RipleyTom
63bbe459ea
DS3 pad handler
2019-03-18 19:05:02 +03:00
Megamouse
27f6f497a2
use "config/custom_configs/" for custom configs (backwards compatible)
2019-01-31 20:14:52 +00:00
Nekotekina
4f152ad126
SPU: multithread compilation
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Allow parallel compilation of SPU code, both at startup and runtime
Remove 'SPU Shared Runtime' option (it became obsolete)
Refactor spu_runtime class (now is common for ASMJIT and LLVM)
Implement SPU ubertrampoline generation in raw assembly (LLVM)
Minor improvement of balanced_wait_until<> and balanced_awaken<>
Make JIT MemoryManager2 shared (global)
Fix wrong assertion in cond_variable
2019-01-22 22:02:02 +03:00
Nekotekina
cc430769c6
Rollback audio backend priority
2019-01-18 16:49:17 +03:00
elad
fc92ae4085
SPU/PPU atomics performance and LR event fixes ( #5435 )
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* Fix SPU LR event setting in atomic commands according to hw test
* MFC: increment timestamp for PUT cmd in non-tsx path
* MFC: fix reservation lost test on non-tsx path in regard to the lock bit
* Reservation notification moved out of writer_lock scope to reduce its lifetime
* Use passive_lock/unlock in ppu atomic inctrustions to reduce redundancy
* Lock only once for dma transfers (non-TSX)
* Don't use RDTSC in reservation update logic
* Remove MFC cmd args passing to process_mfc_cmd
* Reorder check_state cpu_flag::memory check for faster unlocking
* Specialization for 128-byte data copy in SPU dma transfers
* Implement memory range locks and isolate PPU and SPU passive lock logic
2019-01-15 18:31:21 +03:00
Nekotekina
a419e98acb
Move PPU and shader cache
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New hash-based location (already used for SPU)
Bump PPU cache version, improve naming and decrease size
Remove fs::get_data_dir
Disable boot.elf cache
2019-01-14 01:24:05 +03:00
Rui Pinheiro
fe9062671e
Change audio tooltips, audio backend order
2019-01-12 21:29:56 +03:00
Rui Pinheiro
48db0430d4
Misc. Tweaks
2019-01-12 21:29:56 +03:00
Rui Pinheiro
67f9397746
Various fixes
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In addition, linux builds (and ALSA/PA) now work again
2019-01-12 21:29:56 +03:00
Rui Pinheiro
892deb1552
Implement basic time stretching + Tweaks
2019-01-12 21:29:56 +03:00
Rui Pinheiro
5159d3559e
Implement Audio Backend Capabilities querying
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Also renames "AudioThread" to "AudioBackend". The new name is more
descriptive of what the class really is responsible for, since the
backends are not responsible for managing the audio thread.
NOTE: Right now only XAudio2 is supported
2019-01-12 21:29:56 +03:00
Rui Pinheiro
2addbe6be2
Implement basic cellAudio buffering
2019-01-12 21:29:56 +03:00
Megamouse
e0ac244fed
split MsgDialogBase
2019-01-10 13:05:48 +01:00
eladash
79a6a2c7fb
Debug console emulation
2018-12-30 20:12:32 +00:00
Nekotekina
d7be0a96f3
SPU LLVM: approximate xfloat option
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Adapt previous SPU ASMJIT changes made by @kd-11
FM, FMA, FNMS, FMS are approximated.
FCGT, FCMGT are accurate.
2018-12-24 16:04:46 +03:00
MSuih
eba364c64c
Clear disk cache if it grows too large (dev_hdd1/cache) ( #5411 )
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* Clear disk cache automatically
* Add disk cache to UI
2018-12-24 00:18:47 +03:00
Megamouse
b99a88afe2
Qt/Input: disable in-game controls while the pad settings are opened
2018-12-23 04:13:27 +01:00
Megamouse
bc3ab7a9d9
Input: Enable In-Game Pad Config Reset
2018-12-17 19:41:18 +01:00
Rui Pinheiro
af360b78f2
Texture cache section management fixups
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Fixes VRAM leaks and incorrect destruction of resources, which could
lead to drivers crashes.
Additionally, lock_memory_region is now able to flush superseded
sections. However, due to the potential performance impact of this
for little gain, a new debug setting ("Strict Flushing") has been
added to config.yaml
2018-12-11 22:37:10 +03:00
NicknineTheEagle
32059bfaa2
Properly get PARAM.SFO and icons for C00 games ( #5370 )
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* Added a helper function for fetching game's PARAM.SFO path
This should properly get SFO path for unlocked C00 games
* Normalized line endings
* Refresh game list after installing a RAP file
2018-12-04 01:46:01 +03:00
Nekotekina
06253c8489
Implement "Initialize Directories" options
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If disabled, /dev_hdd0, /dev_hdd1, etc, are not created automatically.
2018-11-05 13:14:11 +03:00
msuih
56ea45f9d5
Add setting for master volume
2018-10-20 16:35:01 +03:00
Megamouse
49e5212a8f
RSX/Overlays: Add option for japanese button layout
2018-10-03 23:08:33 +02:00
Nekotekina
19a64e0e94
Add g_typemap and g_idm alias
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Future idm/fxm replacement
2018-10-02 02:22:26 +03:00
kd-11
d6dc1493cb
rsx/overlays: Implement blur, darkening and ability to disable custom background
2018-09-18 16:24:13 +03:00
Megamouse
ed7012c9db
cellKb/Qt: Improve basic keyboard
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Sadly the shift in Qt is a bit counter productive.
You'll have to hack another key as shift until i figured it out
2018-09-13 22:01:30 +02:00
Nekotekina
3ac1b46df2
Add option "HLE lwmutex"
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Replaces lwmutex/lwcond implementation with alternative one
2018-09-09 01:02:19 +03:00
jmatich
b5dbd44087
Compilation fixes for Mingw64 (MSYS2) ( #4899 )
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fix compilation on mingw
2018-08-29 14:27:10 +03:00
Nekotekina
fdd4f03b93
SPU LLVM: improve xfloat precision
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Use doubles for intermediate representation
Add option "Accurate xfloat" to enable
2018-08-12 15:42:47 +03:00
Megamouse
f82739afb0
RSX: Add performance overlay colors to configs
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use a string hex color code. Allowed string formats are:
#FFFFFF or #FFFFFFFF (or both without #)
2018-07-28 23:10:45 +02:00
Megamouse
2211e95e41
RSX/Qt: add the possibility to center the performance overlay
2018-07-28 23:10:45 +02:00
Megamouse
bb8fa28521
RSX: add config settings for shader compilation hint positions
2018-07-28 23:10:45 +02:00
Megamouse
eecb984689
RSX/Qt: add more performance overlay options to the gui
2018-07-28 23:10:45 +02:00
Megamouse
e58b7cbe1f
user_manager: megamouse fixes 3
2018-07-26 03:16:51 +04:00
Megamouse
eef900ef41
user-manager: megamouse fixes
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(cherry picked from commit 949807c1cc689e12e5f0cea367564306ea36a759)
2018-07-26 03:16:51 +04:00
mpm11011
948bd3673e
user-manager: squash all commits for this feature.
2018-07-26 03:16:51 +04:00
kd-11
e7f30640ef
rsx: Async shader compilation
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- Defer compilation process to worker threads
- vulkan: Fixup for graphics_pipeline_state.
Never use struct assignment operator on vk** structs due to padding after sType member (4 bytes)
2018-07-14 15:19:56 +03:00
Megamouse
ca30131faa
Qt: add new spu options to the settings dialog
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Also rework the layout a bit.
We need to think about creating a firmware tab
2018-07-01 19:33:33 +04:00
Nekotekina
d62b0c88b0
Restore /dev_flash/ config
2018-06-23 09:26:11 +03:00
Nekotekina
81e5f3b7f2
Remove /dev_flash/ configuration
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Simplify code by using root config location for /dev_flash/
Hide Emu.GetEmuDir() function due to the risk of misuse
2018-06-22 14:14:29 +03:00
Megamouse
0ffaf6c1ce
Qt/RSX: reset gs_frame taskbar progr. when closing native progr. dialogs
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I forgot that the gs_frame's taskbar progress will stay unchanged due to its persistence, unlike the msgdialog.
2018-06-19 21:58:09 +03:00
VelocityRa
dd0684b58a
overlays/perf_overlay: Make pos, font, opacity, margin configurable
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- Also some perf overlay refactoring
2018-06-18 22:34:26 +03:00
Megamouse
af71cf0922
implement "Enable TSX" combobox
2018-06-17 00:43:00 +04:00
Talkashie
f491dc1413
Update System.h
2018-06-13 10:00:32 +03:00
Nekotekina
eb081bbcfa
SPU: add 'Accurate PUTLLUC' option
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Effectively rollback previous PUTLLUC accuracy commit by default
Minor changes in GETLLAR/PUTLLUC transactions
2018-06-12 02:09:22 +03:00
Megamouse
4003aacc6a
RSX: add taskbar progress to native ui progress dialogs
2018-06-08 23:41:56 +03:00
Nekotekina
5c9d0e4b46
Add "SPU Cache" option
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If disabled, the cache will still be loaded, but never updated.
2018-06-05 12:35:26 +03:00
Nekotekina
5d4c5ecc1c
Add "SPU Verification" option
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Should be always enabled
2018-06-05 12:35:26 +03:00
Nekotekina
ec6d1fb1ba
SPU: optimize GETLLAR (TSX)
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Add an option "Accurate GETLLAR"
2018-06-05 12:35:26 +03:00
Nekotekina
7242387a42
Block GUI after stopping emulation
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This is necessary to prevent restarting the emulation until it's finished
Remove "process_events" callback completely
2018-06-04 16:01:17 +03:00
Megamouse
c5709f71b3
Qt: Add performance overlay options to the emu tab in the settings dialog
2018-05-30 21:31:45 +04:00
VelocityRa
c8d8a81ccd
overlays: Performance Overlay
2018-05-30 12:35:41 +03:00
kd-11
83f9be2524
rsx: Promote FIFO optimizations outside of strict mode
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- The benefits of FIFO optimizations are huge in some cases.
The optimizations also do not break any tested applications so no need to disable with strict mode
- A debug option is provided to disable this behaviour for testing
2018-05-29 13:54:30 +03:00
pauls-gh
f8a0be8c3e
Performance enhancement - Vulkan memory allocator ( #4635 )
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* Incorporates the vulkan memory allocator from the AMD GPUOpen project
2018-05-23 17:02:35 +03:00
Nekotekina
367f039523
Build transactions at runtime
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Drop _xbegin family intrinsics due to bad codegen
Implemented `notifier` class, replacing vm::notify
Minor optimization: detach transactions from global mutex on TSX path
Minor optimization: don't acquire vm::passive_lock on PPU on TSX path
2018-05-16 17:31:58 +03:00
Jake
75b40931fc
rsx: initial capture/replay functionality ( #4510 )
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* rsx: initial capture/replay functionality
2018-05-13 12:18:05 +03:00
Nekotekina
4c7afb6952
Opt-in set DAZ and FTZ
2018-05-13 00:03:08 +03:00
Nekotekina
767dfa271e
SPU ASMJIT: internal jumptable
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Allow indirect calls within current function using a jumptable
This restores some functionality removed in SPU ASMJIT 2.0
Change SPUThread::get_ch_value prototype
2018-05-08 13:05:29 +03:00
Nekotekina
3ffafb741c
SPU ASMJIT: übertrampolines and spu_runtime
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Use opt-out shared spu_runtime to save memory (Option: SPU Shared Runtime)
Implement "übertrampolines" for dispatching compiled blocks
Patch fixed branch points to use trampolines after check failure
2018-04-22 00:06:49 +03:00
kd-11
9bb1ed78f9
gl: Implement video-out calibration for gamma and dynamic range
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- Seems to be of limited use but if it is determined to be useful, a vulkan implementation can be done
2018-03-25 13:31:06 +03:00
Megamouse
9d961f620b
rsx/Qt: add option to disable the shader compilation hint
2018-03-22 16:33:37 +04:00
eladash
3426531e38
qt/spu: remove max dma write size setting
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This wasn't really used for anything tbh
2018-03-20 02:49:53 +04:00
Nekotekina
f4d2fccdfe
Improve boot dir access
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Add Emu.GetDir() method
2018-03-11 19:33:01 +03:00
Nick Renieris
504e3112dd
[HLE] First steps to Playstation Move ( #4083 )
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* [sysutil] Add Magnetometer system param
* [ui] Add UI for Move handler
Current options are "Null" and "Fake".
* cellGem: Improvements
* cellCamera: Improvements
2018-03-02 20:51:21 +04:00
Megamouse
6141bc5598
Fix firmware installation for vfs
2018-02-28 17:27:06 +04:00
Nekotekina
d2652aedd2
VK: add two options (workarounds)
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Force FIFO present mode option is workaround for recent MESA drivers
Force primitive restart flag should also work on said drivers
2018-02-11 19:52:14 +03:00
Nekotekina
76be7d40ac
Remove PSP2
2018-02-09 15:24:46 +03:00
Megamouse
b9c10a186d
Qt/Core: implement max llvm compile threads
2018-01-26 01:57:05 +04:00
kd-11
cbc8bf01a1
cell/scheduler: Manage thread placement depending on cpu hardware
2018-01-19 12:03:57 +03:00
kd-11
71f69d1d48
rsx/overlays: Introduce 'native' HUD UI and implement some common dialogs ( #4011 )
2018-01-17 19:14:00 +03:00
TGEnigma
28a96f1543
Add option to disable on-disk shader cache ( #4041 )
2018-01-15 19:23:36 +03:00
Nekotekina
af3e1fc580
Improve Restart function
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Don't erase boot args
Should now work correctly with game launchers
2018-01-03 01:04:04 +03:00
Nekotekina
7050575fdb
Add Start Threshold parameter (ALSA)
2018-01-03 01:04:04 +03:00
Nekotekina
e768bdc80f
Remove /app_home/ dependency
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Should also fix exitspawn
2017-12-27 02:51:58 +03:00
kd-11
4819847c46
rsx: Modify semaphore_acquire timeout detection
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- Take paused state into account
- Make timeout configurable
2017-12-22 20:08:14 +03:00
kd-11
71c8885678
rsx/cfg: Lower the default scaling threshold to 16x16
2017-12-18 10:45:37 +03:00
Jake
34e01ba3d8
mfc: Fix support for list transfer stall bit with partial support for out of order execution - Also give Sync commands a size so they are properly detected by queue checks
2017-12-01 20:29:59 +03:00
Peter Mcteague
6702c14b88
Added installation for additional packages to game boot
2017-11-28 22:22:37 +03:00
Unknown
de465cb941
Fix "Exit RPCS3 when process finishes" command line crash
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Added force_boot to force boot on cmdline boot.
Load() caused a Stop() that exited the application with "Exit RPCS3 when process finishes" enabled. Now Stop is only called if the emu is not stopped
2017-11-21 03:02:47 +04:00
Robbie
47bacc0ef0
Make trophy dialog smarter and not need the silly file. Can load all games by default now.
2017-11-03 21:15:43 +03:00
Nekotekina
af107df0b4
Fix NPDRM exitspawn
2017-11-01 05:07:12 +03:00
Nekotekina
0e7e40f2cb
Fix /dev_bdvd/ for exitspawn
2017-11-01 05:07:11 +03:00
Robbie
4aa89132d7
Implement Trophy Manager.
2017-10-29 18:48:33 +03:00
Nekotekina
8520ca7ef7
Audio: add Buffer Count setting
2017-10-28 23:24:08 +03:00
Robbie
b0737d1c90
Make a basic trophy notification dialog ( #3204 )
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* Make trophy notification dialog.
* Fix bug where trophy state doesn't persist with game reboot.
2017-10-24 18:43:05 +03:00
kd-11
a8e1754fa4
rsx: Allow clear_surface command for depth-only passes. Removes invalidate cache hack
2017-10-19 12:22:52 +03:00
kd-11
479aa91368
rsx: Add a debug option to force full software emulation of blit engine
2017-10-14 14:19:14 +03:00
kd-11
fc0f98b5db
rsx: Res scaling improvements
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- gl: Reintroduce the wcb hw downscaling
- rsx: Clamp scalable render target size with a config var
2017-10-09 20:25:41 +03:00
kd-11
6e8107a5cb
rsx: Implement AF override
2017-10-09 20:25:41 +03:00
kd-11
47202d5839
rsx: Set up patch functionality for program coeffecients
2017-10-09 20:25:41 +03:00
Nekotekina
519f21db18
Exitspawn support renewal
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Implemented _sys_process_exit2 syscall
Rewritten sys_game_process_exitspawn
Rewritten sys_game_process_exitspawn2
Implemented _sys_process_atexitspawn
Implemented _sys_process_at_Exitspawn
And some other changes
2017-09-19 15:07:07 +03:00
RipleyTom
0457f23b13
Pad Refactoring
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Adds a window to setup multiple input types as once
All controllers are now handled by a single thread
[hcorion] evdev refactor
2017-09-09 00:55:03 +01:00
Nekotekina
cfb858a51c
Load liblv2.sprx by default
2017-08-31 21:46:58 +03:00
Andrew O'Neil
daf3760cd4
Add PulseAudio audio backend
2017-08-24 17:43:34 +03:00
kd-11
3c9bab8563
ui: Move disable vertex cache to debug. Also add an option to disable zcull emulation in the debugger
2017-08-16 23:58:30 +03:00
Megamouse
f3ad922a8f
drag and dropperinno ( #3037 )
2017-08-06 22:29:28 +03:00
Jan Beich
40d305b35d
Make ALSA optional
2017-08-06 02:02:57 +01:00
kd-11
46fa6e47fe
rsx/vk: Vertex cache rewritten, add option to disable it as well
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- Also enable SPU loop detection by default while were at it
2017-07-27 14:33:30 +03:00
Ryan Gonzalez
dbd69536ed
Linux evdev joystick support ( #2885 )
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* Linux evdev joystick support (#2678 )
* Cleanup libevdev configure code
* evdev fixes
* Evdev joystick additions/fixes
* Error message tweak
* Fix evdev multiple joysticks (thanks @hcorion!)
* Change by-id to by-path in evdev
2017-07-26 21:03:06 +03:00
kd-11
8db6555bdb
lower mt upload threshold to something useful
2017-07-24 16:52:42 +03:00