Commit graph

41 commits

Author SHA1 Message Date
Megamouse f2ef0966eb input: add analog limiter 2024-08-10 12:07:57 +02:00
Megamouse b95aa7a28c mmjoy: simplify get_next_button_press 2024-08-09 20:01:50 +02:00
Megamouse 326375ad9a Qt/input: clear min_button_values if we want to get the blacklist 2024-08-09 20:01:50 +02:00
Megamouse 16a6915525 Qt/input: ignore button press values unless they increase 2024-08-09 20:01:50 +02:00
Megamouse 28781d9bfb Qt/input: move preview_values into callback 2024-08-09 20:01:50 +02:00
Megamouse b8452d29d6 input: move pad_state_notify_state_change to pad_thread 2024-06-12 08:24:12 +02:00
Megamouse c15121377f Input: Implement anti deadzone 2024-06-07 21:18:37 +02:00
Megamouse 06025cd19d gui/input: let pad handlers know whether they are part of emulation
Also fix unique_ptr vs shared_ptr nonsense in pad_threads
2024-02-22 19:31:00 +01:00
Megamouse faaf644331 Qt/input: show all mmjoy devices with connection in dropdown
This fixes weird issues with disconnected pads while also showing the status.
2024-01-14 02:50:45 +01:00
Megamouse 9c11840e40 input: implement dynamic mmjoy device reconnection 2024-01-14 02:50:45 +01:00
Megamouse 59c58aa3cf fix some warnings 2023-12-30 19:07:35 +01:00
Megamouse 57cc7037f6 input/evdev: handle flatness deadzone value
This may fix issues with sticky axis on evdev.
Also refactors some redundant axis scaling functions.
2023-12-14 15:51:11 +01:00
Megamouse 0bb5974ab6 input: try to add tony hawk RIDE Skateboard 2023-09-05 20:41:39 +02:00
Megamouse ec9e8916b1 evdev: don't release buttons while other buttons are still pressed 2023-06-15 22:39:30 +02:00
Megamouse d3be8ee2b7 input: allow multiple key codes per button 2023-06-15 22:39:30 +02:00
Megamouse 871ef2cdfe Input: return pad connection in get_next_button_press
This fix some minor race condition in the UI that had no real consequences just by chance.
2022-10-21 23:42:01 +02:00
Megamouse e499c3c6e3 Input: move m_is_init to base class 2022-10-21 23:42:01 +02:00
Megamouse ddd261c943 Input: refactor vibration
There's no need to deal with vibration levels outside of the handlers.
All we need to know is the 0-255 DS3 range which is given by the u8 type.
2022-10-21 23:42:01 +02:00
Megamouse 13b3c78c7f Input: fix MMJOY axis identification 2022-10-15 13:17:16 +02:00
Megamouse 814adbb8c4 Input: simplify InitPadConfig 2022-10-15 13:17:16 +02:00
Nekotekina 6ff6a4989a Implement at32() util
Works like .at() but uses source location for "exception".
2022-09-26 18:04:15 +03:00
Megamouse 829af30568 evdev: add motion device 2022-08-14 11:04:57 +02:00
Megamouse 90548468ee mmjoy: add member prefix to blacklist 2021-10-15 01:20:15 +02:00
Megamouse cad96cef72 input: redesign pad profiles 2021-08-15 08:24:35 +02:00
Megamouse 2b18813115 input: fix pressure sensitivity button 2021-08-09 01:05:15 +02:00
Megamouse d4802cc766 input: Add pressure sensitivity button 2021-08-07 21:03:34 +02:00
Megamouse 03b76b4606 Emu: some cleanup 2021-04-09 21:03:49 +02:00
Megamouse 870d26f9d8 Input: replace a bunch of static_pointer_cast 2021-02-22 10:45:40 +01:00
RipleyTom af8c661a64 Remove BOM markers 2020-12-06 15:30:12 +03:00
Megamouse 9e352da052 Handle some undefined behavior regarding null pads 2020-11-26 00:45:49 +01:00
Bevan Weiss 04deb97f94 MSVC 16.8 Preview 3.1 compiler fix
The latest MSVC 16.8 Preview 3.1 cl.exe no longer likes the implicit conversion from false->std::shared_ptr
But it's happy with nullptr

Not the ideal solution, but it will kick the can down the road a little.
2020-09-23 12:44:32 +02:00
Megamouse 4d9533ea54 input: use left and right squircle values 2020-07-13 21:23:48 +02:00
Megamouse f1b1c9053c Input/Qt: Check if gui callbacks are nullptr 2020-07-04 14:28:19 +02:00
Megamouse 5c4b8e8dee Input: fix xinput deadzones 2020-05-06 09:33:38 +02:00
Megamouse d4606cfdb9 Input: remame some functions 2020-05-06 09:33:38 +02:00
Megamouse 9e449db0c2 Qt/Input: piggyback on existing callback for battery_level
removes ds4 timer workaround
2020-03-05 22:37:48 +01:00
Megamouse f7666f44da Untangle GUI and input includes 2020-02-24 16:31:01 +01:00
Nekotekina 21f7b0ff0f Remove HLE log channel 2020-02-01 11:52:24 +03:00
Nekotekina 3c0bd821c8 Give log channels fancier names
Improve LOG_CHANNEL macro to accept custom name.
2020-02-01 10:43:43 +03:00
Nekotekina d9a0619ddd Remove legacy GENERAL log channel
Add some more log channels instead.
2020-02-01 07:49:38 +03:00
linkmauve e9c5c6e6bf Move input to its own directory (#7126) 2019-12-22 17:39:42 +01:00
Renamed from rpcs3/mm_joystick_handler.cpp (Browse further)