Nekotekina
|
f3311bb5e5
|
GL render crash fix
|
2015-12-04 23:37:36 +03:00 |
|
Nekotekina
|
ca6783ba9a
|
Threads improved, ID manager improved
|
2015-12-04 23:37:34 +03:00 |
|
Jake
|
178bcfc8df
|
rsx: Improve NV3089_IMAGE_IN_SIZE and use faster loop for swizzle conversions
|
2015-12-02 04:22:18 -06:00 |
|
Jake
|
8edf35a9e3
|
gl: remove incorrect/unneeded glenable enum
|
2015-12-02 04:22:16 -06:00 |
|
Vincent Lejeune
|
1e9d1c1dd9
|
gl: Uncomment viewport setting code
|
2015-11-29 18:22:53 +01:00 |
|
Vincent Lejeune
|
7a996648bb
|
gl: Use fill_gragment_constans_buffer
|
2015-11-28 20:41:30 +01:00 |
|
Vincent Lejeune
|
5447521ce5
|
gl: Use uniform buffer for transform constants.
|
2015-11-19 20:26:14 +01:00 |
|
Vincent Lejeune
|
e2d0a63b98
|
gl: Use factored scale offset function call
|
2015-11-15 22:52:39 +01:00 |
|
Nekotekina
|
a4db58f5f2
|
Added fs::file_ptr, fom::rewrite, cleanup
|
2015-11-14 20:26:40 +03:00 |
|
O1L
|
c0255208cc
|
Old ini-manager only partially used in VFS. Global configuration used as defualt.
|
2015-10-27 01:09:31 +04:00 |
|
Nekotekina
|
a974ee009e
|
vm::var improved, cleanup
Mostly vm::var initialization introduced.
Added vm::make_var function.
|
2015-10-14 18:17:37 +03:00 |
|
DH
|
a443682aaf
|
OpenGL renderer fixes
Fixed attributes loading
Fixed scale-offset matrix
Fixed attribute debug option
|
2015-10-14 14:34:55 +03:00 |
|
DH
|
4a55ba3067
|
OpenGL renderer improvements
Flush program cache at thread exit
Use cached locations
|
2015-10-14 03:16:39 +03:00 |
|
DH
|
37a3800597
|
rsx:🧵 disable all vertex data at end command
Fixed OpenGL program attributes cache flush
|
2015-10-14 01:49:47 +03:00 |
|
DH
|
737080274a
|
Improved NV4097_BACK_END_WRITE_SEMAPHORE_RELEASE and NV4097_TEXTURE_READ_SEMAPHORE_RELEASE commands handling
|
2015-10-13 20:39:36 +03:00 |
|
DH
|
e4f6eb04e8
|
Added new config system
Added emulator state class
Added emulator events
Minor improvements
|
2015-10-13 20:32:08 +03:00 |
|
Vincent Lejeune
|
fc40b0ed6b
|
RSX: Let backend customize semaphore_*_release
|
2015-10-13 14:28:58 +02:00 |
|
Vincent Lejeune
|
a63fdf6c45
|
Use files from master
- Drop smart vertex storage and use OpenGL's one instead.
|
2015-10-13 14:27:17 +02:00 |
|
Vincent Lejeune
|
4154a1026f
|
Rename RSXThread
|
2015-10-13 00:04:19 +02:00 |
|
Vincent Lejeune
|
dd000caad7
|
Remove context_dma*
|
2015-10-13 00:04:18 +02:00 |
|
Vincent Lejeune
|
1e431edf09
|
Remove fragment program
|
2015-10-13 00:04:15 +02:00 |
|
Vincent Lejeune
|
67f1f0fea3
|
Remove fragment constants
|
2015-10-13 00:04:15 +02:00 |
|
Vincent Lejeune
|
beabc88f79
|
Remove transform constants
|
2015-10-13 00:04:14 +02:00 |
|
Vincent Lejeune
|
e086b7a522
|
Remove cull/front face
|
2015-10-13 00:04:13 +02:00 |
|
Vincent Lejeune
|
dd1afe85ae
|
Remove alpha func
|
2015-10-13 00:04:13 +02:00 |
|
Vincent Lejeune
|
60bccf0f10
|
Remove RSXVertexArray
|
2015-10-13 00:04:12 +02:00 |
|
Vincent Lejeune
|
73535e0c04
|
remove m_surface*
|
2015-10-13 00:04:12 +02:00 |
|
Vincent Lejeune
|
537187687d
|
Remove blend
|
2015-10-13 00:04:10 +02:00 |
|
Vincent Lejeune
|
403f585a19
|
Remove color mask
|
2015-10-13 00:04:10 +02:00 |
|
Vincent Lejeune
|
8dd19d1446
|
Remove color target
|
2015-10-13 00:04:09 +02:00 |
|
Vincent Lejeune
|
71552f7ffe
|
Remove logic Op
|
2015-10-13 00:04:09 +02:00 |
|
Vincent Lejeune
|
b2a7f0fd11
|
Remove stencil
|
2015-10-13 00:04:08 +02:00 |
|
Vincent Lejeune
|
529efd6ac8
|
Remove depth
|
2015-10-13 00:04:07 +02:00 |
|
Vincent Lejeune
|
ed61023dd3
|
Remove clear_surface_color
|
2015-10-13 00:04:07 +02:00 |
|
Vincent Lejeune
|
28cdfa9feb
|
Rename some methods.
|
2015-10-13 00:04:06 +02:00 |
|
Vincent Lejeune
|
bf474f0cdb
|
remove m_ for textures
|
2015-10-13 00:04:06 +02:00 |
|
Vincent Lejeune
|
d27f6c8fa7
|
Use rsx::limits values
|
2015-10-13 00:04:05 +02:00 |
|
Vincent Lejeune
|
6f71d04aa4
|
move linear to swizzle and get_size_type
symbol undef though
|
2015-10-13 00:04:04 +02:00 |
|
Vincent Lejeune
|
3de47c201c
|
RSX: Create a rsx namespace.
Put get_address inside.
|
2015-10-13 00:04:04 +02:00 |
|
Vincent Lejeune
|
e3e5b46cbf
|
Remove m_ prefix on some members of RSXThread
|
2015-10-13 00:04:03 +02:00 |
|
Vincent Lejeune
|
ceab44b9ab
|
d3d12: Remove D3DGSFrame
|
2015-10-13 00:04:02 +02:00 |
|
Vincent Lejeune
|
0138a95567
|
RSX: Remove using namespace ps3 in header
|
2015-10-13 00:04:02 +02:00 |
|
Vincent Lejeune
|
f483c3b9ca
|
Revert "Merge pull request #1245 from DHrpcs3/master"
This reverts commit 5feba39ff7, reversing
changes made to ebf28f8da0.
|
2015-10-09 20:04:20 +02:00 |
|
DH
|
cc0c3fc98d
|
Implemented fragment constants loading (OpenGL renderer)
Fixed nv308a::color
Minor improvements
|
2015-10-07 17:36:26 +03:00 |
|
DH
|
86720f90cd
|
rsx:🧵 initialize flip_status
Fixed clear_surface (OpenGL)
Enabled some RSXDebugger features (disasm and textures/buffers view)
Minor improvements
|
2015-10-06 01:22:21 +03:00 |
|
DH
|
3721941ffb
|
Fixed OpenGL renderer crash
Temporary downgraded OpenGL requirements to OpenGL 3.1 (GLSL 1.40)
Fixed some D3D12 Renderer compilation errors
|
2015-10-05 18:40:22 +03:00 |
|
DH
|
4fdeeace66
|
D3D12Renderer: fixed some compilation errors
Removed GSFrameBase2 and D3DGSFrame.
Added frame for NullRender.
Minor improvements and fixes
|
2015-10-05 13:03:23 +03:00 |
|
DH
|
1c890f85c5
|
OpenGL: do not align buffers
|
2015-10-05 12:56:05 +03:00 |
|
DH
|
6cd62a9fd0
|
OpenGL: fixed nv4097_clear_surface implementation
minor improvements
|
2015-10-05 12:56:05 +03:00 |
|
DH
|
1e7ded2163
|
rsx::thread moved from rsx2 branch
TODO: cellResc module & RsxDebugger disabled, DX12 renderer not compilable
|
2015-10-05 12:56:05 +03:00 |
|