kd-11
15488eb247
rsx: Avoid unnecessarily touching framebuffer memory
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- Do not bind companion framebuffer when clearing single aspect; let the
contest mechanism sort it out instead
- Do not prematurely tag framebuffers, instead only do so at
write-confirmation time. Should avoid false tagging if setup does not
allow a render to occur.
2019-01-06 10:44:40 +03:00
eladash
db784556aa
rsx: Evaluate cond render test at set_render_enabled
2018-12-30 15:04:59 +01:00
kd-11
f48abde14b
rsx: Fixups for immediate rendering mode
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- Immediate mode is isolated from the rest of the vertex configuration
- TODO: Verify register behaviour when immediate mode is used
Check if per-primitive const register values are supported (likely are)
2018-12-24 09:05:19 +03:00
eladash
45ed58cdaf
Fix rsx capture replay
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Allow to capture non-increment cmd flag that was missing in command.reg
2018-12-15 19:40:18 +03:00
eladash
87988e9da8
rsx fifo: Stability improvements
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* Restore stack in fifo error handling
* Update get register after the cmd execution
* Fix put pause in the middle of command
* Add restore points when branching to self
* Precise nopcmd detection
* Test all invalid cmds for early treatment of queue corruption
2018-12-15 19:40:18 +03:00
eladash
415b995a54
log rsx get ctrl
2018-12-15 19:40:18 +03:00
Nekotekina
476090a747
Detach VBlank and RSX Decompiler threads
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Should fix exception handling in RSX Thread
2018-12-04 23:41:54 +03:00
kd-11
ec768afbd9
rsx: Flip workarounds for applications that flip via syscall
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- Do not assume flip marks end-of-frame if executed via syscall
- Also disables skip_frame for these applications as there is no frame boundary
- NOTE: QUEUE_HEAD cannot be relied on as it is seemingly possible to flip the same head and not need to queue it
2018-11-30 23:51:25 +03:00
kd-11
2168159d03
gl: Fix flip regression
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- Restore graphics state after flip (including active fbo) because flip can be made through a syscall
2018-11-30 23:51:25 +03:00
kd-11
5b6e1420f3
rsx: Pipeline barriers fixed up
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- Ensure barriers are invoked even if no draw occurs!
-- Ensures that deferred commands are executed eventually
2018-11-30 23:51:25 +03:00
kd-11
1d19f71a46
rsx: Re-enable fifo error reset
2018-11-30 23:51:25 +03:00
kd-11
718a04c84f
fixup: Clear disabled attrib entries
2018-11-30 23:51:25 +03:00
kd-11
833c25894f
[WIP] rsx: Rebase cleanup
2018-11-30 23:51:25 +03:00
kd-11
5193c99973
rsx: Enable dynamic FIFO preprocessing
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- Tries to detect when FIFO preprocessing is beneficial and only enables optimizations if the benefit outweighs the cost
- Current threshold is at least 500 draw calls saved at over 2000 draw calls to justify the overhead
- TODO: More tuning for other CPUs
2018-11-30 23:51:25 +03:00
kd-11
7b065d7781
rsx: Fixup; input attributes blob decoding
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- Use an unstructured blob and index into the vec4 structures to extract the real data
2018-11-30 23:51:25 +03:00
kd-11
846daadd5d
rsx: Fixups
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- Improve vertex attribute layout format. Allows for full 16-bit attribute divisor
- Use actual pitch when declaring framebuffer rsx pitch instead of register value in case of swizzle? rendering
2018-11-30 23:51:25 +03:00
kd-11
2e32777375
rsx: Scrap the prebuffered queue approach
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- Basically starting over
- The cost of making command copies into the queue has a measurable impact
2018-11-30 23:51:25 +03:00
kd-11
1ad76ad331
rsx: Restructure programs
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- Also re-enable pipeline optimizations
2018-11-30 23:51:25 +03:00
kd-11
677b16f5c6
rsx: Fixups
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- Also fix visual corruption when using disjoint indexed draws
- Refactor draw call emit again (vk)
- Improve execution barrier resolve
- Allow vertex/index rebase inside begin/end pair
- Add ALPHA_TEST to list of excluded methods [TODO: defer raster state]
- gl bringup
- Simplify
- using the simple_array gets back a few more fps :)
2018-11-30 23:51:25 +03:00
kd-11
e01d2f08c9
rsx: Refactor FIFO
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- Removes fifo structures from common RSXThread
- Sets up a dedicated FIFO controller
- Allows for configurable queue optimizations
2018-11-30 23:51:25 +03:00
eladash
37b6afaf2c
rsx: inlined array stride fix
2018-11-11 23:17:07 +03:00
eladash
75221a6078
rsx: Fix inlined vertex array validation
2018-11-04 22:57:18 +03:00
Megamouse
d56c85fe01
RSX/Capture: fix filePath and remove strict mode check ( #5283 )
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- Fixes regression introduced by kd-11 when merging in jarves' flip rework.
2018-10-27 13:06:50 +03:00
elad
6829fa0286
rsx: Improve inlined arrays ( #5248 )
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* rsx: Implement register reads in inlined arrays
* rsx: Check for disabled streams in inlined arrays
2018-10-20 16:00:53 +03:00
Nekotekina
1b37e775be
Migration to named_thread<>
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Add atomic_t<>::try_dec instead of fetch_dec_sat
Add atomic_t<>::try_inc
GDBDebugServer is broken (needs rewrite)
Removed old_thread class (former named_thread)
Removed storing/rethrowing exceptions from thread
Emu.Stop doesn't inject an exception anymore
task_stack helper class removed
thread_base simplified (no shared_from_this)
thread_ctrl::spawn simplified (creates detached thread)
Implemented overrideable thread detaching logic
Disabled cellAdec, cellDmux, cellFsAio
SPUThread renamed to spu_thread
RawSPUThread removed, spu_thread used instead
Disabled deriving from ppu_thread
Partial support for thread renaming
lv2_timer... simplified, screw it
idm/fxm: butchered support for on_stop/on_init
vm: improved allocation structure (added size)
2018-10-19 22:22:35 +03:00
Nekotekina
da6ce80f4f
Make vm::get_super_ptr return contiguous memory
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Cleanup RSX code complexity
2018-09-27 23:37:13 +03:00
eladash
72ba062b1a
rsx: Fix pfifo ret opcode
2018-09-27 17:47:32 +03:00
eladash
a47ebad24c
rsx: Fix pfifo nop cmd
2018-09-27 17:47:32 +03:00
Nekotekina
306f95a9ae
New named_thread template (preview)
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Old class named_thread renamed to old_thread
It's too hard to move in a single commit
2018-09-27 14:04:16 +03:00
kd-11
6a9f234dc7
rsx: Fixup flip behaviour
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- handle_emu_flip is very heavy, only fire
2018-09-26 19:41:50 +03:00
kd-11
f72157bcec
rsx: Fix vertex attrib parsing
2018-09-25 22:03:35 +03:00
kd-11
a3d44b5e1f
rsx: Cleanup changes for the flip patch
2018-09-24 16:44:02 +03:00
Jake
699eadc84f
rsx: Move render flip from rsx queue command to flip command
2018-09-24 16:44:02 +03:00
Rui Pinheiro
35139ebf5d
Texture cache cleanup, refactoring and fixes
2018-09-24 15:26:40 +03:00
Rui Pinheiro
f3029b2b42
Change Cell->RSX map/unmap notifications
...
This allows for further flexibility on the RSX side, allowing us to fix
some bugs and crashes in later commits.
2018-09-24 15:26:40 +03:00
eladash
e0a676a3fe
rsx: Fix vertex arrays fetch with inlined draws
2018-09-24 13:25:05 +03:00
eladash
e6b68b260a
rsx: Improve FIFO mem faults handling
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increase the delay between faults, reduce log spam by allowing the messages to stack up
2018-09-20 01:05:40 +03:00
eladash
a8ea576b22
rsx/cellgcm: Implemet initialization registers reset
2018-09-20 01:05:40 +03:00
elad
d24f9194f7
typo fix
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shader's location is decremented by one to match cellGcm's constants.
2018-09-13 16:49:58 +03:00
eladash
b9ad578b00
rsx: Add a default shader address state
2018-09-13 16:49:58 +03:00
scribam
4cb98014a2
rsx: tiny zcull optimizations
2018-09-13 12:43:40 +03:00
eladash
efbd77deb4
rsx: dont silently ignore null shader address
2018-09-12 00:40:20 +03:00
Nekotekina
ca5158a03e
Cleanup semaphore<> (sema.h) and mutex.h (shared_mutex)
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Remove semaphore_lock and writer_lock classes, replace with std::lock_guard
Change semaphore<> interface to Lockable (+ exotic try_unlock method)
2018-09-03 23:00:36 +03:00
kd-11
2e0ecb556c
rsx: Possible fix for UB data type consistency
2018-09-03 18:24:20 +03:00
kd-11
6399833182
rsx: Fix endianness order when immediate mode register is updated, but used as register lookup
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- Simplify the code by unifying all the register-backed memory
2018-09-03 18:24:20 +03:00
kd-11
c6e35706a3
vk: Support sw component swizzle decode because metal sucks
2018-08-23 22:54:56 +03:00
eladash
56d553f10d
Rsx: fix cmd jump over put register
2018-08-22 12:20:31 +03:00
kd-11
dd21e43ed5
rsx: Force disable draw reordering when capturing a frame
2018-08-18 16:14:30 +03:00
kd-11
0f36e87010
zcull: Improve the delay algorithm to be more consistent
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- Use proper time checking; depending on what is being done one 'tick' can
be almost a millisecond long or several nanoseconds
- Avoid spamming the system timer unless necessary
2018-08-18 16:14:30 +03:00
kd-11
38191c3013
rsx: Avoid acquiring the vm lock; deadlock evasion
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- A possible deadlock is still present if rsx is trying to get a super_ptr whilst the vm lock holder is in an access violation
This patch makes this scenario very unlikely since each block need only be touched once
2018-08-18 16:14:30 +03:00