Vincent Lejeune
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cae2d929ab
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rsx/common/d3d12/gl: Implement draw inline array support
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2016-01-05 00:31:47 +01:00 |
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Vincent Lejeune
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5f12a4f7b5
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rsx/common/d3d12/gl: Use separate vertex array/vertex register states.
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2015-12-30 17:04:34 +01:00 |
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Nekotekina
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3ed603074c
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Changes done by [DH] rewritten
Added rsx_program_decompiler submodule
Added fs::dir iterator
Added fmt::match
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2015-12-22 23:11:20 +03:00 |
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DHrpcs3
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ae83ab5436
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GLTexture excluded from GLGSRender and renamed to rsx::gl::texture
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2015-12-21 04:14:56 +02:00 |
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Nekotekina
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321e6d3a86
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fs::get_config_dir, fs::get_executable_dir
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2015-12-20 15:41:06 +03:00 |
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Vincent Lejeune
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6221fecf3b
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common/d3d12/gl: Start implementing cubemap sampling
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2015-12-16 20:36:34 +01:00 |
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Nekotekina
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f3311bb5e5
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GL render crash fix
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2015-12-04 23:37:36 +03:00 |
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Nekotekina
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ca6783ba9a
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Threads improved, ID manager improved
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2015-12-04 23:37:34 +03:00 |
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Jake
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178bcfc8df
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rsx: Improve NV3089_IMAGE_IN_SIZE and use faster loop for swizzle conversions
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2015-12-02 04:22:18 -06:00 |
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Jake
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8edf35a9e3
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gl: remove incorrect/unneeded glenable enum
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2015-12-02 04:22:16 -06:00 |
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Vincent Lejeune
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1e9d1c1dd9
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gl: Uncomment viewport setting code
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2015-11-29 18:22:53 +01:00 |
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Vincent Lejeune
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7a996648bb
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gl: Use fill_gragment_constans_buffer
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2015-11-28 20:41:30 +01:00 |
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Vincent Lejeune
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5447521ce5
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gl: Use uniform buffer for transform constants.
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2015-11-19 20:26:14 +01:00 |
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Vincent Lejeune
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e2d0a63b98
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gl: Use factored scale offset function call
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2015-11-15 22:52:39 +01:00 |
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Nekotekina
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a4db58f5f2
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Added fs::file_ptr, fom::rewrite, cleanup
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2015-11-14 20:26:40 +03:00 |
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O1L
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c0255208cc
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Old ini-manager only partially used in VFS. Global configuration used as defualt.
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2015-10-27 01:09:31 +04:00 |
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Nekotekina
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a974ee009e
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vm::var improved, cleanup
Mostly vm::var initialization introduced.
Added vm::make_var function.
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2015-10-14 18:17:37 +03:00 |
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DH
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a443682aaf
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OpenGL renderer fixes
Fixed attributes loading
Fixed scale-offset matrix
Fixed attribute debug option
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2015-10-14 14:34:55 +03:00 |
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DH
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4a55ba3067
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OpenGL renderer improvements
Flush program cache at thread exit
Use cached locations
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2015-10-14 03:16:39 +03:00 |
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DH
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37a3800597
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rsx:🧵 disable all vertex data at end command
Fixed OpenGL program attributes cache flush
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2015-10-14 01:49:47 +03:00 |
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DH
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737080274a
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Improved NV4097_BACK_END_WRITE_SEMAPHORE_RELEASE and NV4097_TEXTURE_READ_SEMAPHORE_RELEASE commands handling
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2015-10-13 20:39:36 +03:00 |
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DH
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e4f6eb04e8
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Added new config system
Added emulator state class
Added emulator events
Minor improvements
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2015-10-13 20:32:08 +03:00 |
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Vincent Lejeune
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fc40b0ed6b
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RSX: Let backend customize semaphore_*_release
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2015-10-13 14:28:58 +02:00 |
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Vincent Lejeune
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a63fdf6c45
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Use files from master
- Drop smart vertex storage and use OpenGL's one instead.
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2015-10-13 14:27:17 +02:00 |
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Vincent Lejeune
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4154a1026f
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Rename RSXThread
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2015-10-13 00:04:19 +02:00 |
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Vincent Lejeune
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dd000caad7
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Remove context_dma*
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2015-10-13 00:04:18 +02:00 |
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Vincent Lejeune
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1e431edf09
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Remove fragment program
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2015-10-13 00:04:15 +02:00 |
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Vincent Lejeune
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67f1f0fea3
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Remove fragment constants
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2015-10-13 00:04:15 +02:00 |
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Vincent Lejeune
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beabc88f79
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Remove transform constants
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2015-10-13 00:04:14 +02:00 |
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Vincent Lejeune
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e086b7a522
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Remove cull/front face
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2015-10-13 00:04:13 +02:00 |
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Vincent Lejeune
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dd1afe85ae
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Remove alpha func
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2015-10-13 00:04:13 +02:00 |
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Vincent Lejeune
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60bccf0f10
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Remove RSXVertexArray
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2015-10-13 00:04:12 +02:00 |
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Vincent Lejeune
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73535e0c04
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remove m_surface*
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2015-10-13 00:04:12 +02:00 |
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Vincent Lejeune
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537187687d
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Remove blend
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2015-10-13 00:04:10 +02:00 |
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Vincent Lejeune
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403f585a19
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Remove color mask
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2015-10-13 00:04:10 +02:00 |
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Vincent Lejeune
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8dd19d1446
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Remove color target
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2015-10-13 00:04:09 +02:00 |
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Vincent Lejeune
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71552f7ffe
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Remove logic Op
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2015-10-13 00:04:09 +02:00 |
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Vincent Lejeune
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b2a7f0fd11
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Remove stencil
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2015-10-13 00:04:08 +02:00 |
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Vincent Lejeune
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529efd6ac8
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Remove depth
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2015-10-13 00:04:07 +02:00 |
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Vincent Lejeune
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ed61023dd3
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Remove clear_surface_color
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2015-10-13 00:04:07 +02:00 |
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Vincent Lejeune
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28cdfa9feb
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Rename some methods.
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2015-10-13 00:04:06 +02:00 |
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Vincent Lejeune
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bf474f0cdb
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remove m_ for textures
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2015-10-13 00:04:06 +02:00 |
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Vincent Lejeune
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d27f6c8fa7
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Use rsx::limits values
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2015-10-13 00:04:05 +02:00 |
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Vincent Lejeune
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6f71d04aa4
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move linear to swizzle and get_size_type
symbol undef though
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2015-10-13 00:04:04 +02:00 |
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Vincent Lejeune
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3de47c201c
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RSX: Create a rsx namespace.
Put get_address inside.
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2015-10-13 00:04:04 +02:00 |
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Vincent Lejeune
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e3e5b46cbf
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Remove m_ prefix on some members of RSXThread
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2015-10-13 00:04:03 +02:00 |
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Vincent Lejeune
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ceab44b9ab
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d3d12: Remove D3DGSFrame
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2015-10-13 00:04:02 +02:00 |
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Vincent Lejeune
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0138a95567
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RSX: Remove using namespace ps3 in header
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2015-10-13 00:04:02 +02:00 |
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Vincent Lejeune
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f483c3b9ca
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Revert "Merge pull request #1245 from DHrpcs3/master"
This reverts commit 5feba39ff7, reversing
changes made to ebf28f8da0.
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2015-10-09 20:04:20 +02:00 |
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DH
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cc0c3fc98d
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Implemented fragment constants loading (OpenGL renderer)
Fixed nv308a::color
Minor improvements
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2015-10-07 17:36:26 +03:00 |
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