RipleyTom
af8c661a64
Remove BOM markers
2020-12-06 15:30:12 +03:00
Megamouse
54fd224fd8
Add License Area Setting
2020-10-31 02:10:30 +03:00
Eladash
81eceb1728
cellSysUtil: Implement CELL_SYSUTIL_SYSTEMPARAM_ID_LICENSE_AREA
2020-09-12 11:00:24 +02:00
Megamouse
639650c65a
Add more defines to cellSysutil
2020-09-12 09:56:51 +02:00
Eladash
b5f6b27f86
cellSysutilGetSystemParamString improvements
...
- Check bufsize, must match to max string length
- Add missing cases for ParamId 0x1008, 0x1011, 0x1012, 0x1024
- Set actual current username in buffer on id == ID_CURRENT_USERNAME
2019-11-26 20:21:33 +00:00
Eladash
1986944c61
Implement sysutil_check_name_string
...
* Fully implement 3, 4, 16 and 17 error checks of cellSaveData.
* cellSysCacheMount restrict characters in ID.
* cellHddGameCheck restricts characters in dirName.
2019-11-10 14:32:15 +03:00
Nekotekina
03b9ee27c5
Virtualize cellSysCache
...
Allows caches from multiple games to coexist.
Also change the way of handling cache IDs (file-less).
2019-11-06 14:12:43 +03:00
Megamouse
cb00b71c4b
sceNp: add error_code and some param checks ( #6416 )
...
* sceNp: add error_code and basic implementations
* sceNp: and fix some structs
* sceNpSns: improvements
* sceNpUtil: improvements
* sceNpTus: improvements
2019-09-08 18:36:10 +03:00
Nekotekina
e41b234dc4
Use g_fxo for cellSysCache
2019-08-27 03:50:15 +03:00
Megamouse
86a8b5924a
Add option for keyboard layout
2019-08-18 08:18:15 +02:00
Lassi Hämäläinen
e9e87b8bd9
Add missing #includes to header files
...
- Multiple header files where missing #includes to other headers that
where used in the header. Correct header was included in correct
order in source files which caused everything to compile.
- Added missing #includes so header files correctly include all their
dependencies and fixes problems with IDEs being unable to parse
headers correctly due to missing symbols
2019-06-25 17:11:10 +03:00
Megamouse
d5303b0b64
add error_code to cellOskDialog and cellMsgDialog
2019-01-10 13:05:48 +01:00
Nick Renieris
504e3112dd
[HLE] First steps to Playstation Move ( #4083 )
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* [sysutil] Add Magnetometer system param
* [ui] Add UI for Move handler
Current options are "Null" and "Fake".
* cellGem: Improvements
* cellCamera: Improvements
2018-03-02 20:51:21 +04:00
Nekotekina
cce0ad0c35
Clean vm::ps3 namespace use
2018-02-09 17:49:37 +03:00
scribam
01ffaab3e0
Silent some compiler warnings
2017-09-19 13:21:12 +03:00
Dangles
6610abcd5f
Minor changes for save data utility ( #3005 )
2017-07-16 19:10:45 +03:00
Nekotekina
f010b5b235
Configuration simplified
2017-05-20 16:01:48 +03:00
Ani
7cdb5f3123
Add missing system languages
...
Adds Portuguese (BR) which was introduced in firmware 4.00 alongside
with English (UK)
Adds Turkish which was introduced in firmware 4.30
2017-03-08 19:59:34 +03:00
Nekotekina
f8719c1230
PPUThread refactoring
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`CallbackManager` removed, added _gcm_intr_thread for cellGcmSys
`PPUThread` renamed to `ppu_thread`, inheritance allowed
Added lightweight command queue for `ppu_thread`
Implemented call stack dump for PPU
`get_current_thread_mutex` removed
`thread_ctrl::spawn`: minor initialization fix
`thread_ctrl::wait_for` added
`named_thread`: some methods added
`cpu_thread::run` added
Some bugs fixes, including SPU channels
2016-07-30 16:35:02 +03:00
Nekotekina
5637c22363
Partial commit: Modules (cell)
2016-04-15 19:22:29 +03:00