* Trophy: Save dialog state and add show type settings
* SaveDataManager: Save Dialog State
* SaveDataList: Minor Optimization
* Qt: Save icon size on mouseevent resizes
it's a bit slower than using the slider because it saves every single resize. But better than not saving at all for now
* SaveData: Optimize saving to settings a bit
No Saving needed there
* Qt: get rid of all-uppercase enums and namespaces
* Qt/Linux: adjust remaining DX12 tooltip
* Qt: prevent dockwidget contextmenu
* Make size of manager only 60% of screen height initially at most.
* Add ability to delete/select multiple entries.
* Add ability to open up save dir and fix how it's done in
game_list_frame.
* Make delete much cleaner.
* Qt: Show tooltips in description box
* Qt: implement description subscription
* Qt: add gamelist resize for ctrl-+/-/wheel (simple zoom)
* Qt: handle strict mode in gui tab
* Qt: more highdpi stuff
* Qt: remove old tooltips from settings_dialog
* Qt: conform cpublit tooltip to new subscription model
* Qt: fix layout of "experimental build warning" for dpi scaling
and remove compiler warning in welcome_dialog.ui
* Qt: smoothen gamelist/-grid scrolling by setting singlestep value
and fix missing scroll and deselect on gamegrid
* Qt: show all bootable categories in gamegrid
despite earlier efforts with modelindex and so on the annoying scroll jump still surfaced sometimes, so we only scrollTo index on selected occasions from now on.
Furthermore we don't need to refresh the gamelist if no custom config has been applied, so this will only be needed on accept from now on
* Qt: use lambda for colorizedIcon in main_window and game_list_frame
* Qt: enable AA_UseHighDpiPixmaps for better looking icons
* Qt: use iconSize instead of sizehint for linux, add some comments
* emulator tab: minor layout adjustment
* tool bar: adjust size dynamically for hidpi
* gamelist tool bar: adjust size dynamically for hidpi
* gamelist search bar: adjust style
* move game_list.h into rpcs3qt
* hide game data by default