Megamouse
482722af0a
Patches: fix logging for locations of node iterators
2023-07-13 08:40:19 +02:00
Megamouse
c40439ae6b
cellMusic/Decode: implement playlist shuffle and repeat
2022-07-22 08:42:43 +02:00
Timo654
afae58b231
Interpret negative values in game patches
2022-04-18 17:01:19 +03:00
Megamouse
499fe3e218
Patch manager: add node location to patch errors
2022-04-09 21:26:06 +02:00
Nekotekina
b59f142d4e
Move types.h to util/types.hpp
2020-12-12 15:12:01 +03:00
RipleyTom
af8c661a64
Remove BOM markers
2020-12-06 15:30:12 +03:00
Megamouse
46e8b4f561
patch_manager: add download button
2020-09-09 20:34:17 +02:00
Megamouse
d633a266c1
Add config override as cli arg: --config <path>
...
And add some more logging
2020-08-03 21:31:53 +02:00
Megamouse
47040be3ad
cheat_manager: improve parser errors
2020-07-29 13:18:33 +02:00
Megamouse
1c7a318413
patch manager: move try catch block to yaml.cpp
2020-06-21 15:48:30 +02:00
Nekotekina
04dedb17eb
Disable exception handling.
...
Use -fno-exceptions in cmake.
On MSVC, enable _HAS_EXCEPTION=0.
Cleanup throw/catch from the source.
Create yaml.cpp enclave because it needs exception to work.
Disable thread_local optimizations in logs.cpp (TODO).
Implement cpu_counter for cpu_threads (moved globals).
2020-03-12 16:03:08 +03:00