Ben Anderson
33f7f37ca7
Fixes null ptr in gcc, probably to do with operator precedence. @Bigpet was all over this one.
2014-03-30 03:21:41 +13:00
Ben Anderson
84c9323750
Fixes GL fix, which was broken. Added -g flag to cmake, so we can have debug builds.
2014-03-30 03:15:46 +13:00
Ben Anderson
e24027eccb
Added call to GlewInit() under *nix, should fix cairo display crashes.
2014-03-29 21:11:43 +13:00
Ben Anderson
b317b2feda
Commenting out all of this, should fix the pathing glitches on *nix, without breaking windows functionality.
2014-03-29 20:52:39 +13:00
Ben Anderson
6141c33630
Fixes invalid conversion from wxStringConst, to std::string under gcc-4.8
2014-03-29 13:52:27 +13:00
Alexandro Sánchez Bach
503c24453a
cellSaveData* progress & reverted commit 950fcfe
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* Reverted commit
950fcfe4ef
(Reverted ConLog changes) that fixed the "Bad flip!" error since there
is a better way of solving it. It will be fixed soon.
* Moved cellSaveData to cellSysutil (but preserving the functions in a
separated file named: cellSysutil_SaveData.cpp).
* Progress on cellSaveDataList* functions.
* Added a small margin to the new Settings dialog. :-)
2014-03-28 20:06:15 +01:00
O1L
1be14f818a
GUI: some changes in Config -> Settings
2014-03-28 21:17:44 +04:00
Hykem
98b4a35fb5
Merge pull request #130 from nohbdy/bugfix
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Minor code and memory initialization fixes
2014-03-28 04:53:28 +00:00
Hykem
e03b68f12f
Merge pull request #129 from acmiyaguchi/master
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Fix a hang after failing to run an *.elf file and stopping emulator
2014-03-28 04:52:51 +00:00
Alexandro Sánchez Bach
2c7269e3de
PSF Loader improved & issue #126 fixed
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* Improved PSF Loader: Now you can get the value of the PARAM.SFO
entries directly with the GetString(key), GetInteger(key) methods.
GameInfo related lines were removed since they have nothing to do with
PSF files.
* cellGame, cellSysutil, and GameViewer are modified because of the PSF
Loader changes.
* Removed unnecessary null pointer checks:
https://github.com/DHrpcs3/rpcs3/issues/126
2014-03-28 05:20:13 +01:00
nohbdy
d533572ee9
Minor code and memory initialization fixes
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* Explicitly initialize member variables in SELFDecrypter, MemInfo, and
VirtualMemoryBlock
* Zero out memory used for counter/nonce in aes-ctr
* Fix use of a ControlInfo pointer after it is added to an Array via
Array::Move (which makes it an invalid pointer) in
SELFDecrypter::LoadHeaders
2014-03-27 22:16:14 -05:00
Anthony Miyaguchi
544bacf54e
Quick one line change fixes a hang after failing to run an *.elf file and stopping the emulator via the Stop button.
2014-03-27 18:57:28 -07:00
Alexandro Sánchez Bach
64145d7d62
Merge pull request #124 from xsacha/master
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Linux build fix
2014-03-27 23:17:59 +01:00
Alexandro Sánchez Bach
1fd42c34c2
Minor fixes
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* Modified some .gitignore's
* Removed some #include <vector>'s
and other stuff...
2014-03-27 16:40:58 +01:00
Alexandro Sánchez Bach
c541176a32
Merge pull request #125 from lioncash/ui
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Simplify some VFS-related code.
2014-03-27 16:08:04 +01:00
lioncash
a5f35cc437
Fix a typo in a log message
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Also moved a logging statement after an if statement check. We don't want to signify creation of something before checking its validity.
2014-03-27 09:23:32 -04:00
lioncash
7f5412f427
Make a some printfs into error log calls.
2014-03-27 09:22:56 -04:00
lioncash
007f0f2437
More specific log message for adecRawRead.
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Was previously logging as adecRead.
2014-03-27 07:36:24 -04:00
Lioncash
8e44bcdbda
Simplify some VFS-related code.
2014-03-27 02:49:02 -04:00
Sacha
9b0bcf0b54
Linux build fix
2014-03-27 11:12:45 +10:00
Hykem
457455b71d
Merge pull request #121 from lioncash/stack
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Use Push instead of AddCpy in CallStackBranch.
2014-03-27 00:12:04 +00:00
Lioncash
2185465d34
Remove an unnecessary c_str call.
2014-03-26 19:54:09 -04:00
Lioncash
a7bc2034d0
Use Push instead of AddCpy in CallStackBranch.
2014-03-26 19:25:12 -04:00
Sacha
ebc6b9e66e
Fix an assign. Some other misc changes.
2014-03-26 10:29:17 +10:00
Sacha
3e9cbb4a24
Linux build fix.
2014-03-26 10:23:06 +10:00
Lioncash
a5d9c9033f
Fix erroneous assignment in an if statement.
...
Should have been a comparison.
2014-03-24 20:08:33 -04:00
lioncash
90b83f6b3e
Fix a missing return in an if statement in sceNpTrophyCreateContext.
2014-03-24 09:40:25 -04:00
lioncash
6841230141
Fix erroneous duplicate condition check in cellSpursGetTasksetId.
2014-03-24 09:40:02 -04:00
lioncash
8302e6c001
Fix case where UTF16stoUTF8s in cellL10n.cpp would always fail out if compiled with Visual Studio.
2014-03-24 09:21:17 -04:00
lioncash
4db1f49aaf
Remove redundant assignment in RSXThread.
...
This is assigned the same value further down the function.
2014-03-24 08:53:34 -04:00
lioncash
c00850c4c5
Minor const correctness
2014-03-24 08:47:30 -04:00
lioncash
874da27599
Initialize strings through the initializer list in PPUProgramCompiler.h
2014-03-24 08:40:35 -04:00
Nekotekina
be80a7c39c
SC_Lwcond fixed
2014-03-23 01:04:55 +04:00
Nekotekina
d0ea397492
cellAtrac draft
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sys_spu_thread_group_resume
Some bugs fixed
2014-03-22 15:08:07 +04:00
Nekotekina
169fcd098b
Demuxer improvement
2014-03-22 05:08:25 +04:00
Nekotekina
39d1e21802
Fix slashes for Windows :p
2014-03-21 13:45:26 +04:00
Nekotekina
cad7a05848
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-03-21 13:02:10 +04:00
Alexandro Sánchez Bach
ad7ac17647
Small fixes in sceNpTrophy and cellSaveData
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* Added cellSaveData.cpp to the project.
* Fixed wrong cellSaveData structs.
* Fixed compilation problem caused by the switch/case statements
introduced in sceNpTrophy and TROPUSR.cpp in the last commit
2014-03-21 00:46:27 +01:00
Alexandro Sánchez Bach
f86ac251a8
TROPUSR Loader & sceNpTrophy stuff
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* Added a loader for the TROPUSR.DAT files.
* Added a few structs/enums to sceNpTrophy.h
* Added more sceNpTrophy functions and updated other ones.
* Updated cellHddGame error codes in cellSysutil.h
* Added addresses of cellHddGame to cellSysutil_init.
NOTE: There is a known problem in the `if
(!Emu.GetVFS().ExistsFile(filepath))` in `TROPUSRLoader::Load` which
causes the games to overwrite their TROPUSR.DAT file every time they
boot and they "forget" the unlocked trophies. However, as long as the
game is running the unlocked trophies should be still there.
2014-03-20 19:23:14 +01:00
Peter Tissen
f0e73a652f
stswi and lswi instructions
2014-03-20 02:48:02 +01:00
Peter Tissen
6e4203998a
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-03-20 00:51:58 +01:00
Alexandro Sánchez Bach
cd4f0b2c68
Merge pull request #108 from Bigpet/master
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added SUBFME, SUBFZE and fix cache folder creation
2014-03-20 00:10:12 +01:00
Nekotekina
87e016bdf0
RLWIMI, RLWINM and RLWNM fixed
2014-03-19 23:40:52 +01:00
Peter Tissen
5a1ce28105
fix carry errors
2014-03-19 23:40:49 +01:00
Peter Tissen
acf955635f
correct the subtraction instructions and try something more sensible for overflow detection
2014-03-19 18:13:52 +01:00
Alexandro Sánchez Bach
8c2aee5e64
cellHddGameCheck and some fixes
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* Fixed wrong endianness in several structs.
* Fixed CreateFile-related bug in TRP Loader.
* Added cellHddGame (cellSysutil) structs and cellHddGameCheck.
2014-03-19 16:19:35 +01:00
Nekotekina
a520934abd
RLWIMI, RLWINM and RLWNM fixed
2014-03-19 18:47:28 +04:00
Peter Tissen
27bb41d652
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-03-19 14:38:42 +01:00
Nekotekina
38bfbe2c40
Audio decoding
2014-03-19 04:32:23 +04:00
Peter Tissen
2ddee26d83
add experimental subfme and subfze support and fix cache folder creation
2014-03-18 23:58:42 +01:00