Commit graph

587 commits

Author SHA1 Message Date
Nekotekina c5026f7109 cellVdec: fix minor race 2019-01-14 01:24:05 +03:00
Nekotekina 74d684b57e cellAudio: fix template arg style
Add constexpr if
2019-01-14 00:01:27 +03:00
Nekotekina 435f60d503 lf_queue: add iterator support
Allow range-for loop over an object returned by `pop_all()`
2019-01-13 14:45:36 +03:00
Nekotekina 453344c232 cellSaveData: workaround possible issues with symlinks
Don't use ../ location for temporary directories
2019-01-13 14:45:36 +03:00
Megamouse 022550a43b cellOskDialog: use atomic_op for state operations 2019-01-12 23:39:01 +01:00
Megamouse d7cc97433d cellOskDialogUnloadAsync: guarantee 0 terminated return string 2019-01-12 23:39:01 +01:00
Megamouse fce9f352a9 cellOskDialog: fix cellOskDialogAbort 2019-01-12 23:39:01 +01:00
Megamouse f9c1b15bf4 cellOskDialog: fix cellOskDialogUnloadAsync return string
fixes Class of Heroes 2G
2019-01-12 23:39:01 +01:00
Rui Pinheiro 3406acd8c9 Fixups for audio PR 2019-01-12 22:22:03 +03:00
Rui Pinheiro 49fbf9bf0f Tweaks to buffering algorithm
Increase untouched buffer timeout when some of the buffers have been
touched. Might improve audio quality on games that suffered from
miniscule popping even when buffering was enabled (such as DeS).

In addition, made time stretching algorithm slightly more aggressive.

Includes some other tiny tweaks as well.
2019-01-12 21:29:56 +03:00
Rui Pinheiro 48db0430d4 Misc. Tweaks 2019-01-12 21:29:56 +03:00
Rui Pinheiro 650bc0c1f2 Fix game pausing/unpausing 2019-01-12 21:29:56 +03:00
Rui Pinheiro f17f984721 Add timeout for untouched buffers 2019-01-12 21:29:56 +03:00
Rui Pinheiro 8f6043b568 Change cellAudio diagnostic messages to Trace 2019-01-12 21:29:56 +03:00
Rui Pinheiro 67f9397746 Various fixes
In addition, linux builds (and ALSA/PA) now work again
2019-01-12 21:29:56 +03:00
Rui Pinheiro 4f39457858 Rewrite OpenAL backend to support new features 2019-01-12 21:29:56 +03:00
Rui Pinheiro 892deb1552 Implement basic time stretching + Tweaks 2019-01-12 21:29:56 +03:00
Rui Pinheiro 5159d3559e Implement Audio Backend Capabilities querying
Also renames "AudioThread" to "AudioBackend". The new name is more
descriptive of what the class really is responsible for, since the
backends are not responsible for managing the audio thread.

NOTE: Right now only XAudio2 is supported
2019-01-12 21:29:56 +03:00
Rui Pinheiro 2addbe6be2 Implement basic cellAudio buffering 2019-01-12 21:29:56 +03:00
Megamouse e18e9909af cellOsk fixup 2019-01-12 08:26:04 +01:00
RipleyTom fad80ed443 revert part of #5529 2019-01-12 06:59:07 +01:00
Megamouse e3ea29599d cellGame: fix some installation issues
fixes HAWX2 (at least until it crashes again)
2019-01-11 03:36:22 +03:00
Megamouse e5aede7aa7 cellOskDialog: initial code for cellOskDialogSetSeparateWindowOption 2019-01-10 13:05:48 +01:00
Megamouse 17058113df cellOskDialog: add multi-line option and handle more permutations (WIP) 2019-01-10 13:05:48 +01:00
Megamouse 4a8b30c625 cellOskDialog: cellOskDialogExtRegisterConfirmWordFilterCallback 2019-01-10 13:05:48 +01:00
Megamouse e0ac244fed split MsgDialogBase 2019-01-10 13:05:48 +01:00
Megamouse d5303b0b64 add error_code to cellOskDialog and cellMsgDialog 2019-01-10 13:05:48 +01:00
Megamouse 7cc4239cc2 cellOskDialog: add message 2019-01-10 13:05:48 +01:00
Megamouse cc30b4e5be cellOskDialog: don't send input signals without seperate screen enabled 2019-01-10 13:05:48 +01:00
Megamouse 16f2975792 cellOskDialog: properly handle dialog states to improve param checks 2019-01-10 13:05:48 +01:00
RipleyTom 37c621ebbf cellSysutilCheckCallback forced granularity 2019-01-03 02:15:01 +03:00
Nekotekina 7a4282b4c0 cellSysutil: drain callback queue at single step
This way if a new callback is registered in a process,
it will not be executed immediately in the same loop.
Remove mutex, use lock-free queue.
2019-01-03 02:15:01 +03:00
Megamouse 3b83e223d8 cellOskDialog: add some param checks 2019-01-02 15:45:51 +01:00
Megamouse 0e7fd45504 cellOskDialog: add Constants 2019-01-02 15:45:51 +01:00
Megamouse ad5cdc38cd cellOskDialog: implement CellOskDialogInputFieldResult
fixes abort and cancel
2019-01-02 15:45:51 +01:00
Megamouse 6f7b25de90 implement CELL_PAD_INFO_INTERCEPTED 2019-01-02 15:45:51 +01:00
eladash 2ea061b9c7 Set total memory size according to sdkver 2018-12-30 20:12:32 +00:00
RipleyTom c6e47a573d cellVideoOutConfigure minor fix. 2018-12-30 17:58:20 +03:00
eladash 26d47afec6 hle gcm: Fix cellGcmGetReportDataAddressLocation
* Never return NULL (also apllies to similar functions)
* Base offset is 0x0e000000 for main location
* Default location is LOCAL

Info was taken from disasm of gcm
2018-12-30 15:04:59 +01:00
RipleyTom aa306dd356 Trophy changes 2018-12-27 19:11:51 +01:00
scribam 7c74bafaf3 sceNp: improve sceNpManagerGetNetworkTime function (#5451) 2018-12-25 17:13:11 +03:00
Nekotekina f750b4c420 cellSaveData: try to address #5415 2018-12-24 16:04:46 +03:00
kd-11 9c46386dd4 rsx: Check av configuration when selecting display buffers!
- Some applications have mismatch between video output configuration and display buffer sizes
2018-12-24 09:05:19 +03:00
isshininu 9717e19be2 sceNpTrophy: use SCE_NP_TROPHY_STATUS_INSTALLED instead of SCE_NP_TROPHY_STATUS_NOT_INSTALLED
* Update sceNpTrophy.cpp

* Revert "Update sceNpTrophy.cpp"

* Update sceNpTrophy.cpp

* Update sceNpTrophy.cpp
2018-12-22 13:53:38 +01:00
eladash 69fc1f2613 Added CAMERA_NOT_INIT checks for no camera setting 2018-12-20 08:52:09 +01:00
Megamouse 6b1d80ec25 cellCamera: fix read_mode 2018-12-20 08:02:44 +01:00
Megamouse bc3ab7a9d9 Input: Enable In-Game Pad Config Reset 2018-12-17 19:41:18 +01:00
eladash fd894d4c69 hle gcm: Fix cellGcmGetNotifyDataAddress 2018-12-15 19:40:18 +03:00
eladash 8cbaa8627c Do not rely on cellPadInit in native ui 2018-12-15 13:51:16 +01:00
Nekotekina d6afba96f1 cellSaveData: fix 'Already exists' error 2018-12-10 01:43:47 +03:00
RipleyTom 5207b00973 Extra Handling of result value of funcStat CB. 2018-12-08 18:44:00 +03:00
scribam 24a8d0aeef sceNp: add SCE_NP_ERROR_ID_NOT_FOUND for sceNpBasic*Entry* functions 2018-12-03 15:26:29 +03:00
Nekotekina 96cabeadff Rewrite condition variables
Implement helper functions balanced_wait_until and balanced_awaken
They include new path for Windows 8.1+ (WaitOnAddress)

shared_mutex, cond_variable, cond_one, cond_x16 modified to use it
Added helper function utils::popcnt16
Replace most semaphore<> with shared_mutex
2018-11-29 01:30:05 +03:00
Nekotekina 7f1cbb1136 Fix 16 bit audio mode
Pointed by @ruipin, some backends may be affected
Reuse float buffer for conversion result
2018-11-24 02:55:29 +03:00
eladash 3c7f02d99d Fix libcamera regression 2018-11-19 19:05:39 +03:00
Nekotekina 65ca934452 cellSaveData: fix truncation size (regression) 2018-11-17 14:40:11 +03:00
Nekotekina 12ceceff19 cellSaveData: restore atime/mtime for unmodified files 2018-11-17 14:40:11 +03:00
RipleyTom f4fb5200a0 cellVdecGetPicture accurate error checking 2018-11-15 20:06:49 +03:00
eladash 90f816595a Fix cellPadGetData
* Remove complete buffer clear
* If pressure sensitivity option is not specified, write zeroes (should this be handled from our actual controller handler?)
* Check sensor setting before reporting changes
2018-11-07 15:46:51 +03:00
Nekotekina eaa17b7f7c cellSaveData: anti-corruption precautions
Try to commit changes atomically
2018-11-05 13:14:11 +03:00
Nekotekina 6104685ad6 Implement cond_one sync primitive
Change futex() args to use unsigned int
2018-11-05 13:14:11 +03:00
eladash 43b75ccf04 cellGame: Add missing nullptr checks
if the param is null pointer, the library simply skips writing into it. also fix the order of writes.
2018-11-02 19:47:37 +03:00
eladash 2058d024ce Fix cellGcmInit (workaround) 2018-10-28 20:09:09 +03:00
msuih 56ea45f9d5 Add setting for master volume 2018-10-20 16:35:01 +03:00
Nekotekina 1b37e775be Migration to named_thread<>
Add atomic_t<>::try_dec instead of fetch_dec_sat
Add atomic_t<>::try_inc
GDBDebugServer is broken (needs rewrite)
Removed old_thread class (former named_thread)
Removed storing/rethrowing exceptions from thread
Emu.Stop doesn't inject an exception anymore
task_stack helper class removed
thread_base simplified (no shared_from_this)
thread_ctrl::spawn simplified (creates detached thread)
Implemented overrideable thread detaching logic
Disabled cellAdec, cellDmux, cellFsAio
SPUThread renamed to spu_thread
RawSPUThread removed, spu_thread used instead
Disabled deriving from ppu_thread
Partial support for thread renaming
lv2_timer... simplified, screw it
idm/fxm: butchered support for on_stop/on_init
vm: improved allocation structure (added size)
2018-10-19 22:22:35 +03:00
Nekotekina 430e2243ac Fix audio_thread buffer deallocation race 2018-10-19 22:22:35 +03:00
Nekotekina 73d35b0236 Remove CALL_FUNC, implement ppu_execute<>() 2018-10-19 22:22:35 +03:00
Megamouse 49e5212a8f RSX/Overlays: Add option for japanese button layout 2018-10-03 23:08:33 +02:00
Nekotekina 1b740995a4 Refactor audio_thread (g_idm) 2018-10-02 23:26:54 +03:00
Nekotekina 1456678316 Refactor audio/camera/mic threads 2018-10-02 02:22:26 +03:00
Nekotekina 306f95a9ae New named_thread template (preview)
Old class named_thread renamed to old_thread
It's too hard to move in a single commit
2018-09-27 14:04:16 +03:00
Nekotekina 4ef384a161 Fix cellVdecClose
Thanks Micaelis#6971
2018-09-27 14:04:16 +03:00
eladash 1a6c819176 cellgcm: Fix SET_REFERENCE initial value 2018-09-20 01:05:40 +03:00
Nekotekina c5676e5649 Remove thread_ctrl::atexit
It was only a workaround for poor C++11 thread_local support
2018-09-15 17:09:56 +03:00
Megamouse ed7012c9db cellKb/Qt: Improve basic keyboard
Sadly the shift in Qt is a bit counter productive.
You'll have to hack another key as shift until i figured it out
2018-09-13 22:01:30 +02:00
Nekotekina 2226125728 atomic_t<>: remove inline assignment
Add atomic_op/fetch_op overloads with template argument (may be removed in future)
Remove args... in atomic_op (capturing lambda is preferred)
2018-09-09 12:59:24 +03:00
Nekotekina 3ac1b46df2 Add option "HLE lwmutex"
Replaces lwmutex/lwcond implementation with alternative one
2018-09-09 01:02:19 +03:00
Alex James 5237779136 cellCamera: Fix check_dev_num call in cellCameraOpenEx 2018-09-08 20:07:10 +03:00
Nekotekina ed9fb8405b Move rotate/cntlz/cnttz helpers to Utilities/asm.h 2018-09-08 00:32:04 +03:00
Nekotekina ee96807305 Remove explicit_bool_t, ignore, multicast<>
Remove vm::ptr operator %
This was a bad idea but explicit_bool_t was created almost for it
Other removed types are unused and have little to no meaning
2018-09-08 00:32:04 +03:00
Ofek d7b0344091 Fix trophy regression
Hopefully
Correct status order
2018-09-07 20:04:37 +03:00
Zion Nimchuk 46812d46ba better stub sceNpUtilBandwidthTestGetStatus 2018-09-07 12:38:51 +03:00
scribam d7bb59cd99 c++17: use std::size 2018-09-06 13:15:59 +03:00
scribam 7724161c14 c++17: use std::clamp 2018-09-06 13:15:59 +03:00
Nekotekina ca5158a03e Cleanup semaphore<> (sema.h) and mutex.h (shared_mutex)
Remove semaphore_lock and writer_lock classes, replace with std::lock_guard
Change semaphore<> interface to Lockable (+ exotic try_unlock method)
2018-09-03 23:00:36 +03:00
Nekotekina 5e556a87ff Adjust cellMic log levels 2018-09-03 21:40:36 +03:00
Nekotekina ce4c4696dd Try to get rid of SIZE_32 macro 2018-09-03 21:40:36 +03:00
Nekotekina 7bccdbf157 Make vm::var unmoveable
Fix bugs with discarding vm::make_var result
2018-09-03 21:40:36 +03:00
Nekotekina 8abe6489ed Mega-cleanup for atomic_t<> and named bit-sets bs_t<>
Remove "atomic operator" classes
Remove test, test_and_set, test_and_reset, test_and_complement global functions
Simplify atomic_t<> with constexpr if, remove some garbage
Redesign bs_t<> to use class, mark its methods constexpr
Implement atomic_bs_t<> for optimizations
Remove unused __bitwise_ops concept (should be in other header anyway)
Bitsets can now be tested via safe bool conversion
2018-09-03 21:40:36 +03:00
Rui Pinheiro 1175658bd5 Fix cellMic regression from #4467
cellMicEnd would get stuck waiting for the cellMic thread to finish, but
it never does because micInited is still true.

Fixes Resistance: Fall of Mankind getting stuck after the menu
2018-09-03 19:49:41 +02:00
Ofek 4c1459534d Trophy fixes 2018-08-29 16:56:17 +03:00
Megamouse 686d3eb1df cellMsgDialog: improvements 2018-08-29 16:09:00 +03:00
Megamouse 00b31c27a3 cellGame: implement error messages and some stubs 2018-08-29 16:09:00 +03:00
Megamouse 7208aa37cc cellMsgDialog: introduce open_msg_dialog 2018-08-29 16:09:00 +03:00
Megamouse d4285fb196 cellGameExec: add param checks 2018-08-29 16:09:00 +03:00
Zion Nimchuk f9cab3270f Initial work on cellMic 2018-08-29 15:15:18 +03:00
Nekotekina 363811981d Reintroduce LOG_CHANNEL
Groundwork for further improvements
2018-08-25 15:39:00 +03:00
eladash 18ec05c070 Fix cellGcmInit
add a missing reset
2018-08-22 12:20:31 +03:00
eladash 158019b50f Rsx: fix translation when address is negative
move address shift to where it should be, extend io table to catch all possible values.
2018-08-22 12:20:31 +03:00
kd-11 8800c10476 zcull synchronization tweaks
- Implement forced reading when calling update method to sync partial lists
- Defer conditional render evaluation and use a read barrier to avoid extra work
- Fix HLE gcm library when binding tiles & zcull RAM
2018-08-18 16:14:30 +03:00