Commit graph

261 commits

Author SHA1 Message Date
kd-11 fdb638436f rsx: Add toggle for zcull sync behaviour - Adds a relaxed sync mode where ZCULL reports are lazily nudged into flushing and the main core does not actually wait for the event to finish before proceeding - Can drastically improve performance in cases where the game actually does not utilize the report data 2019-12-29 13:49:46 +03:00
Zangetsu38 af8ebc76e2 Modules/cellGem: Implement pos, quat and handle_pos in Gemstate for mouse.
Modules/cellGem: Fix name for gem_image_state.
Modules/cellGem: Implement projectiion(x/y) in gem_image_State for mouse.
Modules/cellGem: Add cross, triangle, circle and start with use middle click for mouse.
Modules/cellGem: Refactor global code.
Modules/cellGem: fix some warning with initializing value.
2019-12-10 23:20:13 +01:00
Megamouse 46ca39ec4d Add Emu.HasGui() to properly hide Qt dialogs in no-gui mode 2019-12-03 09:12:51 +01:00
Nekotekina 5b9df53c13 C-style cast cleanup (partial)
Replace C-style casts with C++ casts.
2019-11-29 00:35:23 +03:00
Megamouse d91f8193b0 settings: enable dynamic reload of some emu values 2019-11-27 10:34:03 +01:00
Megamouse fb96047d2f overlays: add settings for overlay graphs 2019-11-15 14:53:18 +01:00
Nekotekina e0bc276205 cellSysCache: keep mounted /dev_hdd1 after exitspawn 2019-11-09 14:43:19 +03:00
Oschowa 06433d614a Implement FAudio backend (#6374) 2019-10-24 22:26:29 +03:00
kd-11 00bc3fe658 Drop d3d12 backend 2019-10-22 21:45:14 +03:00
RipleyTom 9f9ac4b696 Auto-updater 2019-10-22 01:51:50 +02:00
Nekotekina c69fe0f664 SPU Profiler preview
Add option "SPU Profiler" (disabled by default).
Works only with SPU recompilers.
Results are flushed on pausing.
2019-10-15 17:42:57 +03:00
Malcolm Jestadt 1a9e06d3c6 Linux: Change default Sleep Timers accuracy to host
- This doesn't change existing configs
- Also sets the host_min_quantum to the true value
- Restores lost TODO: comment
2019-10-15 00:32:31 +03:00
Alex James 3ad743ecaa Add option for preventing display sleep (#5783)
Adds support for preventing the display from sleeping while a game is
running. Supports Windows, Linux (with the org.freedesktop.ScreenSaver
D-Bus service), and macOS.
2019-10-12 15:40:47 +03:00
Nekotekina a29d4150df GDB Server: fix and cleanup
Move source files to Emu/GDB.cpp, GDB.h
Remove "WITH_GDB" option, enable GDB Server by default.
Change class name to gdb_thread.
Alias for external access gdb_server.
Change config option name to "GDB Server"
Bind on 127.0.0.1 by default.
2019-10-09 00:11:44 +03:00
Nekotekina 5f9c5e8765 Use g_fxo for rsx::thread 2019-09-26 23:26:36 +03:00
Nekotekina 4b19e55fcc Use g_fxo for cellKb, cellMouse
Use init_mutex
2019-09-19 02:16:14 +03:00
Nekotekina 4bba1e3337 Use g_fxo for pad_handler 2019-09-19 02:16:14 +03:00
msuih 5ed700db5d Add cache removal to UI 2019-09-07 22:01:12 +02:00
Megamouse 432364cb04 Qt: add --no-gui mode 2019-08-31 17:08:03 +02:00
Megamouse 86a8b5924a Add option for keyboard layout 2019-08-18 08:18:15 +02:00
Eladash 0d88f037ff Add new accuracy control for PUTLLUC accuracy setting (non-TSX)
With the option enabled GET commands are blocked until the current PUTLLC/PUTLLUC executer on that address finishes

Additional improvements:
- Minor race fix of sys_ppu_thread_exit (wait until the writer finishes)
- Max number of ppu threads bumped to 8
2019-08-17 00:42:46 +03:00
Eladash f0c267ecb0 Change default Sleep Timers Accuracy setting's value to "Usleep Only" 2019-08-16 09:45:24 +02:00
Nekotekina d45c743877 Remove lib_loading_type::automatic
This is former default and is now obsolete.
2019-08-14 20:28:34 +03:00
Nekotekina cf16ee5eb5 Implement lib_loading_type::liblv2list 2019-08-14 20:28:34 +03:00
Nekotekina ae46333e99 Implement lib_loading_type::liblv2both 2019-08-14 20:28:34 +03:00
Nekotekina f63e89f9b4 Implement waitable atomics
Moved Atomic.h to util/atomic.hpp
List source files in CMakeLists.txt
2019-07-29 03:04:55 +03:00
Megamouse 71c56b719c Emu/overlays: fix background picture path 2019-07-25 08:53:07 +02:00
Eladash 85b1152e29 Timers scaling and fixes 2019-07-23 00:09:01 +01:00
yahfz ae055f6792 Set the default SPU Decoder to LLVM and rename SPU LLVM to "fastest" 2019-07-11 23:39:27 +02:00
Eladash c4d8ef4340 rsx: Allow to configure vblank rate
Removed "HLE protection" hack from sys_rsx_context_attribute
2019-07-12 00:19:56 +03:00
RipleyTom 6c6b973342 Microphone implementation 2019-07-11 20:13:12 +01:00
kd-11 0fa3bcc336 rsx: Asynchronous data transfer 2019-06-25 20:50:54 +03:00
Nekotekina 5d45a3e47d Implement cpu_thread::suspend_all
Remove Accurate PUTLLC option.
Implement fallback path for SPU transactions.
2019-06-19 20:36:12 +03:00
kd-11 8dafc8e542 cfg: Default MSAA level to auto 2019-06-14 17:19:55 +03:00
kd-11 bca5f94b3f rsx: Add option to toggle MSAA 2019-06-14 16:19:52 +03:00
Megamouse cafa4521ee Better Support For Game Collections (#4450) 2019-06-01 01:12:30 +03:00
Nekotekina 71b71537a0 SPU TSX: implement Accurate PUTLLC option
Allow spurious PUTLLC failure if disabled (default).
2019-05-25 22:23:23 +03:00
gidan80 9aa08313e3 Qt: Add custom pad configs
Add a custom pad config for every game.
2019-05-16 20:37:41 +02:00
Nekotekina ea554ae828 Implement 'Max SPURS Threads' option (hack)
Pauses SPURS threads beyond limit automatically if set.
2019-05-14 22:15:04 +03:00
Megamouse b639584acc Emu/Qt: Fix Boot Recent when using BootGame(add_only=true) 2019-05-05 16:29:50 +02:00
kd-11 a668560c68 rsx: Use native half float types if available
- Emulating f16 with f32 is not ideal and requires a lot of value clamping
- Using native data type can significantly improve performance and accuracy
- With openGL, check for the compatible extensions NV_gpu_shader5 and
AMD_gpu_shader_half_float
- With Vulkan, enable this functionality in the deviceFeatures if
applicable. (VK_KHR_shader_float16_int8 extension)
- Temporarily disable hw fp16 for vulkan
2019-04-25 16:23:05 +03:00
eladash 777a99d01b misc: Lower default perf overlay detail
Because RSX Guest utilization confuses people and is only meaningful for debugging.
2019-04-18 22:23:05 +03:00
RipleyTom 63bbe459ea DS3 pad handler 2019-03-18 19:05:02 +03:00
Megamouse 27f6f497a2 use "config/custom_configs/" for custom configs (backwards compatible) 2019-01-31 20:14:52 +00:00
Nekotekina 4f152ad126 SPU: multithread compilation
Allow parallel compilation of SPU code, both at startup and runtime
Remove 'SPU Shared Runtime' option (it became obsolete)
Refactor spu_runtime class (now is common for ASMJIT and LLVM)
Implement SPU ubertrampoline generation in raw assembly (LLVM)
Minor improvement of balanced_wait_until<> and balanced_awaken<>
Make JIT MemoryManager2 shared (global)
Fix wrong assertion in cond_variable
2019-01-22 22:02:02 +03:00
Nekotekina cc430769c6 Rollback audio backend priority 2019-01-18 16:49:17 +03:00
elad fc92ae4085 SPU/PPU atomics performance and LR event fixes (#5435)
* Fix SPU LR event setting in atomic commands according to hw test
* MFC: increment timestamp for PUT cmd in non-tsx path
* MFC: fix reservation lost test on non-tsx path in regard to the lock bit
* Reservation notification moved out of writer_lock scope to reduce its lifetime
* Use passive_lock/unlock in ppu atomic inctrustions to reduce redundancy
* Lock only once for dma transfers (non-TSX)
* Don't use RDTSC in reservation update logic
* Remove MFC cmd args passing to process_mfc_cmd
* Reorder check_state cpu_flag::memory check for faster unlocking
* Specialization for 128-byte data copy in SPU dma transfers
* Implement memory range locks and isolate PPU and SPU passive lock logic
2019-01-15 18:31:21 +03:00
Nekotekina a419e98acb Move PPU and shader cache
New hash-based location (already used for SPU)
Bump PPU cache version, improve naming and decrease size

Remove fs::get_data_dir
Disable boot.elf cache
2019-01-14 01:24:05 +03:00
Rui Pinheiro fe9062671e Change audio tooltips, audio backend order 2019-01-12 21:29:56 +03:00
Rui Pinheiro 48db0430d4 Misc. Tweaks 2019-01-12 21:29:56 +03:00