial GHLtar emulation

* Add GHLtar to CMakeLists and VS project, zero the buffer and remove unused header values

* Fix coding style issues and include headers

* Remove redundant if, improve code formatting

* Remove needless includes

Co-authored-by: Ivan <Nekotekina@users.noreply.github.com>
2020-02-29 21:40:44 +03:00
Nekotekina 4474757162 fixed_typemap.hpp: remove <algorithm> dep in header
Create fixed_typemap.cpp
2020-02-28 00:04:37 +03:00
Megamouse 620cfd5063 overlays: move code to overlay_utils.cpp 2020-02-25 21:57:49 +03:00
Megamouse f7666f44da Untangle GUI and input includes 2020-02-24 16:31:01 +01:00
AniLeo 3aa293a7a3 hle: cellAuthDialog
Basic RE of cellAuthDialog, stubs functions
2020-02-22 16:03:14 +03:00
kd-11 6178a0ab25 overlays: Migrate to wide-char strings 2020-02-22 15:07:14 +03:00
Silent 312fc94daa Replace XAudio2 implementation with an unified Xaudio2Redist
This removes dual implementation for 2.7 and 2.8/2.9 interfaces
and also removes reliance on DirectX End User Runtimes for Windows 7.
2020-02-20 23:33:09 +03:00
Megamouse 7a7ac625cd move enum formatters from system to config files 2020-02-17 15:08:17 +03:00
Megamouse fe75311be2 move config structs to own files and clean up some headers 2020-02-17 15:08:17 +03:00
Megamouse ee54ba970a GUI: add custom title format to settings dialog 2020-02-15 20:33:02 +01:00
Nekotekina 491526b421 Add option USE_COTIRE=ON (by default)
Precompiled headers cause rebuild problems with ninja, for example.
2020-02-10 14:47:12 +03:00
Eladash 1915fe75a4 VSH: Stubs 2020-02-08 23:07:03 +03:00
Nekotekina 1e7a02badb Implement shared_cptr and atomic_cptr
Limited shared_ptr with atomic support.
Atomic version is only partially implemented.
2020-01-20 16:53:42 +03:00
kd-11 7453e46a7c rsx: Refactor out complex present code into separate files
- Also restructures present code to have image lookup in a separate
re-usable function.
2020-01-18 19:52:52 +03:00
kd-11 31b07fece5 rsx/overlays: Add support for animations
- Adds animation support. This commit adds the base framework and
implements a translate animation used to slide elements around the
screen. This is then used to implement the sliding animation for the
trophy notification.
2020-01-03 20:33:32 +03:00
Megamouse 5e7d25ad35 overlays: refactor shader loading dialogs 2020-01-03 14:22:40 +01:00
kd-11 a51395370e vk: Implement multithreaded command submission
- A few nagging issues remain, specifically that partial command stream
  largely caused by poor synchronization structures for partial CS flush
  and also the fact that occlusion map entries wait on a command buffer
  and not an EID!
2019-12-29 13:49:46 +03:00
Emmanuel Gil Peyrot 9b77febd10 RSX: Remove two empty cpp files 2019-12-23 00:02:57 +03:00
Emmanuel Gil Peyrot 7e4d142682 Remove GSL as we don’t use it anymore 2019-11-09 19:30:06 +01:00
Emmanuel Gil Peyrot 25144caf12 Add tcbrindle’s span implementation 2019-11-09 19:30:06 +01:00
Nekotekina 03b9ee27c5 Virtualize cellSysCache
Allows caches from multiple games to coexist.
Also change the way of handling cache IDs (file-less).
2019-11-06 14:12:43 +03:00
Nekotekina f75661bfae Fix ALSA and PULSE building on Linux (workaround) 2019-11-01 20:41:16 +03:00
Nekotekina 35249d2578 Implement multi_cas with atomic2 type
stx::atomic2 is a "fat atomic" for use with multi_cas.
stx::multi_cas is minimal transaction routine.
2019-11-01 20:41:16 +03:00
Emmanuel Gil Peyrot 03a2d36c7e Audio: don’t build ALSA, PulseAudio or FAudio backends when disabled 2019-10-31 15:46:20 +03:00
Oschowa 06433d614a Implement FAudio backend (#6374) 2019-10-24 22:26:29 +03:00
Emmanuel Gil Peyrot 9253f7d645 Audio: don’t build XAudio2 backend on Linux
The files already had a #ifdef _WIN32, but this avoid even trying to
compile their translation unit.

I was surprised to see XAudio2 being mentioned on Linux, this makes sure
no one else will get this surprise.
2019-10-24 14:16:29 +03:00
Zion f1d474f932 Bump version built on to 16.04, Update clang to 8, update Qt to 5.12.3 2019-10-22 21:52:01 +03:00
kd-11 00bc3fe658 Drop d3d12 backend 2019-10-22 21:45:14 +03:00
RipleyTom 9f9ac4b696 Auto-updater 2019-10-22 01:51:50 +02:00
Nekotekina a29d4150df GDB Server: fix and cleanup
Move source files to Emu/GDB.cpp, GDB.h
Remove "WITH_GDB" option, enable GDB Server by default.
Change class name to gdb_thread.
Alias for external access gdb_server.
Change config option name to "GDB Server"
Bind on 127.0.0.1 by default.
2019-10-09 00:11:44 +03:00
RipleyTom e98c7f4e1a sys_usbd implementation 2019-09-17 01:17:48 +03:00
kd-11 212ac19c11 vk: Reimplement DMA synchronization 2019-09-12 23:32:21 +03:00
Alex James b0d0f51d8d crypto: implement AES-NI acceleration
This is based off the upstream implementation in mbedTLS as well as an
external pull request [1] for MSVC support (using intrinsics).

1: https://github.com/ARMmbed/mbedtls/pull/1355
2019-08-19 23:39:40 +03:00
Megamouse 86a8b5924a Add option for keyboard layout 2019-08-18 08:18:15 +02:00
Nekotekina f63e89f9b4 Implement waitable atomics
Moved Atomic.h to util/atomic.hpp
List source files in CMakeLists.txt
2019-07-29 03:04:55 +03:00
Lassi Hämäläinen 23432d420d CMake: Disable RTTI for jit.cpp on MSVC 2019-06-25 17:11:10 +03:00
Lassi Hämäläinen a070a414a6 Move rsx::constants and rsx::limits to rsx_utils.h 2019-06-25 17:11:10 +03:00
scribam b3513cd7fa Set minimum supported version of GCC to 8.x
And update the documentation accordingly
2019-06-11 00:48:11 +03:00
Alex James d7ad991b7e Fix macOS compilation
This is needed for GL/glew.h to be found.
2019-04-02 03:16:55 +03:00
Lassi Hämäläinen 566c88802e CMake: LLVM, Pulse, Alsa and libevdev being disabled
- These dependencies have #defines which enable code related to them
  in rpcs3 and rpcs3_ui targets. They are only used in rpcs3_emu but
  HAVE_* defines have to be defined in rpcs3 and rpcs3_ui targets also,
  so they have to have PUBLIC visibility so defines carried over

CMake: Fix Alsa and Pulse audios being disabled

- HAVE_PULSE and HAVE_ALSA were not defined in rpcs3 target

Fixup libevdev
2018-09-19 01:59:27 +03:00
Lassi Hämäläinen 7aef811ff7 CMake: Refactor CMake build (#5032)
* CMake: Refactor build to multiple libraries

- Refactor CMake build system by creating separate libraries for
  different components
- Create interface libraries for most dependencies and add 3rdparty::*
  ALIAS targets for ease of use and use them to try specifying correct
  dependencies for each target
- Prefer 3rdparty:: ALIAS when linking dependencies
- Exclude xxHash subdirectory from ALL build target
- Add USE_SYSTEM_ZLIB option to select between using included ZLib and
  the ZLib in CMake search path

* Add cstring include to Log.cpp

* CMake: Add 3rdparty::glew interface target

* Add Visual Studio CMakeSettings.json to gitignore

* CMake: Move building and finding LLVM to 3rdparty/llvm.cmake script

- LLVM is now built under 3rdparty/ directory in the binary directory

* CMake: Move finding Qt5 to 3rdparty/qt5.cmake script

- Script has to be included in rpcs3/CMakeLists.txt because it defines
  Qt5::moc target which isn't available in that folder if it is
  included in 3rdparty directory
- Set AUTOMOC and AUTOUIC properties for targets requiring them (rpcs3
  and rpcs3_ui) instead of setting CMAKE_AUTOMOC and CMAKE_AUTOUIC so
  those properties are not defined for all targets under rpcs3 dir

* CMake: Remove redundant code from rpcs3/CMakeLists.txt

* CMake: Add BUILD_LLVM_SUBMODULE option instead of hardcoded check

- Add BUILD_LLVM_SUBMODULE option (defaults to ON) to allow controlling
  usage of the LLVM submodule.
- Move option definitions to root CMakeLists

* CMake: Remove separate Emu subtargets

- Based on discussion in pull request #5032, I decided to combine
  subtargets under Emu folder back to a single rpcs3_emu target

* CMake: Remove utilities, loader and crypto targets: merge them to Emu

- Removed separate targets and merged them into rpcs3_emu target as
  recommended in pull request (#5032) conversations. Separating targets
  probably later in a separate pull request

* Fix relative includes in pad_thread.cpp

* Fix Travis-CI cloning all submodules needlessly
2018-09-18 13:07:33 +03:00