kd-11
6b3c47a42a
vk: change default border color to black; fix GEQUAL compare op
2016-06-03 17:07:48 +03:00
kd-11
60a7f9b3f2
vk: Fix rtt formats and component sampling
...
vk: Fix for rtt image sampling
2016-06-03 17:07:48 +03:00
kd-11
d22672b156
vk: Disable user clip planes
...
Use // for comments as requested
2016-06-03 17:07:48 +03:00
kd-11
dc970c513a
gl: Respect more requested surface format configurations
2016-06-03 17:07:48 +03:00
kd-11
2bcc755fca
Ignore clear if surface target is set to CELL_GCM_SURFACE_TARGET_NONE
2016-06-03 17:07:48 +03:00
Raul Tambre
92446de9d9
Change "start after boot" default value to true
2016-06-03 08:56:37 +03:00
Raul Tambre
2e5d20c315
sys_net: Use IDM, initialize networking on startup
2016-06-03 08:56:37 +03:00
Raul Tambre
31ec26a7a1
Big sys_net improvements and fixes
...
* Error codes are now properly handled
* Couple more functions implemented
* Support for setting certain socket information
* socketselect() handles Unix waiting behaviour on Windows
* accept() fixed
2016-06-03 08:56:37 +03:00
Raul Tambre
8d2b6f6054
Implement sceNpUtilCmpNpId
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Will need a full implementation of emulated network to be "fully"
implemented.
2016-06-03 08:56:37 +03:00
Raul Tambre
b073ead988
cellUserInfo: Cleanup, notify about errors
2016-06-03 08:56:37 +03:00
Raul Tambre
97083ebba4
Implement cellFsAllocateFileAreaWithoutZeroFill
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And a couple minor null pointer checks in sys_fs.
2016-06-03 08:56:37 +03:00
raven02
ee645d054d
GL/Vulkan: Implement DP2A ( #1708 )
2016-06-02 13:07:43 +03:00
raven02
df6ee9c29d
DX12: fix for surface color format ( #1709 )
...
#1652
#1594
2016-05-30 00:53:28 +03:00
raven02
fc1408e643
FP: Implement texture lookup with explicit gradients ( #1706 )
2016-05-29 18:33:41 +03:00
raven02
214d3d0f1a
GL/Vulkan: write shader program log as .glsl and .spirv ( #1720 )
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* GL: write shader program log as .glsl
* VK: write shader program log as .spirv
2016-05-26 21:47:37 +03:00
Ivan
edc92843a7
Hotfix ( #1705 )
2016-05-24 01:59:39 +03:00
Nekotekina
266db1336d
The rest
2016-05-23 16:22:25 +03:00
Nekotekina
e2d82394f6
Cell
2016-05-23 16:22:23 +03:00
Nekotekina
38c444cfa1
PSP2
2016-05-23 16:22:22 +03:00
raven02
42423588c8
Use native function for OP_CODE_PK2/UK2 and UP2/UK2
2016-05-21 22:08:34 +08:00
John
ce3fdeda5e
Replace math macros by function calls from cmath. ( #1695 )
2016-05-19 19:15:56 +03:00
Ivan
aafcf44581
Header optimizations ( #1684 )
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Shouldn't break anything. I hope.
2016-04-27 01:27:24 +03:00
Ivan
da7472fe81
Optimizations ( #1680 )
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* Optimizations
1) Some headers simplified for better compilation time
2) Some templates simplified for smaller executable size
3) Eliminate std::future to fix compilation for mingw64
4) PKG installation can be cancelled now
5) cellGame fixes
6) XAudio2 fix for mingw64
7) PPUInterpreter bug fixed (Clang)
* any_pod<> implemented
Aliases: any16, any32, any64
rsx::make_command fixed
2016-04-25 13:49:12 +03:00
Ivan
75fe95eeb1
GSL moved from stdafx.h ( #1676 )
...
Added GSL.h helper for correct including
2016-04-20 02:32:27 +03:00
Ivan
efc8779275
SPU channel optimization ( #1675 )
2016-04-19 16:04:02 +03:00
Nekotekina
f8f067ca7c
Partial commit: Emu (the rest)
2016-04-15 19:22:49 +03:00
Nekotekina
643c15c4e9
Partial commit: ARMv7
2016-04-15 19:22:44 +03:00
Nekotekina
0c7f763889
Partial commit: Memory
2016-04-15 19:22:43 +03:00
Nekotekina
edd0965c1a
Partial commit: Audio
2016-04-15 19:22:40 +03:00
Nekotekina
766f1b2b01
Partial commit: IO
2016-04-15 19:22:39 +03:00
Nekotekina
984aa44220
Partial commit: FS
2016-04-15 19:22:38 +03:00
Nekotekina
b85a68e8a1
Partial commit: RSX
2016-04-15 19:22:36 +03:00
Nekotekina
4cf41305e0
Partial commit: Cell (deletions)
2016-04-15 19:22:35 +03:00
Nekotekina
c4e99dbdb2
Partial commit: Cell
2016-04-15 19:22:34 +03:00
Nekotekina
42e1d4d752
Partial commit: Syscalls
2016-04-15 19:22:30 +03:00
Nekotekina
5637c22363
Partial commit: Modules (cell)
2016-04-15 19:22:29 +03:00
Nekotekina
7e30a0f464
Partial commit: Modules
2016-04-15 19:22:25 +03:00
Raul Tambre
7c1ab47262
Fix OpenGL crash ( #1668 )
2016-04-08 22:18:46 +03:00
Vincent Lejeune
3a3d264cb5
rsx/common/d3d12/gl/vulkan: Set dst stride in write_vertex_array_data_to_buffer.
2016-04-07 22:17:28 +02:00
Vincent Lejeune
2ae5a7ff39
rsx/common/d3d12/gl/vulkan: Use single overload for write_index_array_data_to_buffer.
2016-04-07 22:17:28 +02:00
Vincent Lejeune
2e17ea1490
rsx/common/d3d12/vulkan: Factorise data_heap between vulkan and d3d12.
2016-04-07 22:17:28 +02:00
Vincent Lejeune
cbe119b457
rsx/common: Remove MIN2/MAX2 macro.
2016-04-07 22:17:28 +02:00
Raul Tambre
5ad060f150
Vulkan/DX12: Texture format fixes
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DX12 also had a couple fixes
2016-04-07 21:34:32 +03:00
Raul Tambre
1ff4f77eaf
Fix jstrchk to be TODO
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It's actually not implemented properly...
2016-04-07 21:34:32 +03:00
Raul Tambre
a8e15ce18a
Fix forced_unit for unimplemented instructions
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For SCT and SCB, the forced unit is always set to FORCE_NONE before
handling of the instruction. This makes the error for unimplemented
instructions' forced unit be incorrect. This fixes that.
2016-04-07 21:34:32 +03:00
Raul Tambre
3ee56627eb
DX12 texture format fixes and improvements
2016-04-07 21:34:32 +03:00
Raul Tambre
cedc023922
HLE: Implement RGBA->GA support, minor fixes
2016-04-07 21:34:32 +03:00
kd-11
dab1dda903
Specify buffers to read when blitting output to backbuffer
2016-04-06 11:16:49 +03:00
kd-11
1a61ef0440
Remove deprecated features from core profile
2016-04-06 11:16:49 +03:00
kd-11
e9766f1b76
Properly handle ssa input type (non-varying)
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Properly handle ssa input as local (non-varying)
2016-04-06 01:22:01 +03:00