Commit graph

164 commits

Author SHA1 Message Date
RipleyTom 63bbe459ea DS3 pad handler 2019-03-18 19:05:02 +03:00
Megamouse e0ac244fed split MsgDialogBase 2019-01-10 13:05:48 +01:00
Megamouse 1ca02c7d17 Qt: implement custom titles 2018-12-10 18:50:23 +01:00
Megamouse afdf0b74a0 VS: filter for trophy_manager_dialog.h 2018-12-03 22:37:31 +01:00
Megamouse 0526bfd7de Support trophy manager moc'ing in vcxproj 2018-11-23 20:29:43 +01:00
Megamouse 56a9966d69 VS: move keyboard_pad_handler to a better filter 2018-08-02 00:24:06 +02:00
mpm11011 948bd3673e user-manager: squash all commits for this feature. 2018-07-26 03:16:51 +04:00
Megamouse d13e71eeb8 Qt: merge pad settings 2018-07-22 12:50:52 +02:00
Megamouse 27a94308a7 Discord fixes 2018-06-19 20:45:00 +04:00
Megamouse ddded7ba5c Qt: cleanup syntax_highlighter a bit 2018-06-14 18:35:21 +04:00
Megamouse 6f0bad34f4 Qt: remove trophy_tree_widget_item.h 2018-05-18 23:17:10 +04:00
Megamouse 84a4671a0e Qt: Use additional windows resource file for qt.conf
fixup for a39384cadd
2018-05-13 21:02:21 +04:00
Robbie 477522210e Refactor debugger_frame into subclasses. Mostly trying to simplify
breakpoints.
2018-04-21 22:21:51 +04:00
Megamouse 8db7ef4d5a Qt: enable background images for floating dock widgets 2018-03-02 21:50:48 +04:00
TGEnigma f6b0b31e8b Fix gs_frame spawning on monitor other than the one the main window is on (#4029)
* Fix gs_frame spawning on a screen other than the one the RPCS3 window is on for multi-monitor setups

* Cleaned up code & refactored it into a utility function for reuse

* Qt: take gs_frame's framemargins into account by using showEvent
2018-02-03 19:50:48 +00:00
Megamouse fbde1818a2 Qt: fix register editor
and remove a windowhint (?)
2018-01-13 23:38:23 +04:00
Megamouse 19d181fa4c Qt: implement simple find dialog for logs (#3941) 2018-01-05 03:41:10 +04:00
Megamouse 90f825aa49 Qt: fix compat list sort (#4003) 2017-12-31 01:43:56 +00:00
Unknown 03814e8d02 Qt: implement compatibility column 2017-12-05 16:53:14 +04:00
Megamouse 662fe8cc95 [Qt/Input] Improve pad_settings_dialog a bit (#3611)
* Input: further work on remapping Xinput and begin work on remapping DS4

* Input: Improve pad_settings_dialog a bit and begin Remapping for XInput

* Input: begin evdev remapping and change all handlers to use cfg::string

* Input: finish work on remapping evdev

and some more crap

* Input: finish work on remapping Xinput and DS4

* Input: add DS4 Colors to DS4 config

* Input: Improve DS4 deadzone scaling

Jarves made some mistakes, so I'll fix them in the follow up commit

* Input: fix Jarves fixes on DS4 deadzone

and remove unnecessary usage of toUtf8

* Input: add primitive batterychecks to XInput and DS4

* Input: add mmjoystick remapping

* Input: Fix evdev and some Vibration issues

* Input: adjust capabilities to fix stick input for games like LoS 2

also fix threshold slider minimum
also add ps button to all the handlers

* Input: Further evdev work

based on danilaml code review and own debugging:
Fixed path issue, <= 0 issue, some captures, const, axis with same codes.
Adds a map to each device that differentiates negative and positive axis mappings.
adjusted rest of the file to tabs (ListDevices and beginning of threadProc)

* Input: use 20ms vibration update time for xbox one elite controllers.

* Input: Fix return type of Clamp()

* Input: Evdev Fix

* Input: Evdev Optional GetNextButtonPress

presumably better than the other

* Input: review changes

* Input: evdev: fix wrong index in axis handling

move bindpadtodevice down to keep consistency between handlers and not get crazy

* Input: evdev: fix expensive add_device in GetNextButtonPress

* cleanup

* Input: mmjoy: fix type

* Input: evdev: final fixes

* Input: evdev: exclude unnecessary buttons while mapping Xbox 360 or DS4

* Input: add deadzone preview by passing necessary values in callback

use 0.5 of max value for threshold in pad dialog

* Input: get rid of all-uppercase variables
2017-11-28 01:31:15 +04:00
Unknown 917ee472d4 Qt: implement progress_dialog 2017-11-27 23:16:46 +04:00
Robbie 4aa89132d7 Implement Trophy Manager. 2017-10-29 18:48:33 +03:00
Robbie b0737d1c90 Make a basic trophy notification dialog (#3204)
* Make trophy notification dialog.

* Fix bug where trophy state doesn't persist with game reboot.
2017-10-24 18:43:05 +03:00
Megamouse 200557c036 [Qt] Add syntax highlighter (#3550)
* Qt: Add syntax highlighter

* Qt: add syntax highlighter to cg_disasm

The glsl part is pretty much finished.
The asm is still missing a few rules.
Colors are not yet fully decided

* Qt: add filter for syntax highlighter
2017-10-19 12:58:39 +03:00
Megamouse 304a4a1b61 GUI: add some visual studio filters (#3375) 2017-10-14 19:06:20 +03:00
RipleyTom 0457f23b13 Pad Refactoring
Adds a window to setup multiple input types as once
All controllers are now handled by a single thread
[hcorion] evdev refactor
2017-09-09 00:55:03 +01:00
Robbie 196cdfafa6 Implement a proper save manager. 2017-08-19 18:17:46 +03:00
Robbie 5cc152b8dd Save Data Note (#3054)
* Split save_data_utility into two classes.

* Add entry notes to saves.

* Code review changes
2017-07-23 10:55:08 +03:00
Nekotekina 0fa148e65e Improve CPU feature check
Damn exit on SSSE3 failure
Check AVX for Intel processors
2017-07-20 17:22:09 +03:00
Megamouse aed9b31294 add system_info.h (#2985)
add system info to log
add SSSE3 Error message to main_window
2017-07-16 17:36:38 +03:00
Megamouse 035a39a9a8 GUI: minor figgcess (#3010)
* emulator tab: minor layout adjustment

* tool bar: adjust size dynamically for hidpi

* gamelist tool bar: adjust size dynamically for hidpi

* gamelist search bar: adjust style

* move game_list.h into rpcs3qt

* hide game data by default
2017-07-15 21:22:24 +03:00
Megamouse 2cd5f63284 game_list: enable deselection + fix entry selection 2017-07-13 16:38:50 +03:00
Megamouse 9f8eb88a9f Dagimon rookie level
fix lib stuff

fix build

add slider amd searchbar

disable gamelist toolbar per default

Dagimon rookie level
2017-07-10 16:15:57 +03:00
Zangetsu38 152ab8c13d Rename project rpcs3qt in rpcs3. 2017-06-18 00:30:51 +03:00
Zangetsu38 4c8cc7d5c2 Fix icon and exe name for VS.
Rename old rpcs3 project.
Restored original name for rpcs3_.rc to rpcs3.rc.
Delete old wxWidgets/setup.h & FindwxWidgets.cmake.
2017-06-18 00:30:51 +03:00
Jake 6bb32e4e80 DS4 Support. Supports sixaxis and vibrate 2017-05-04 23:35:09 +03:00
georgemoralis 6023794081 Joystick support using mmsystem library on windows (#2355)
* Joystick support using mmsystem library on windows

* fixed signed/unsigned issues with axes

* joystick buttons are now configurable
2017-02-10 15:28:00 +03:00
Nekotekina d07ea31400 cellOskDialog fix 2017-01-23 21:25:29 +03:00
Nekotekina 6312bf5323 rpcs3.rc recreated as rpcs3_.rc
I have no idea why it didn't compile.
Also recreated without UTF-16 BOM.
2016-04-15 20:19:28 +03:00
Nekotekina 5fc6f59821 Partial commit: Preview 2016-04-15 19:22:15 +03:00
Nekotekina 3465106456 Shared PCH (experimental)
"Rebuild" is broken though.
2015-12-04 23:37:44 +03:00
Nekotekina b18e337781 GUI fixes 2015-12-04 23:37:37 +03:00
DH 4fdeeace66 D3D12Renderer: fixed some compilation errors
Removed GSFrameBase2 and D3DGSFrame.
Added frame for NullRender.
Minor improvements and fixes
2015-10-05 13:03:23 +03:00
Raul Tambre cd7fbae583 Implement NetStartDialogLoadAsync, L10N additions
Also improved cellPadPeriphGetInfo
2015-09-10 17:13:31 +03:00
O1L 3c27bf0a6a Gui: separate 'Settings' code from MainFrame.cpp, minor cleanup 2015-08-24 00:23:30 +03:00
vlj 0b5816d6d6 d3d12: Create window 2015-08-12 00:23:07 +02:00
Zangetsu38 1b5f2579a5 Add Icon on the .exe
thx BigPet for you help
2015-06-30 20:36:46 +02:00
Nekotekina b2111b3c3d PSFLoader improved 2015-04-16 18:33:55 +03:00
O1L 8d383ea15c Oops 2015-02-22 19:47:44 +04:00
O1L e84f356a29 Implemented binary fragment program disassembler 2015-02-22 18:47:12 +04:00