Commit graph

9 commits

Author SHA1 Message Date
Vincent Lejeune
6221fecf3b common/d3d12/gl: Start implementing cubemap sampling 2015-12-16 20:36:34 +01:00
Vincent Lejeune
6fae5863cf common/d3d12/gl: Add support for textureProj 2015-12-16 20:36:29 +01:00
Nekotekina
3465106456 Shared PCH (experimental)
"Rebuild" is broken though.
2015-12-04 23:37:44 +03:00
Vincent Lejeune
88d7feda5c d3d12: Support unormalized texture coordinates 2015-12-01 23:18:27 +01:00
Nekotekina
5f6caf33f0 MINGW64: Compilation fix 2015-11-16 19:12:51 +03:00
Vincent Lejeune
c570d60f45 d3d12: Add newline at the end of every file 2015-10-29 19:12:46 +01:00
Nekotekina
d4e0da3f80 DX12 fix + rpcs3-tests project 2015-10-21 13:31:29 +03:00
Vincent Lejeune
a462b4518c d3d12: Move d3d12 files to separate solution.
It simplify solution configurations.
2015-10-17 04:15:58 +02:00
raven02
1837f40ed4 d3d12: Factorize common use functions among frag and vertex decompiler 2015-08-12 00:26:44 +02:00