Commit graph

65 commits

Author SHA1 Message Date
Peter Tissen
95f1a0e645 use only one set of logging macros instead of two and don't use free() as a function name 2014-06-27 15:28:17 +02:00
Peter Tissen
21da317453 Logging system rework
* use one central unified log with channels/priorities ad-hoc listener registration and de-registration
* disable buffering by default
* add multi-threaded ringbuffer implementation
* use buffered listener for the gui (using the ringbuffer)
2014-06-26 17:34:28 +02:00
Peter Tissen
c37905e465 initial start to eliminate static func init, not compilable atm
move module initialization into a module manager, still has some issues like stopping not working and debug crashing

add #idef 0 to modules that aren't in the windows project

don't double initialize and don't de-initialize for now, since many modules don't expect it and it leads to many errors

remove duplicate module lists for empty modules and implemented ones, make Module non-copyable but movable

add secondary project, no real use for it now

add some memleak config to the emucore and add asmjit path to rpcs3

small rebase error fixed to get it to compile again

add filters for emucore

re-add the module manager and static file

WIP commit, linker errors abound

some more abstraction layer stuff

fix the remaining linker errors, re-enable platform specific mouse, pad and keyboard handlers

rebasing

fix memset undefined and re() usage of se_t before declaration

Add wxGUI define by default for cmake builds

fix copy constructors of Datetime header

fix copy constructors of other wx interface classes

remove static declarations of global variables

make wxGLCanvas constructor non-ambiguous even with wx2.8. compat mode, fix wrong std::exception constructor calls

remove duplicate definition for FromUTF8 and ToUTF8

temp changes
2014-06-08 23:16:06 +02:00
Peter Tissen
40add8f9a2 Seperate ConLog.h and ConLogFrame.h (for now only seperate headers)
make precompiled header slimmer under Linux to increase CI and dev-machine build-times

make sure unused modules don't compile
add unused modules to the VS project to easier keep track of them
2014-06-06 02:50:22 +02:00
Bigpet
924f117ba0 help out compilers that use two phase lookup as dictated by the standard 2014-06-01 21:28:29 +02:00
DH
c00f4b6022 Improved mem_ptr_t.
Implemented mem_func_ptr_t.
2014-06-01 12:38:37 +03:00
Hykem
490d1059ac Merge pull request #250 from ItzWarty/cellPngDecDecodeData_optimizations
Optimize cellPngDecDecodeData's CELL_PNGDEC_ARGB case
2014-05-24 17:23:17 +01:00
B1ackDaemon
e569de73d6 Merge pull request #248 from ItzWarty/master
virtual memory block reads/writes properly fail if address is out of bounds
2014-05-21 18:22:01 +03:00
Michael Yu
85785b471e MEMORY: Fixed IsMyAddress bound error (GetEndAddr returns an inclusive value) 2014-05-19 14:58:01 -07:00
Michael Yu
9bdb12e3da MEMORY: Added AppendRawBytes, which also advances the memory pointer unlike Memory.CopyFromReal 2014-05-19 02:23:23 -07:00
Michael Yu
2834697f1f MEMORY: Copy from real's destination parameter should be immutable 2014-05-19 02:23:22 -07:00
Michael Yu
9e791da7bd virtual memory block reads/writes properly fail if address is out of bounds.
Fixes Solar v2.1 http://puu.sh/8ScXK.jpg
2014-05-18 23:12:28 -07:00
Hykem
90896560bb Merge pull request #209 from unknownbrackets/warnings
Fix a bunch of warnings
2014-04-28 17:15:12 +01:00
Unknown W. Brackets
8ff354a4ea Switch a bunch of loops to range fors. 2014-04-28 07:57:49 -07:00
Unknown W. Brackets
d6baac6fbe Fix reseved -> reserved typo. 2014-04-28 07:43:12 -07:00
Unknown W. Brackets
b550ccfc73 Make MemoryBase::Unmap() return a value. 2014-04-28 07:43:06 -07:00
Unknown W. Brackets
32554b7023 Use templates in FastRead/FastWrite to simplify.
DRY.
2014-04-28 00:42:02 -07:00
Unknown W. Brackets
e4c0b0310c Don't ask twice if MemoryBlocks can read mem.
They already check on Read32(), so just use that to iterate.
2014-04-28 00:15:37 -07:00
Peter Tissen
4981c576d2 rename all the non-standard include file extensions to *.h 2014-04-27 19:28:03 +02:00
nohbdy
d136adc73f RSX Bugfixes and plugging memory leaks
BUGFIX: Add break after NV4097_SET_TEXTURE_BORDER_COLOR in RSXThread.cpp
BUGFIX: Fix parameters passed to RSXTexture::SetControl3 (they were being
passed in reverse order)
BUGFIX: Remove invalid, non-sensical call to glPixelStorei in GLGSRender.h
BUGFIX: Fix signed/unsigned comparison compiler warnings in GLGSRender.h
CHANGE: Make GLFragmentProgram::Decompiler synchronous by default
CHANGE: Update wxWidgets submodule to latest commit
BUGFIX: Fix several memory leaks
ADDED: Created a new MSVC debug configuration to output locations
  of allocations that end up leaking after the program
  is closed.
BUGFIX: Fix the stupid PadHandler crash due to the lack of a virtual d'tor
2014-04-17 15:15:43 -05:00
Bigpet
25c3aa8e19 fixes to get llvm to compile (excepti for utils.cpp, that'll get fixed
later)

Eradicate the Array almost everywhere, some usages like Stack still
remains
2014-04-12 12:06:52 +02:00
Peter Tissen
8ac226ae69 replace all instances of wxString with std::string in all cases not
directly involved in either the GUI or other wxWidget classes like wxFile
2014-04-01 16:23:03 +02:00
nohbdy
d533572ee9 Minor code and memory initialization fixes
* Explicitly initialize member variables in SELFDecrypter, MemInfo, and
VirtualMemoryBlock
* Zero out memory used for counter/nonce in aes-ctr
* Fix use of a ControlInfo pointer after it is added to an Array via
Array::Move (which makes it an invalid pointer) in
SELFDecrypter::LoadHeaders
2014-03-27 22:16:14 -05:00
Nekotekina
d0ea397492 cellAtrac draft
sys_spu_thread_group_resume
Some bugs fixed
2014-03-22 15:08:07 +04:00
Alexandro Sánchez Bach
d5e94d4cd9 Some sys_net functions
* sys_net; Added some functions using winsock.h | sys/socket.h
* sys_net: Renamed overloaded function/structs "*" to "sys_net_*"
* Added SetAddr function to mem_base_t
2014-03-11 15:42:28 +01:00
Nekotekina
8b952bf98c memcpy partially replaced
Fixed one of exit issues
2014-02-26 18:06:13 +04:00
Bigpet
1be8563fdb fix small merge mistake 2014-02-23 18:21:10 +01:00
Bigpet
9a30ce5f18 Make buildable with GCC in Linux
* replace GetThreadID with std::this_thread.getId()
* name all anonymous structs and unions that contain non-trivially constructable objects
* made default constructor for big endian type noexcept to make it work with std::atomic
* move instantiated specialized template function members ouside of the class definition to comply with the standard
* added default instantiation for template parameter "=nullptr"
* used the C++11 standardized thread_local instead of the __declspec(thread)
* added transitional definitions to bridge the microsoft specific calls (compare and exchange and aligned alloc)
* removed cyclic dependency between Emulator->CPUThreadManager->CPUThread->SMutex->Emulator->...
* fixed some instances of indentation by space instead of tabs
* surrounded some unused code with an #if 0 block to make sure it doesn't compile
2014-02-23 17:52:52 +01:00
DH
05184d2e71 Improved GameViewer
GameViewer use VFS.
Implemented be_t increment / decrement
Implemented se
Improved sys_fs syscalls.
2014-02-22 04:53:06 +02:00
Peter Tissen
427a63f324 remove commented out code 2014-02-10 17:16:35 +01:00
Peter Tissen
7423997b42 convert Dbg console packets uniformly to char* 2014-02-10 17:13:38 +01:00
Peter Tissen
59dcbd3ba3 make it compilable, don't merge this, string logs are broken and paths absolute to my machine 2014-02-10 02:13:13 +01:00
Nekotekina
cfe154d916 Small changes, some bugs fixed 2014-02-05 15:55:32 +04:00
Nekotekina
311486ed79 Fixed thread issues
Fixed args passing
Fixed thread stopping/pausing (temporarily)
Fixed problems with SC_Condition and SC_Mutex (partially)
2014-02-03 17:12:25 +04:00
Nekotekina
7fce5589f8 Memory alignment fix
Some mutexes added, _sys_heap_memalign implemented
2014-02-02 23:49:10 +04:00
DH
d93ce95a36 Small fixes 2014-01-31 22:54:26 +02:00
elisha464
14c7c63e34 small fix 2014-01-21 22:23:28 +02:00
elisha464
7920f6d473 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
Conflicts:
	rpcs3/Emu/SysCalls/Modules/cellGcmSys.cpp
2014-01-21 21:19:07 +02:00
elisha464
8514a14cf4 small change to unmapping functions 2014-01-21 20:29:16 +02:00
elisha464
66a481d4bc Implement reserved memory in virtual memory block 2014-01-21 19:55:48 +02:00
Nekotekina
5f9bc13898 Some bugs fixed 2014-01-21 03:34:16 +04:00
DH
dc2fd8c39e Improved vfsDevice.
Minor fixes.
2014-01-19 18:05:27 +02:00
DH
ab41540064 Improved ID manager.
Improved MemoryBlock.
2014-01-19 05:14:11 +02:00
elisha464
4e4dd43646 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-01-18 23:36:42 +02:00
elisha464
48726e8fed More memory mapping functions for libgcm 2014-01-18 23:36:22 +02:00
elisha464
509d46a544 Added Virtual Memory Block for the IO Address Space
Started implementing some the memory mapping functions of libgcm
2014-01-17 18:56:03 +02:00
Nekotekina
1be7454bc4 Fixed errors, improvements
cellSync review, MFC channel AtomicStat added, draft implementation of
MFC_GETLLAR_CMD, MFC_PUTLLC_CMD etc, memory allocating hacks for
alignment.
2014-01-10 05:30:59 +04:00
DH
76695a97b9 Implemented mem_func_ptr_t.
Improved cellFsAioRead.
Fixed cellAudioOut* return error codes.
2014-01-08 23:16:13 +02:00
Hykem
a9a246a866 General improvements:
- Added drafts for event flag emulation;
- Implemented memory locking/unlocking;
- Refactored common SC_Memory objects;
- Implemented VM (virtual memory) syscalls;
- Improved cellGameBootCheck;
- Added more dummy values to cellVideoOutGetDeviceInfo;
- Mapped functions sys_mmapper_allocate_memory and sys_mmapper_map_memory to sysPrxForUser;
- Mapped syscalls 341 and 342 (duplicates of 324 and 325) to sys_memory_container_create and sys_memory_container_destroy;

Improved PKG installation routine:
- Allow immediate game booting;
- Fixed and improved game folder path handling.
2013-12-07 20:56:42 +00:00
Alexandro Sánchez Bach
5ce57e963f New functions & Minor changes
* cellGameBootCheck, cellSysutilGetSystemParamString partially
implemented.
* Improved debug SELF loader (I applied DH's changes over another part
of code that Hykem wrote).
* Added checkbox in the Config>Settings menu to ignore Read/Write errors
(disabled by default).
* Minor issues.
2013-11-29 05:56:26 +01:00