Commit graph

30 commits

Author SHA1 Message Date
Elad
575a245f8d
IDM: Implement lock-free smart pointers (#16403)
Replaces `std::shared_pointer` with `stx::atomic_ptr` and `stx::shared_ptr`.

Notes to programmers:

* This pr kills the use of `dynamic_cast`, `std::dynamic_pointer_cast` and `std::weak_ptr` on IDM objects, possible replacement is to save the object ID on the base object, then use idm::check/get_unlocked to the destination type via the saved ID which may be null. Null pointer check is how you can tell type mismatch (as dynamic cast) or object destruction (as weak_ptr locking).
* Double-inheritance on IDM objects should be used with care, `stx::shared_ptr` does not support constant-evaluated pointer offsetting to parent/child type.
* `idm::check/get_unlocked` can now be used anywhere.

Misc fixes:
* Fixes some segfaults with RPCN with interaction with IDM.
* Fix deadlocks in access violation handler due locking recursion.
* Fixes race condition in process exit-spawn on memory containers read.
* Fix bug that theoretically can prevent RPCS3 from booting - fix `id_manager::typeinfo` comparison to compare members instead of `memcmp` which can fail spuriously on padding bytes.
* Ensure all IDM inherited types of base, either has `id_base` or `id_type` defined locally, this allows to make getters such as `idm::get_unlocked<lv2_socket, lv2_socket_raw>()` which were broken before. (requires save-states invalidation)
* Removes broken operator[] overload of `stx::shared_ptr` and `stx::single_ptr` for non-array types.
2024-12-22 20:59:48 +02:00
Elad Ashkenazi
1c16ada670 Debugger: Pointer comparison bugfix 2024-08-22 12:21:55 +03:00
Eladash
1d51f3af0c RSX-Debugger: Implement backwards scrolling
* Use 2 points of known true RSX code roots and follow them in order to peek at the current section of valid RSX code:
These roots are: current RSX instruction address and the last targeted address by a branch instruction.
2022-04-15 22:34:51 +03:00
Eladash
edcc2a9e0d PS3 String Searcher: Implement instruction searching in embedded SPU images 2021-10-30 21:33:06 +02:00
Eladash
ab50e5483e
GUI Utilities: Implement instruction search, PPU/SPU disasm improvements (#10968)
* GUI Utilities: Implement instruction search in PS3 memory
* String Searcher: Case insensitive search
* PPU DisAsm: Comment constants with ORI
* PPU DisAsm: Add 64-bit constant support
* SPU/PPU DisAsm: Print CELL errors in disasm
* PPU DisAsm: Constant comparison support
2021-10-12 23:12:30 +03:00
Nekotekina
2491aad6f2 types.hpp: implement min_v<>, max_v<>, SignedInt, UnsignedInt, FPInt concepts
Restrict smax to only work with signed values for consistency.
Cleanup <climits> includes.
Cleanup <limits> includes.
2021-05-23 19:43:51 +03:00
Nekotekina
2212a131ef Fix some -Weffc++ warnings (part 1) 2021-03-31 11:27:09 +03:00
Nekotekina
87af905018 Enable -Wunused-parameter 2021-03-06 18:07:08 +03:00
Nekotekina
0bcece4585 Make -Woverloaded-virtual an error
Had to devirtualize some functions.
2021-02-15 15:50:05 +03:00
Eladash
0652870204 New RSX Debugger 2021-01-28 17:40:26 +03:00
Eladash
59ed222205 Disasm: read instruction contents only once
Memory is volatile and may be changed by guest threads, ensure the decoded instruction matches with the data.
2020-12-21 13:46:26 +03:00
Eladash
ef884642e4 Cleanup disasm classes a bit 2020-12-21 13:46:26 +03:00
Nekotekina
fb29933d3d Add usz alias for std::size_t 2020-12-18 12:23:53 +03:00
Nekotekina
6e05dcadb6 Reduce std::numeric_limits dependency
Please, stop pretending...
You need these templates for generic code.
In other words, in another templates.
Stop increasing compilation time for no reason.
2020-12-12 12:35:18 +03:00
Nekotekina
b382d3b3e9 Remove ASSUME macro
It's dangerous and sometimes bluntly misused feature.
Its optimization potential is near-zero.
2020-12-10 14:08:02 +03:00
Eladash
52fa69d93d SPU Debugger: Improve registers panel 2020-11-10 22:51:52 +03:00
Eladash
552d8e6aec Debugger: Fix SignedHex
It didnt take into account INTx_MIN. (UB for std::abs)
2020-10-23 13:13:04 +03:00
Eladash
4a40ef6a19
Debugger: Use Signed Hexadecimal formatting (#8751) 2020-08-20 22:07:31 +01:00
Lassi Hämäläinen
e9e87b8bd9 Add missing #includes to header files
- Multiple header files where missing #includes to other headers that
  where used in the header. Correct header was included in correct
  order in source files which caused everything to compile.
- Added missing #includes so header files correctly include all their
  dependencies and fixes problems with IDEs being unable to parse
  headers correctly due to missing symbols
2019-06-25 17:11:10 +03:00
Nekotekina
8ca33bcb94 SPU ASMJIT v2.0
Use X86Assembler and blocks
2018-04-22 00:06:48 +03:00
Nekotekina
f8f067ca7c Partial commit: Emu (the rest) 2016-04-15 19:22:49 +03:00
Nekotekina
0d28f378a7 fmt::format() optimization (fmt::unveil template) 2015-01-19 01:54:56 +03:00
Nekotekina
5f1253598c Fix formatting 2014-09-15 23:04:18 +04:00
Nekotekina
597d07bf24 Small refactoring 2014-09-15 02:17:24 +04:00
Nekotekina
5abd3fabfa Attempt to remove some includes 2014-08-22 18:21:55 +04:00
Peter Tissen
40add8f9a2 Seperate ConLog.h and ConLogFrame.h (for now only seperate headers)
make precompiled header slimmer under Linux to increase CI and dev-machine build-times

make sure unused modules don't compile
add unused modules to the VS project to easier keep track of them
2014-06-06 02:50:22 +02:00
Peter Tissen
8ac226ae69 replace all instances of wxString with std::string in all cases not
directly involved in either the GUI or other wxWidget classes like wxFile
2014-04-01 16:23:03 +02:00
Nekotekina
5a240c32a9 log fixes (to wx_str()) 2014-02-13 20:59:13 +04:00
Mislav Blažević
d8bd34b57e Start porting to GNU compiler 2013-11-23 23:27:58 +01:00
DH
0b35be32a4 - Implemented ARM9Thread.
- Improved OpenGL Renderer.
- Improved RAW SPU mfc.
2013-11-03 21:23:16 +02:00