Nekotekina Aux1
250736ece5
Fix warnings in emucore
2020-03-04 21:23:34 +03:00
Eladash
5c3d417b35
Fix cellGameDataCheck's game data creation with PARAM.SFO set/get
2020-03-03 18:31:43 +03:00
Eladash
05bb6e1545
Improve sceNpDrmVerifyUpgradeLicense(2), sceNpDrmIsAvailable(2)
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* sceNpDrmVerifyUpgradeLicense(2): copied string from content_id is 47 chars in length at max, is no null term was found it forces string termiation.
* sceNpDrmIsAvailable(2): Same with drm path just that it's 256 chars at max.
2020-02-28 19:10:39 +03:00
Eladash
0d4f8ca234
fs: Make fs::get_dir_size able to report an error
2020-02-26 18:17:13 +00:00
Eladash
24d3e2b2b8
cellGameDataCheckCreate(2): More improvements
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* IsNewData is false only if PARAM.SFO exists.
* Don't create directory on error (setParam == nullptr && isNewData).
* Return CELL_GAMEDATA_ERROR_BROKEN if PARAM.SFO exists on target directory yet is not from GD category.
2020-02-21 21:15:55 +03:00
Eladash
54f2c27ba0
cellGameDataCheckCreate(2): Set nullptr in setParam
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* setParam is nullptr by default.
* if setParam is null and it's new data, return error code.
2020-02-21 14:49:45 +03:00
Eladash
0ba1f8f4ef
Fix cellDiscGameGetBootDiscInfo on error
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* Always set first dword to 0, other bytes are untouched,
2020-02-21 14:49:45 +03:00
Eladash
4d7e53d7a0
cellGameDataCheckCreate(2): Check dirName
2020-02-21 14:49:45 +03:00
Nekotekina
771eff273b
First part of fixing sign-compare warning (inside be_t).
2020-02-19 22:54:58 +03:00
Megamouse
fe75311be2
move config structs to own files and clean up some headers
2020-02-17 15:08:17 +03:00
Eladash
e9e8f0c5b7
cellGame: report not found sfo params
2020-02-04 18:29:52 +03:00
Eladash
cb52ee0a4d
cellGame: report fs::remove_all failure
2020-02-04 18:29:52 +03:00
Eladash
4488312e81
Avoid out of memory with cellGameGetParamString
2020-02-04 18:29:52 +03:00
Eladash
d481c3c7fd
cellGameGet/SetParamString: Implement CELL_GAME_ERROR_NOTSUPPORTED
2020-01-26 20:32:10 +00:00
Megamouse
632cc79c54
cellGame: add more checks
2020-01-06 10:47:13 +01:00
Eladash
e050dcbc52
Move size write in cellGamePatchCheck
2019-12-05 23:31:46 +03:00
Eladash
401813f962
Revert part of #7044
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oops.
2019-12-05 23:31:46 +03:00
Nekotekina
bf11a28fb5
C-style cast cleanup IV
2019-12-01 22:12:33 +03:00
Eladash
d45fbc331c
Fix error checking of cellGameContentPermit
2019-12-01 21:11:43 +03:00
Eladash
1a6e8e20dc
cellGameBootCheck Improvements
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* size->sysSizeKB returns 4kb. (hw tested, unknown if in different situations this value changes)
* Return CELL_GAME_ERROR_BROKEN on failure to init. (hw tested)
* Write to dirName only when type is HDD game. (REd)
* Don't write to *size on errors, make it happen after *attributes and *type writes. (REd)
2019-12-01 21:11:43 +03:00
Eladash
3f3ce53c67
Fix string length check in cellGameThemeInstall
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vm::ptr::size() returns sizeof type instead.
2019-11-10 14:32:15 +03:00
Eladash
1986944c61
Implement sysutil_check_name_string
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* Fully implement 3, 4, 16 and 17 error checks of cellSaveData.
* cellSysCacheMount restrict characters in ID.
* cellHddGameCheck restricts characters in dirName.
2019-11-10 14:32:15 +03:00
Eladash
75ee668922
Log fs::g_tls_error on ACCESS_ERROR errors
2019-10-14 20:44:23 +03:00
Nekotekina
240b4a8bd8
cellGameData: use g_fxo for content_permission
2019-09-26 23:26:36 +03:00
isJuhn
08c12f4c00
File.cpp: add rounding_alignment argument to get_dir_size to allow GetSizeKB functions to report size more accurately
2019-09-03 03:19:49 +03:00
Nekotekina
a5be410e3f
[noexcept] Don't throw on unimplemented HLE functions.
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Getting rid of exceptions.
2019-09-02 14:43:31 +03:00
Nekotekina
9736773c04
Implement vfs::host::rename
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With spurious access error workaround
2019-04-10 13:58:12 +03:00
Megamouse
4a1499e0be
cellMsgDialog: optionally make dialogs blocking and fix exit condition
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and apply review fixes
2019-02-12 21:06:10 +03:00
Megamouse
fe79e541dd
cellGame: improve exit functions
2019-02-12 21:06:10 +03:00
Megamouse
17a5e0bc98
cellGame: add error_code
2019-02-12 21:06:10 +03:00
RipleyTom
fad80ed443
revert part of #5529
2019-01-12 06:59:07 +01:00
Megamouse
e3ea29599d
cellGame: fix some installation issues
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fixes HAWX2 (at least until it crashes again)
2019-01-11 03:36:22 +03:00
eladash
43b75ccf04
cellGame: Add missing nullptr checks
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if the param is null pointer, the library simply skips writing into it. also fix the order of writes.
2018-11-02 19:47:37 +03:00
Megamouse
00b31c27a3
cellGame: implement error messages and some stubs
2018-08-29 16:09:00 +03:00
Nekotekina
363811981d
Reintroduce LOG_CHANNEL
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Groundwork for further improvements
2018-08-25 15:39:00 +03:00
Ofek
d3596fbc95
Change all hddFreeSizeKB to 40gb-1
2018-07-11 02:16:14 +04:00
Ofek
5d3b0e7352
Fix cellGameDataCheckCreate2 ( #4832 )
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* Fix cellGameDataCheckCreate2
2018-07-01 23:07:21 +01:00
Nekotekina
88b6d51643
Fix cellGameContentPermit
2018-06-12 02:09:22 +03:00
isJuhn
88bfdb0c05
cellGameContentPermit: Don't set content and usrdir path on gamedata if cellGameCreateGameData was never called
2018-06-11 21:48:29 +04:00
isJuhn
dde4a9c6e7
Fix cellGameCreateGameData temporary path
2018-06-06 23:51:58 +04:00
isJuhn
fc23243d01
Fix setParam in cellHddGameCheck
2018-05-14 16:56:47 +01:00
isJuhn
da6f98f310
Fix setParam in cellGameDataCheckCreate2
2018-04-16 15:53:22 +04:00
Nekotekina
817dfe8651
cellGameContentPermit workaround
2018-03-12 19:16:52 +03:00
Nekotekina
ba54f7ae39
Improve cellGameCreateGameData error checks
2018-03-12 18:53:57 +03:00
Nekotekina
f328cdbaef
Fix cellGame regression
2018-03-12 11:40:12 +03:00
Nekotekina
4fd69a09c7
Fix cellGameDataCheckCreate2
2018-03-11 19:33:01 +03:00
Nekotekina
f4d2fccdfe
Improve boot dir access
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Add Emu.GetDir() method
2018-03-11 19:33:01 +03:00
Jake
ec0cd9f006
cellGame: Fix cellDiscGameGetBootDiscInfo return values ( #4241 )
2018-03-03 03:11:25 +04:00
scribam
34c49c77b2
Fix #3950
2018-01-17 15:17:06 +00:00
Nekotekina
435ea8d553
Fix "cellGame: cellGameDataCheck arg validate"
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Fixes #4058
2018-01-14 22:23:48 +03:00