Vincent Lejeune
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1cda2977bb
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common/d3d12: emulate polygon mode
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2015-12-16 20:36:36 +01:00 |
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Zangetsu38
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27ad98ee98
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Fix for Shovel Knight
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2015-12-12 23:21:24 +01:00 |
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Nekotekina
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3465106456
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Shared PCH (experimental)
"Rebuild" is broken though.
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2015-12-04 23:37:44 +03:00 |
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Zangetsu38
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450c8245ed
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Fix Jet Set Radio
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2015-12-01 23:18:29 +01:00 |
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Vincent Lejeune
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c9c436e6fc
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d3d12: In case of non supported rtt fallback to R8G8B8A8 format.
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2015-12-01 22:42:36 +01:00 |
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Vincent Lejeune
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a19a9b5585
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d3d12: fallback to linear filter when mag filter is not known.
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2015-11-26 20:21:26 +01:00 |
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Vincent Lejeune
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115255c162
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d3d12: Fallback to bilinear filtering if convolution min one is used.
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2015-11-26 18:05:27 +01:00 |
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Vincent Lejeune
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984f5c6914
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d3d12: Fix depth readback format
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2015-11-26 18:05:26 +01:00 |
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Vincent Lejeune
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fa845fa5c0
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d3d12: Add support for F_X32 surface format
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2015-11-26 18:05:25 +01:00 |
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Vincent Lejeune
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7e938b2363
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d3d12: Use INCR for stencil op when an unknow op is used.
Fixes shadows in Jet Set Radio.
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2015-11-26 18:04:53 +01:00 |
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Vincent Lejeune
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307015382d
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d3d12: Support default value for stencil op
Requested by Jet Set Radio.
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2015-11-16 23:32:38 +01:00 |
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Nekotekina
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5f6caf33f0
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MINGW64: Compilation fix
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2015-11-16 19:12:51 +03:00 |
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Vincent Lejeune
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039e729881
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d3d12: Fix scissor
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2015-11-12 18:29:04 +01:00 |
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Vincent Lejeune
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c152c20d70
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d3d12: Fix wrong front_face_ccw value for Disgaea 3
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2015-11-12 18:29:03 +01:00 |
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Vincent Lejeune
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c570d60f45
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d3d12: Add newline at the end of every file
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2015-10-29 19:12:46 +01:00 |
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Vincent Lejeune
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119126c60c
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d3d12: Move enum conversion to a separate files.
* Add noexcept
* Use unreachable
* Use a_b_c style
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2015-10-29 18:48:48 +01:00 |
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