Nekotekina
253e8b4466
SPU LLVM: improve SHUFB with constant mask
2018-07-06 00:33:52 +03:00
Nekotekina
622f2f7f66
SPU LLVM: constant computation fixes
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Fixed instructions:
Gather Bits: GB, GBH, GBB
Form Select Mask: FSM, FSMH, FSMB
2018-07-06 00:33:52 +03:00
Nekotekina
c959ab2698
SPU LLVM: fix constant propagation
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Compute constant bitcasts
2018-07-06 00:33:52 +03:00
Nekotekina
20900ebea2
SPU: rename block stats
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Use Block Weight and Retreats
2018-07-06 00:33:52 +03:00
Nekotekina
a0c0d8b993
SPU: simplify unimplemented event check
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Move checks closer to the actual use
2018-07-06 00:33:52 +03:00
Nekotekina
afd5af04f6
SPU: improve analyser (v5)
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Fix jumptable analysis
2018-07-06 00:33:52 +03:00
Nekotekina
712632d28a
SPU LLVM: inline RDCH
2018-07-06 00:33:52 +03:00
Nekotekina
c1385558ad
SPU LLVM: inline RCHCNT
2018-07-06 00:33:52 +03:00
Nekotekina
0910acad42
SPU LLVM: clean NOP/LNOP
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Add volatile to state check and update_pc()
2018-07-06 00:33:52 +03:00
Nekotekina
513bac0304
SPU LLVM: refactor halt instructions
2018-07-06 00:33:52 +03:00
Nekotekina
a0bf103e8b
Implement cpu_translator::pshufb<>()
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Remove spu_translator::pshufb<>()
Improve PSHUFB emulation (pre-SSSE3)
Emit static shufflevector for the constant mask
PPU: Inline VPERM instruction
2018-07-06 00:33:52 +03:00
Nekotekina
41eab62ed7
Implement spu_iname helper
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Remove old code
Report $SP anomalies
2018-07-06 00:33:52 +03:00
Nekotekina
e009bbac10
Use LLVM 7 (master)
2018-07-06 00:33:52 +03:00
Nekotekina
8ad05ce10e
SPU LLVM: fix jt target duplication bug
2018-07-05 22:26:35 +03:00
Nekotekina
a999bccc03
SPU LLVM: use cpu_translator::build<>
2018-07-05 22:26:35 +03:00
Nekotekina
ded9d1ddfd
SPU LLVM: improve function type
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Use pointers for args
Use noalias attribute
2018-07-05 22:26:35 +03:00
eladash
4db79c458d
Fix cellSysCacheMount error checking
2018-07-05 16:36:57 +04:00
eladash
24699f0f96
Fix cellSysCacheClear
2018-07-05 16:36:57 +04:00
eladash
3b64e0fb3f
Fix cache directory
2018-07-05 16:36:57 +04:00
isJuhn
3d8223fccc
Fix LLVM STW reservation update
2018-07-02 15:19:50 +04:00
Ofek
5d3b0e7352
Fix cellGameDataCheckCreate2 ( #4832 )
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* Fix cellGameDataCheckCreate2
2018-07-01 23:07:21 +01:00
Jake
e2c288ff8a
trophy: zero out data before setting
2018-06-24 14:29:41 +04:00
Jake
edeb858138
loader: ignore invalid index_value and allow relative reloc 10
2018-06-24 14:29:41 +04:00
eladash
b3a933ba84
cellgcm: fix regression
2018-06-24 10:57:30 +03:00
eladash
b456955688
rsx: fix hardcoded rsx allocation address
2018-06-24 10:57:30 +03:00
isJuhn
83f096c435
Add conditional reservation update to STW
2018-06-23 23:13:34 +04:00
Nekotekina
6229b3ca8d
Fixes for booting PS1 games
2018-06-23 17:30:16 +03:00
clienthax
8b449ce76c
PS1 Classics
2018-06-23 16:34:19 +04:00
Nekotekina
cd92d9bcdf
Fix SPU ASMJIT for SSE2 CPUs
2018-06-23 08:46:50 +03:00
Megamouse
4464951c77
cellVdec: add more detail to the logging
2018-06-22 22:30:02 +04:00
Nekotekina
81e5f3b7f2
Remove /dev_flash/ configuration
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Simplify code by using root config location for /dev_flash/
Hide Emu.GetEmuDir() function due to the risk of misuse
2018-06-22 14:14:29 +03:00
Nekotekina
e4da284176
SPU: analyser v4 and fixes
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Build SPU cache after PPU, fix mixing progress
SPU ASMJIT: add support for Giga mode
SPU ASMJIT: use the same spu.log location as SPU LLVM
SPU: improve spu.log disasm
SPU: improve trampolines, unify with SPU ASMJIT
SPU: decode interrupt handler address from BR/BRA at 0x0
SPU LLVM: support Mega/Giga modes
SPU LLVM: implement function chunks
SPU LLVM: use PHI nodes, value visibility across basic blocks
SPU LLVM: implement function chunk table
New simple memory manager for LLVM (bugfix)
2018-06-21 22:29:34 +03:00
eladash
af62c92b7f
mfc: clamp list transfer size
2018-06-17 23:20:00 +04:00
Ofek
2bc4cb4e58
Fix sys_spu_thread_connect event
2018-06-16 19:05:51 +04:00
Nekotekina
88b6d51643
Fix cellGameContentPermit
2018-06-12 02:09:22 +03:00
Nekotekina
eb081bbcfa
SPU: add 'Accurate PUTLLUC' option
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Effectively rollback previous PUTLLUC accuracy commit by default
Minor changes in GETLLAR/PUTLLUC transactions
2018-06-12 02:09:22 +03:00
Nekotekina
0a58464f01
SPU ASMJIT: returnable STOP in Mega mode
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Fix STOP, STOPD, SYNC, DSYNC in Safe mode
2018-06-12 02:09:22 +03:00
isJuhn
88bfdb0c05
cellGameContentPermit: Don't set content and usrdir path on gamedata if cellGameCreateGameData was never called
2018-06-11 21:48:29 +04:00
jjsat
53ca2526ed
Fix VSLO and VSRO in the LLVM PPU recompiler
2018-06-10 20:12:40 +04:00
Megamouse
5454f57dd0
cellSaveData: handle fatal error fs::file is_null (read-only files)
2018-06-08 23:41:56 +03:00
Megamouse
4003aacc6a
RSX: add taskbar progress to native ui progress dialogs
2018-06-08 23:41:56 +03:00
Megamouse
b9b6bd85a6
Qt/RSX: add taskbar progress in msg_dialog_frame for shader compilation
2018-06-08 23:41:56 +03:00
Megamouse
edc9e9b4ec
Qt/RSX: add window title to the shader compilation msg_dialog
2018-06-08 23:41:56 +03:00
isJuhn
dde4a9c6e7
Fix cellGameCreateGameData temporary path
2018-06-06 23:51:58 +04:00
ikki84
73f7ab29bc
Return offline according to g_psn_connection_status.
2018-06-06 19:14:12 +04:00
ikki84
83b09cf047
sceNpManagerRequestTicket2 (return offline)
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Returning CELL_OK in sceNpManagerRequestTicket2 makes NPEB01268 loop indefinitely trying to check the downloaded content.
Telling that the system is offline escapes the loop and make the game go further.
Moves NPEB01268/BLES01794 from Intro to Ingame.
2018-06-06 19:14:12 +04:00
scribam
824ad4fea7
cmake: simplify glslang integration ( #4652 )
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* cmake: simplify glslang integration
* Fix warning (ignored attributes), part 2
2018-06-06 15:45:28 +03:00
Nekotekina
5c9d0e4b46
Add "SPU Cache" option
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If disabled, the cache will still be loaded, but never updated.
2018-06-05 12:35:26 +03:00
Nekotekina
5d4c5ecc1c
Add "SPU Verification" option
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Should be always enabled
2018-06-05 12:35:26 +03:00
Nekotekina
12eee6a19e
SPU ASMJIT: Implement Mega block mode (experimental)
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Disable extra modes for SPU LLVM for now.
In Mega mode, SPU Analyser tries to determine complete functions.
Recompiler tries to speed up returns via 'stack mirror'.
2018-06-05 12:35:26 +03:00