Megamouse
2bf405e36d
rsx_debugger: clear command count when not used
2018-04-01 02:53:53 +04:00
Megamouse
c42b25f10e
rsx_debugger: use PerformJump on doubleclick instead of the mouse scroll
2018-04-01 02:53:53 +04:00
Megamouse
b9318f73e6
rsx_debugger: handle show buffer per doubleclick through an event filter
2018-04-01 02:53:53 +04:00
Megamouse
ff89f7ca45
Qt: add show_windowed_image to qt_utils
2018-04-01 02:53:53 +04:00
Megamouse
ed7d514c31
rsx_debugger: move debugger table resize to qt_utils for reusability
...
maybe create a custom table class in the future
2018-04-01 02:53:53 +04:00
Megamouse
d97d30ea2e
rsx_debugger: save/restore table header states
2018-04-01 02:53:53 +04:00
Megamouse
4899e35fbb
rsx_debugger: layout refactoring for highdpi and resizeability
2018-04-01 02:53:53 +04:00
Megamouse
92ec846375
Qt: simplify resetGeometry occurances
2018-04-01 02:53:53 +04:00
Megamouse
70cc2e3665
Qt: minor fixes
2018-03-28 16:01:32 +01:00
Megamouse
05fc49506a
Qt: use seperate icon sizes for game list and game grid
2018-03-27 19:40:25 +01:00
Asinine
2172e61ce5
Update settings to indicate speed differences between Interpreters and Recompilers for less confusion ( #4345 )
...
* Update settings_dialog.ui
* Qt: completely detach ppu and spu ui texts from backend.
2018-03-27 17:55:54 +01:00
Nekotekina
19944eeed0
Implement SPRX precompilation
...
Automatically precompile firmware modules
Add "Create LLVM Cache" menu (for games)
Reimplement jit_compiler::cpu as static method
2018-03-22 23:24:58 +03:00
Megamouse
9d961f620b
rsx/Qt: add option to disable the shader compilation hint
2018-03-22 16:33:37 +04:00
Megamouse
9fcba58537
Qt: sort the game list case insensitive initially
2018-03-22 16:33:37 +04:00
Megamouse
9f1fe5775e
Qt: use QString::simplified() instead of get_single_line
...
hopefully this works
2018-03-22 16:33:37 +04:00
Megamouse
baea538c32
Qt: clean up gui_settings.h - move general functions to qt_utils.h
2018-03-22 16:33:37 +04:00
Megamouse
c10e195dba
Qt: move compat_status to game_compatibility.h
2018-03-22 16:33:37 +04:00
Megamouse
5492e0eae1
Qt: enable hiding on game list and optimize the game list filter
2018-03-22 16:33:37 +04:00
eladash
252ddf8085
set logging stack mode to true by default
2018-03-20 02:49:53 +04:00
eladash
fc3698f831
qt: make description of disabled AF setting a bit clearer
2018-03-20 02:49:53 +04:00
kd-11
6b23e733d0
rsx/gl/vk: Improvements
...
- gl: Do not call makeCurrent every flip - it is already called in set_current()
- gl: Improve ring buffer behaviour; use sliding window to view buffers larger than maximum viewable hardware range
NV hardware can only view 128M at a time
- gl/vk: Bump transform constant heap size When lots of draw calls are issued, the heap is exhaused very fast (8k per draw)
- gl: Remove CLIENT_STORAGE_BIT from ring buffers. Performance is marginally better without this flag (at least on windows)
2018-03-13 18:55:03 +03:00
TGEnigma
cb9e6e75db
Debugger improvements ( #4026 )
...
* Improve debugger
* Added 'Step Over' functionality
* Added special SPU pause functionality that pauses the SPU thread when the tag mask is at 0x80000000 by holding ctrl while pausing
* Go to address dialog now evaluates expressions, including defined variables such as pc, r1, r2, etc
* Requires QtScript to be linked with the project
* Made the option to center shown addresses (Go to addr/pc) optional by making it an entry in the GUI ini config
* Shown addresses now appear 'selected'
* New keyboard shortcuts!
- Ctrl+G -> Go to address
- F10 -> Step Over
- F11 -> Step (Into)
2018-03-13 16:23:12 +04:00
Megamouse
8db7ef4d5a
Qt: enable background images for floating dock widgets
2018-03-02 21:50:48 +04:00
Nick Renieris
504e3112dd
[HLE] First steps to Playstation Move ( #4083 )
...
* [sysutil] Add Magnetometer system param
* [ui] Add UI for Move handler
Current options are "Null" and "Fake".
* cellGem: Improvements
* cellCamera: Improvements
2018-03-02 20:51:21 +04:00
Nekotekina
f96e9b6ed7
Fix boot game crash
2018-03-01 16:28:08 +03:00
Nekotekina
f056b2f4ab
Improve TTY output
...
Use atomic variable to sync TTY size
Implement console_putc (liblv2)
Write plaintext instead of HTML
Slightly improve performance
Fix random line breaks in TTY
2018-03-01 16:28:08 +03:00
Megamouse
900329a1de
Qt: fix dockwidget background
2018-03-01 17:10:26 +04:00
Megamouse
3043c73745
Fix Boot regression introduced by #4158
2018-02-28 23:44:06 +04:00
Megamouse
f786c078c2
Qt: enable custom fonts for stylesheets and add random object names
2018-02-28 23:44:06 +04:00
Megamouse
72e54e8b60
Qt: ask for cache and config removal on app remove ( #4016 )
2018-02-28 20:06:44 +04:00
Megamouse
2444385763
Qt: simplify Boot options a bit ( #4158 )
2018-02-28 18:53:39 +04:00
Megamouse
6141bc5598
Fix firmware installation for vfs
2018-02-28 17:27:06 +04:00
Megamouse
9138d537c8
Qt: remove gamelist toolbar
2018-02-28 16:52:19 +04:00
Megamouse
cf1c45dfe8
Qt: use setAttribute(AA_DisableWindowContextHelpButton) instead of flags
...
probably needs Qt 5.10.1 to work propery
2018-02-22 00:18:14 +04:00
Megamouse
b60f29282a
Qt: add translation to save manager messageboxes
2018-02-22 00:18:14 +04:00
Megamouse
bda466c3bd
Qt: improve VFS dialog a bit
...
- use normal selection instead of doubleclick
- move SaveSettings out of the tabs to reduce file access
- translate EmptyPath as well
- some other minor refactors to reduce lines of code
2018-02-22 00:18:14 +04:00
elad
7c0fd5094e
disasm: clamp spu address
2018-02-20 20:27:57 +04:00
Megamouse
95d232db4f
Qt: fix gamegrid scroll
...
scrollafter is useless in gamegrid, because the currentIndex was reset after PopulateGameGrid, so just ignore it.
2018-02-19 01:23:40 +04:00
Ani
9caceeacd7
gui: Update compatibility colors
...
Update to the colors now used by the website
2018-02-12 01:58:14 +04:00
Ani
c689a9ba8e
rpcs3qt: Handle duplicate name warning
...
The name 'verticalLayout_29' (QVBoxLayout) is already in use, defaulting to 'verticalLayout_291'.
2018-02-12 01:58:14 +04:00
Nekotekina
cce0ad0c35
Clean vm::ps3 namespace use
2018-02-09 17:49:37 +03:00
Nekotekina
76be7d40ac
Remove PSP2
2018-02-09 15:24:46 +03:00
Nekotekina
13aa88c3c4
Game list: improve deduplication logic
2018-02-08 21:10:03 +03:00
Nekotekina
17ce5d9117
Handle exceptions at game list update
...
Should fix #4056
2018-02-08 20:46:13 +03:00
TGEnigma
f6b0b31e8b
Fix gs_frame spawning on monitor other than the one the main window is on ( #4029 )
...
* Fix gs_frame spawning on a screen other than the one the RPCS3 window is on for multi-monitor setups
* Cleaned up code & refactored it into a utility function for reuse
* Qt: take gs_frame's framemargins into account by using showEvent
2018-02-03 19:50:48 +00:00
Megamouse
b9c10a186d
Qt/Core: implement max llvm compile threads
2018-01-26 01:57:05 +04:00
kd-11
cbc8bf01a1
cell/scheduler: Manage thread placement depending on cpu hardware
2018-01-19 12:03:57 +03:00
Megamouse
42f56e357c
Qt: remove obsolete and faulty m_icon_color. RepaintGui does it already
...
also remove some unused headers
2018-01-18 21:18:56 +03:00
kd-11
71f69d1d48
rsx/overlays: Introduce 'native' HUD UI and implement some common dialogs ( #4011 )
2018-01-17 19:14:00 +03:00
elad
cc02ef64a5
[GUI] remove the letter v from the emu's version
2018-01-17 14:16:13 +00:00