Nekotekina
c5026f7109
cellVdec: fix minor race
2019-01-14 01:24:05 +03:00
Nekotekina
74d684b57e
cellAudio: fix template arg style
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Add constexpr if
2019-01-14 00:01:27 +03:00
Nekotekina
435f60d503
lf_queue: add iterator support
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Allow range-for loop over an object returned by `pop_all()`
2019-01-13 14:45:36 +03:00
Nekotekina
453344c232
cellSaveData: workaround possible issues with symlinks
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Don't use ../ location for temporary directories
2019-01-13 14:45:36 +03:00
Megamouse
022550a43b
cellOskDialog: use atomic_op for state operations
2019-01-12 23:39:01 +01:00
Megamouse
d7cc97433d
cellOskDialogUnloadAsync: guarantee 0 terminated return string
2019-01-12 23:39:01 +01:00
Megamouse
fce9f352a9
cellOskDialog: fix cellOskDialogAbort
2019-01-12 23:39:01 +01:00
Megamouse
f9c1b15bf4
cellOskDialog: fix cellOskDialogUnloadAsync return string
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fixes Class of Heroes 2G
2019-01-12 23:39:01 +01:00
Rui Pinheiro
3406acd8c9
Fixups for audio PR
2019-01-12 22:22:03 +03:00
Rui Pinheiro
49fbf9bf0f
Tweaks to buffering algorithm
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Increase untouched buffer timeout when some of the buffers have been
touched. Might improve audio quality on games that suffered from
miniscule popping even when buffering was enabled (such as DeS).
In addition, made time stretching algorithm slightly more aggressive.
Includes some other tiny tweaks as well.
2019-01-12 21:29:56 +03:00
Rui Pinheiro
48db0430d4
Misc. Tweaks
2019-01-12 21:29:56 +03:00
Rui Pinheiro
650bc0c1f2
Fix game pausing/unpausing
2019-01-12 21:29:56 +03:00
Rui Pinheiro
f17f984721
Add timeout for untouched buffers
2019-01-12 21:29:56 +03:00
Rui Pinheiro
8f6043b568
Change cellAudio diagnostic messages to Trace
2019-01-12 21:29:56 +03:00
Rui Pinheiro
67f9397746
Various fixes
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In addition, linux builds (and ALSA/PA) now work again
2019-01-12 21:29:56 +03:00
Rui Pinheiro
4f39457858
Rewrite OpenAL backend to support new features
2019-01-12 21:29:56 +03:00
Rui Pinheiro
892deb1552
Implement basic time stretching + Tweaks
2019-01-12 21:29:56 +03:00
Rui Pinheiro
5159d3559e
Implement Audio Backend Capabilities querying
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Also renames "AudioThread" to "AudioBackend". The new name is more
descriptive of what the class really is responsible for, since the
backends are not responsible for managing the audio thread.
NOTE: Right now only XAudio2 is supported
2019-01-12 21:29:56 +03:00
Rui Pinheiro
2addbe6be2
Implement basic cellAudio buffering
2019-01-12 21:29:56 +03:00
Megamouse
e18e9909af
cellOsk fixup
2019-01-12 08:26:04 +01:00
RipleyTom
fad80ed443
revert part of #5529
2019-01-12 06:59:07 +01:00
Megamouse
e3ea29599d
cellGame: fix some installation issues
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fixes HAWX2 (at least until it crashes again)
2019-01-11 03:36:22 +03:00
Megamouse
e5aede7aa7
cellOskDialog: initial code for cellOskDialogSetSeparateWindowOption
2019-01-10 13:05:48 +01:00
Megamouse
17058113df
cellOskDialog: add multi-line option and handle more permutations (WIP)
2019-01-10 13:05:48 +01:00
Megamouse
4a8b30c625
cellOskDialog: cellOskDialogExtRegisterConfirmWordFilterCallback
2019-01-10 13:05:48 +01:00
Megamouse
e0ac244fed
split MsgDialogBase
2019-01-10 13:05:48 +01:00
Megamouse
d5303b0b64
add error_code to cellOskDialog and cellMsgDialog
2019-01-10 13:05:48 +01:00
Megamouse
7cc4239cc2
cellOskDialog: add message
2019-01-10 13:05:48 +01:00
Megamouse
cc30b4e5be
cellOskDialog: don't send input signals without seperate screen enabled
2019-01-10 13:05:48 +01:00
Megamouse
16f2975792
cellOskDialog: properly handle dialog states to improve param checks
2019-01-10 13:05:48 +01:00
RipleyTom
37c621ebbf
cellSysutilCheckCallback forced granularity
2019-01-03 02:15:01 +03:00
Nekotekina
7a4282b4c0
cellSysutil: drain callback queue at single step
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This way if a new callback is registered in a process,
it will not be executed immediately in the same loop.
Remove mutex, use lock-free queue.
2019-01-03 02:15:01 +03:00
Megamouse
3b83e223d8
cellOskDialog: add some param checks
2019-01-02 15:45:51 +01:00
Megamouse
0e7fd45504
cellOskDialog: add Constants
2019-01-02 15:45:51 +01:00
Megamouse
ad5cdc38cd
cellOskDialog: implement CellOskDialogInputFieldResult
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fixes abort and cancel
2019-01-02 15:45:51 +01:00
Megamouse
6f7b25de90
implement CELL_PAD_INFO_INTERCEPTED
2019-01-02 15:45:51 +01:00
eladash
2ea061b9c7
Set total memory size according to sdkver
2018-12-30 20:12:32 +00:00
RipleyTom
c6e47a573d
cellVideoOutConfigure minor fix.
2018-12-30 17:58:20 +03:00
eladash
26d47afec6
hle gcm: Fix cellGcmGetReportDataAddressLocation
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* Never return NULL (also apllies to similar functions)
* Base offset is 0x0e000000 for main location
* Default location is LOCAL
Info was taken from disasm of gcm
2018-12-30 15:04:59 +01:00
RipleyTom
aa306dd356
Trophy changes
2018-12-27 19:11:51 +01:00
scribam
7c74bafaf3
sceNp: improve sceNpManagerGetNetworkTime function ( #5451 )
2018-12-25 17:13:11 +03:00
Nekotekina
f750b4c420
cellSaveData: try to address #5415
2018-12-24 16:04:46 +03:00
kd-11
9c46386dd4
rsx: Check av configuration when selecting display buffers!
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- Some applications have mismatch between video output configuration and display buffer sizes
2018-12-24 09:05:19 +03:00
isshininu
9717e19be2
sceNpTrophy: use SCE_NP_TROPHY_STATUS_INSTALLED instead of SCE_NP_TROPHY_STATUS_NOT_INSTALLED
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* Update sceNpTrophy.cpp
* Revert "Update sceNpTrophy.cpp"
* Update sceNpTrophy.cpp
* Update sceNpTrophy.cpp
2018-12-22 13:53:38 +01:00
eladash
69fc1f2613
Added CAMERA_NOT_INIT checks for no camera setting
2018-12-20 08:52:09 +01:00
Megamouse
6b1d80ec25
cellCamera: fix read_mode
2018-12-20 08:02:44 +01:00
Megamouse
bc3ab7a9d9
Input: Enable In-Game Pad Config Reset
2018-12-17 19:41:18 +01:00
eladash
fd894d4c69
hle gcm: Fix cellGcmGetNotifyDataAddress
2018-12-15 19:40:18 +03:00
eladash
8cbaa8627c
Do not rely on cellPadInit in native ui
2018-12-15 13:51:16 +01:00
Nekotekina
d6afba96f1
cellSaveData: fix 'Already exists' error
2018-12-10 01:43:47 +03:00
RipleyTom
5207b00973
Extra Handling of result value of funcStat CB.
2018-12-08 18:44:00 +03:00
scribam
24a8d0aeef
sceNp: add SCE_NP_ERROR_ID_NOT_FOUND for sceNpBasic*Entry* functions
2018-12-03 15:26:29 +03:00
Nekotekina
96cabeadff
Rewrite condition variables
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Implement helper functions balanced_wait_until and balanced_awaken
They include new path for Windows 8.1+ (WaitOnAddress)
shared_mutex, cond_variable, cond_one, cond_x16 modified to use it
Added helper function utils::popcnt16
Replace most semaphore<> with shared_mutex
2018-11-29 01:30:05 +03:00
Nekotekina
7f1cbb1136
Fix 16 bit audio mode
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Pointed by @ruipin, some backends may be affected
Reuse float buffer for conversion result
2018-11-24 02:55:29 +03:00
eladash
3c7f02d99d
Fix libcamera regression
2018-11-19 19:05:39 +03:00
Nekotekina
65ca934452
cellSaveData: fix truncation size (regression)
2018-11-17 14:40:11 +03:00
Nekotekina
12ceceff19
cellSaveData: restore atime/mtime for unmodified files
2018-11-17 14:40:11 +03:00
RipleyTom
f4fb5200a0
cellVdecGetPicture accurate error checking
2018-11-15 20:06:49 +03:00
eladash
90f816595a
Fix cellPadGetData
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* Remove complete buffer clear
* If pressure sensitivity option is not specified, write zeroes (should this be handled from our actual controller handler?)
* Check sensor setting before reporting changes
2018-11-07 15:46:51 +03:00
Nekotekina
eaa17b7f7c
cellSaveData: anti-corruption precautions
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Try to commit changes atomically
2018-11-05 13:14:11 +03:00
Nekotekina
6104685ad6
Implement cond_one sync primitive
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Change futex() args to use unsigned int
2018-11-05 13:14:11 +03:00
eladash
43b75ccf04
cellGame: Add missing nullptr checks
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if the param is null pointer, the library simply skips writing into it. also fix the order of writes.
2018-11-02 19:47:37 +03:00
eladash
2058d024ce
Fix cellGcmInit (workaround)
2018-10-28 20:09:09 +03:00
msuih
56ea45f9d5
Add setting for master volume
2018-10-20 16:35:01 +03:00
Nekotekina
1b37e775be
Migration to named_thread<>
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Add atomic_t<>::try_dec instead of fetch_dec_sat
Add atomic_t<>::try_inc
GDBDebugServer is broken (needs rewrite)
Removed old_thread class (former named_thread)
Removed storing/rethrowing exceptions from thread
Emu.Stop doesn't inject an exception anymore
task_stack helper class removed
thread_base simplified (no shared_from_this)
thread_ctrl::spawn simplified (creates detached thread)
Implemented overrideable thread detaching logic
Disabled cellAdec, cellDmux, cellFsAio
SPUThread renamed to spu_thread
RawSPUThread removed, spu_thread used instead
Disabled deriving from ppu_thread
Partial support for thread renaming
lv2_timer... simplified, screw it
idm/fxm: butchered support for on_stop/on_init
vm: improved allocation structure (added size)
2018-10-19 22:22:35 +03:00
Nekotekina
430e2243ac
Fix audio_thread buffer deallocation race
2018-10-19 22:22:35 +03:00
Nekotekina
73d35b0236
Remove CALL_FUNC, implement ppu_execute<>()
2018-10-19 22:22:35 +03:00
Megamouse
49e5212a8f
RSX/Overlays: Add option for japanese button layout
2018-10-03 23:08:33 +02:00
Nekotekina
1b740995a4
Refactor audio_thread (g_idm)
2018-10-02 23:26:54 +03:00
Nekotekina
1456678316
Refactor audio/camera/mic threads
2018-10-02 02:22:26 +03:00
Nekotekina
306f95a9ae
New named_thread template (preview)
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Old class named_thread renamed to old_thread
It's too hard to move in a single commit
2018-09-27 14:04:16 +03:00
Nekotekina
4ef384a161
Fix cellVdecClose
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Thanks Micaelis#6971
2018-09-27 14:04:16 +03:00
eladash
1a6c819176
cellgcm: Fix SET_REFERENCE initial value
2018-09-20 01:05:40 +03:00
Nekotekina
c5676e5649
Remove thread_ctrl::atexit
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It was only a workaround for poor C++11 thread_local support
2018-09-15 17:09:56 +03:00
Megamouse
ed7012c9db
cellKb/Qt: Improve basic keyboard
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Sadly the shift in Qt is a bit counter productive.
You'll have to hack another key as shift until i figured it out
2018-09-13 22:01:30 +02:00
Nekotekina
2226125728
atomic_t<>: remove inline assignment
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Add atomic_op/fetch_op overloads with template argument (may be removed in future)
Remove args... in atomic_op (capturing lambda is preferred)
2018-09-09 12:59:24 +03:00
Nekotekina
3ac1b46df2
Add option "HLE lwmutex"
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Replaces lwmutex/lwcond implementation with alternative one
2018-09-09 01:02:19 +03:00
Alex James
5237779136
cellCamera: Fix check_dev_num call in cellCameraOpenEx
2018-09-08 20:07:10 +03:00
Nekotekina
ed9fb8405b
Move rotate/cntlz/cnttz helpers to Utilities/asm.h
2018-09-08 00:32:04 +03:00
Nekotekina
ee96807305
Remove explicit_bool_t, ignore, multicast<>
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Remove vm::ptr operator %
This was a bad idea but explicit_bool_t was created almost for it
Other removed types are unused and have little to no meaning
2018-09-08 00:32:04 +03:00
Ofek
d7b0344091
Fix trophy regression
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Hopefully
Correct status order
2018-09-07 20:04:37 +03:00
Zion Nimchuk
46812d46ba
better stub sceNpUtilBandwidthTestGetStatus
2018-09-07 12:38:51 +03:00
scribam
d7bb59cd99
c++17: use std::size
2018-09-06 13:15:59 +03:00
scribam
7724161c14
c++17: use std::clamp
2018-09-06 13:15:59 +03:00
Nekotekina
ca5158a03e
Cleanup semaphore<> (sema.h) and mutex.h (shared_mutex)
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Remove semaphore_lock and writer_lock classes, replace with std::lock_guard
Change semaphore<> interface to Lockable (+ exotic try_unlock method)
2018-09-03 23:00:36 +03:00
Nekotekina
5e556a87ff
Adjust cellMic log levels
2018-09-03 21:40:36 +03:00
Nekotekina
ce4c4696dd
Try to get rid of SIZE_32 macro
2018-09-03 21:40:36 +03:00
Nekotekina
7bccdbf157
Make vm::var unmoveable
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Fix bugs with discarding vm::make_var result
2018-09-03 21:40:36 +03:00
Nekotekina
8abe6489ed
Mega-cleanup for atomic_t<> and named bit-sets bs_t<>
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Remove "atomic operator" classes
Remove test, test_and_set, test_and_reset, test_and_complement global functions
Simplify atomic_t<> with constexpr if, remove some garbage
Redesign bs_t<> to use class, mark its methods constexpr
Implement atomic_bs_t<> for optimizations
Remove unused __bitwise_ops concept (should be in other header anyway)
Bitsets can now be tested via safe bool conversion
2018-09-03 21:40:36 +03:00
Rui Pinheiro
1175658bd5
Fix cellMic regression from #4467
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cellMicEnd would get stuck waiting for the cellMic thread to finish, but
it never does because micInited is still true.
Fixes Resistance: Fall of Mankind getting stuck after the menu
2018-09-03 19:49:41 +02:00
Ofek
4c1459534d
Trophy fixes
2018-08-29 16:56:17 +03:00
Megamouse
686d3eb1df
cellMsgDialog: improvements
2018-08-29 16:09:00 +03:00
Megamouse
00b31c27a3
cellGame: implement error messages and some stubs
2018-08-29 16:09:00 +03:00
Megamouse
7208aa37cc
cellMsgDialog: introduce open_msg_dialog
2018-08-29 16:09:00 +03:00
Megamouse
d4285fb196
cellGameExec: add param checks
2018-08-29 16:09:00 +03:00
Zion Nimchuk
f9cab3270f
Initial work on cellMic
2018-08-29 15:15:18 +03:00
Nekotekina
363811981d
Reintroduce LOG_CHANNEL
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Groundwork for further improvements
2018-08-25 15:39:00 +03:00
eladash
18ec05c070
Fix cellGcmInit
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add a missing reset
2018-08-22 12:20:31 +03:00
eladash
158019b50f
Rsx: fix translation when address is negative
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move address shift to where it should be, extend io table to catch all possible values.
2018-08-22 12:20:31 +03:00
kd-11
8800c10476
zcull synchronization tweaks
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- Implement forced reading when calling update method to sync partial lists
- Defer conditional render evaluation and use a read barrier to avoid extra work
- Fix HLE gcm library when binding tiles & zcull RAM
2018-08-18 16:14:30 +03:00