Commit graph

8660 commits

Author SHA1 Message Date
Alexandro Sánchez Bach 5ce57e963f New functions & Minor changes
* cellGameBootCheck, cellSysutilGetSystemParamString partially
implemented.
* Improved debug SELF loader (I applied DH's changes over another part
of code that Hykem wrote).
* Added checkbox in the Config>Settings menu to ignore Read/Write errors
(disabled by default).
* Minor issues.
2013-11-29 05:56:26 +01:00
Nekotekina a32fe40275 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2013-11-28 18:37:33 +04:00
DH 28a5d1bcab Fixed conflicts. 2013-11-28 14:27:04 +02:00
Nekotekina 794cd4cf89 cellGcmSetUserHandler (empty), SPU.SF syntax
Test commit
2013-11-28 02:15:45 +04:00
Sacha 6bcaf469e8 First stage of WX dependency removal. 2013-11-28 05:16:19 +10:00
Sacha d83a9b12d6 Introduce a Qt UI for RPCS3 2013-11-27 16:37:46 +10:00
DH 4fbfc14763 Improved Debug SELF loader 2013-11-26 07:04:39 +02:00
DH 9ce30fdd74 Improved OpenGL renderer & RAW SPU
- Improved Fragment Shader Decompiler.
- Fixed NV308A_COLOR cmd.
- Fixed break points for RAW SPU Thread.
- Added cellMsgDialogOpen2 to cellSysutil module.
2013-11-26 06:34:19 +02:00
Hykem 97d65e5563 Missing changes from last commit. 2013-11-26 00:28:08 +00:00
Hykem 03d2525ccc Implemented syscall 114.
Implemented manual unfself routine for debug (homebrew) packages.
2013-11-26 00:23:25 +00:00
DHrpcs3 a852baee5b Merge pull request #25 from FGRE/master
Fix linking
2013-11-25 09:57:22 -08:00
O1L 206cc6ac91 Added libfont module. Set Renderer to OpenGL, Aspect Ratio to 16:9 and Pad Handler to Windows by default. Partially implemented cellGcmSetDebugOutputLevel and cellGcmSetSecondVFrequency functions. Added 'host_root' path to VFS Manager. 2013-11-25 15:49:55 +04:00
Mislav Blažević 9a8cf34f44 Fix linking 2013-11-24 10:23:04 +01:00
Alexandro Sánchez Bach f43a324937 New GCM commands implemented
- NV4097_SET_DEPTH_BOUNDS_MIN
- NV4097_SET_POLY_OFFSET_FILL_ENABLE
- NV4097_SET_POLY_OFFSET_LINE_ENABLE
- NV4097_SET_POLY_OFFSET_POINT_ENABLE
- NV4097_SET_RESTART_INDEX_ENABLE
- NV4097_SET_RESTART_INDEX
2013-11-24 01:47:17 +01:00
DH c7ca4b996a Fixed compilation errors
Minor improvements
2013-11-24 02:01:57 +02:00
Mislav Blažević 2926d3805c Cleanup OpenGL hacks 2013-11-23 23:31:05 +01:00
Mislav Blažević d8bd34b57e Start porting to GNU compiler 2013-11-23 23:27:58 +01:00
DH f91bd80bc2 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2013-11-23 20:51:32 +02:00
DH da9c778a4c Improved RAW SPU
Fixed sc binder_func_10
2013-11-23 20:50:54 +02:00
Alexandro Sánchez Bach 268a654fec Implemented Raw Image Preview tool 2013-11-23 18:56:03 +01:00
DH 8463694d4f - Improved call stack. 2013-11-23 17:20:31 +02:00
DH cbe4ab253c Improved Memory Viewer 2013-11-23 07:38:19 +02:00
Alexandro Sánchez Bach 5e1a958ee6 New debugging features, cellGame & minor changes
Two cellGame functions partially implemented:
- cellGameGetParamInt
- cellGameGetParamString

New debugging features:
- Call Stack viewer added
- Memory Viewer rewritten (Not finished yet)

Modified definition of UNIMPLEMENTED_FUNC to improve compatibility with
other compilers: Thanks @krofna

Replaced the "Compiler" menu entry with "Tools" and "Memory Viewer"
entry added.

NOTE: To "quickly" browse the memory using the Memory Viewer you can use
the scrollbar. Notice the irony of the word 'quickly' since the memory
viewer is actually slow as fuck. I will fix that soon. As you can see,
I'd like to add a Raw image viewer in the future in order to "see"
textures directly from memory.
2013-11-23 05:47:19 +01:00
DH 62c1980cac Improved PPU Interpreter
- Fixed MULHW & MULHWU.
- Improved MULHD & MULHDU.
2013-11-23 04:55:26 +02:00
DH aab69513aa Fixed SLD.
Thanks to elisha464.
2013-11-22 17:15:04 +02:00
DHrpcs3 ead70f5c00 Merge pull request #19 from osvcos/master
Change the GUI a little bit
2013-11-19 13:20:29 -08:00
DH 9d5b13839b - Fixed OpenGL renderer LoadVertexArray & DrawArray.
- Improved SPU SCs.
- Renamed mem_ptr_t -> mem_list_ptr_t, mem_struct_ptr_t -> mem_ptr_t.
2013-11-19 23:10:23 +02:00
Osvaldo Costa 19fea00432 Change the GUI a little bit
Removed the launch of the ELF Compiler window at startup. Instead of it,
I added a menubar item called "Compiler", and within it a menu item
called "ELF Compiler", wich will launch the window.
2013-11-17 23:10:59 -03:00
DH 5373747210 - Improved sc function binder.
- Improved Module binder.
- Added Dump Depth Buffer & Dump Color Buffers options (values can be changed on the fly).
2013-11-16 23:12:30 +02:00
DH baea02901b - Implemented cellRescResetFlipStatus & cellRescGetFlipStatus.
- Renamed gs homebrews.
- Updated AboutDialog.
2013-11-16 03:44:08 +02:00
Alexandro Sánchez Bach 382ae8a78f Improved cellResc module
* cellResc module improved

* Many changes in this commit are from [DH]: The implementation of
cellRescSetConvertAndFlip, cellRescSetWaitFlip and cellRescSetSrc as
well as all the other changes that are not in cellResc module.

* Fixed another conflict from O1L/rpcs3 (master): Deleted
"cellPhotoUtility" (which already exists in cellPhotoExport)
Now all the conflicts are solved. :-)

NOTE: We should search for a better name for 's_rescInternalInstance'.
This one is just too long and some lines don't even fit in my screen
because of this.
2013-11-16 01:38:22 +01:00
Alexandro Sánchez Bach 2a5f353e1e Fixed remaining conflicts
Fixed remaining conflicts from O1L/rpcs3 (master):
* Removed cellPhotoDecodeUtil.cpp, cellPhotoImportUtil.cpp and
cellScreenShotUtility.cpp which are already present.
* Updated cellSaveData.cpp to fix the conflicts.
2013-11-14 12:54:37 +01:00
O1L b1caa5f9c4 Fixed errors from previous commit. Sorry. 2013-11-13 23:43:44 +04:00
O1L 6d56f1ae86 Implemented PKG Installer, improved Boot game. 2013-11-13 22:35:25 +04:00
O1L 584d4eb9d4 Updated 2013-11-13 22:24:24 +04:00
DH 3dd9683b47 Fixed clear mask. 2013-11-09 23:49:01 +02:00
DH 842559804f Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2013-11-09 23:30:41 +02:00
DH 521244b0e0 Improved GS Renderer. 2013-11-09 23:29:49 +02:00
Alexandro Sánchez Bach a55f76879e Merge pull request #16 from Magn3s1um/master
Floating-Point Status and Control Register (FPSCR) and code fixes
2013-11-09 08:07:17 -08:00
Magn3s1um 63482dcfdc -Fixed MPYU and special registers based on comments 2013-11-09 07:51:26 -08:00
Magn3s1um 1192d20295 -Partial Implementation of Floating-Point Status and Control Register (FPSCR) 2013-11-09 07:41:56 -08:00
DH 6ea2c7d6a8 - Fixed memory leaks in cellRtc module.
- Fixed CPUThread crash.
- Improved ARMv7 Interpreter.
2013-11-09 14:25:12 +02:00
Alexandro Sánchez Bach 3b15f35432 Merge pull request #15 from Hykem/master
Fix for OpenGL error and implementation of cellRtc
2013-11-08 18:55:34 -08:00
Alexandro Sánchez Bach 620b8d0369 Fixed errors of last commit
I forgot to modify one line of code that broke the entire solution. Now
this is fixed. I also disabled the logging of sys_timer_usleep calls.
2013-11-09 03:48:43 +01:00
Hykem 3076571b6f Fixed OpenGL error 0x0502.
Implemented cellRtc module.

Added module name list in cellSysmodule to aid debugging.
2013-11-09 01:27:37 +00:00
Magn3s1um 3c762750a0 -Added SPR registers
-Implemented MTSPR
2013-11-08 17:17:44 -08:00
Alexandro Sánchez Bach 60261408c2 Merge branch 'master' of https://github.com/AlexAltea/rpcs3
NOTE: I included some changes of the forks of O1L and Dante38490 to my
fork. However, a conflict appeared while merging their sources with the
ones of DH. I had to resolve this conflict manually and push all the
changes like a new commit, that's why there changes weren't recorded
individually and (probably) won't appear at in the commits list. I am
very sorry for this, I'll try to avoid this in the future.

In order to preserve the authors of those commits, I write this list
here:
O1L: Dummy Modules (cellAudio, cellSaveData, and more)

23ece01a0b

784fc571b3

Dante38490: Spotted and fixed an issue in git-version-gen.cmd

44e8867125

Regarding my changes:
* New lv2 SysCalls implemented (and others improved)
* SDATA unpacker implemented
* Changed layout of sc_table
2013-11-09 02:05:58 +01:00
DH 099333c992 - Implemented some ARMv7 instructions. 2013-11-06 03:01:15 +02:00
DH f18fff08c7 - Fixed compilation errors. 2013-11-05 22:04:55 +02:00
DH b263c3ebaf - Renamed ARM9 to ARMv7.
- Improved ELF32 loader.
2013-11-05 21:22:58 +02:00
DH 6b22e7d90a - Implemented ARM9Interpreter & ARM9DisAsm.
- Implemented MemoryBlockLE & DynamicMemoryBlockLE.
- Implemented CPUDecoder.
2013-11-05 20:12:18 +02:00
DH 0b35be32a4 - Implemented ARM9Thread.
- Improved OpenGL Renderer.
- Improved RAW SPU mfc.
2013-11-03 21:23:16 +02:00
Hykem 198d0a2fc0 Added ELF32 little endian support for PSP ELF files. 2013-10-28 21:58:03 +00:00
Alexandro Sánchez Bach f1b420eb3b SELF decrypter improves & About... dialog added
SELF decrypter improved:
The files 'scetool.exe' and 'zlib1.dll' are no longer needed. Everything
needed is now included in the rpsc3 project. So the only thing you need
in order to load SELF files are the keys. More information about this
matter in my last commit: c1565e55

Warning for devs! There is a lot of spaghetti code in /scetool/. I
fucked up things a bit while trying to include scetool in rpcs3. There
is a lot of unused code there and I need to make sure that everything is
working properly. In any case, the code seems to work stable so
end-users shouldn't be worried about this warning. ;-)

'About...' dialog added:
Well, I have nothing more to say here. I wish you all a nice day!
2013-10-21 23:02:43 +02:00
Alexandro Sánchez Bach c1565e55e5 Experimental SELF decryption support
This SELF decryption feature is not portable and its code looks really
ugly. It is experimental and is meant to save time to developers when
doing tests with SELF files. Besides that, it works (under Windows). :-)

How to use it:
1. Place "scetool.exe" (and "zlib1.dll") into the main rpcs3 folder.

2. Obtain a LEGAL copy of the SELF decryption keys and place them in a
folder named "data" next to the main executable in a format that is
readable for "scetool.exe". That is, following files should be present:
data/keys
data/ldr_curves
data/vsh_curves

(See screenshot in the comments)

NOTE: These are the steps to enable SELF decryption and it applies to
future commits regarding this matter. We do NOT take any responsibility
about the way you obtain the keys or (until we include SELF decryption
into our code) the actions "scetool.exe" (or "zlib1.dll") perform.
2013-10-14 21:40:44 +02:00
DH 5874a5683e Fixed small error. 2013-10-06 18:41:19 +03:00
DH 64cd9746b8 Fixed minor Debugger errors. 2013-10-06 18:05:58 +03:00
DH 8259006bc3 Improved OpenGL renderer.
- Improved Vertex Shader Decompiler.
- Fixed CMD analyzer.

- Improved sys_fs module.
- Minor fixes.
2013-10-06 17:15:04 +03:00
DH dd48f827c3 - Implemented be_t, mem_struct_ptr_t, vfsFile.
- Improved sys_fs, cellPngDec, cellJpgDec, cellGifDec modules.
2013-10-06 15:07:42 +03:00
O1L f8193fd784 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2013-10-01 15:05:44 +04:00
O1L 23ece01a0b Minor improved cellAudio module. More dummy modules created. Some modules are not included to the project. If you want to implement a function of any of these modules, add the corresponding file to the project first. 2013-09-30 20:35:28 +04:00
Alexandro Sánchez Bach 2eb2a2a197 Small issue fixed 2013-09-28 23:05:56 +02:00
Alexandro Sánchez Bach 9bb2d082e6 Some Modules updated to use mem*_t class
cellKb, cellMouse and cellSysutil now use the mem*_t instances instead
of using "u32 *_addr" variables.
2013-09-28 16:30:04 +02:00
Alexandro Sánchez Bach afb9273823 More dummy modules
* 41 new dummy modules created.

NOTE: I have detached the previous 4 dummy modules of my last commit
(1a85ccbbf4) from the project since they will consume space of the
executable, and compilation time and don't provide anything useful yet,
the same applies to this commit. The only reason to provide this dummy
modules is to avoid that developers have to spend too much time on
creating the template of the module before implementing functions. If
you want to implement a function of any of these modules, add the
corresponding file to the project first.
2013-09-28 04:36:57 +02:00
O1L 784fc571b3 Created new dummy module for cellAudio. 2013-09-27 14:05:29 +04:00
Alexandro Sánchez Bach 1a85ccbbf4 Improved image dec. modules & New dummy modules
* Improved image decoding modules:
- Fixed error that appeared after last commit (eebe859f83).
- Changed some functions to use the mem*_t classes.
- Implemented cell*DecSetParameter.

* Created new dummy modules for sys_net (0x0000), sys_http (0x0001),
cellHttpUtil (0x0002) and cellSsl (0x0003).
2013-09-25 15:43:55 +02:00
DH eebe859f83 Improved mem_t.
- Implemented mem_ptr_t.
- Fixed issue 3.
2013-09-25 00:11:29 +03:00
Alexandro Sánchez Bach 7d97bbfbbf Changed syntax of last SPU instructions 2013-09-23 14:20:47 +02:00
Alexandro Sánchez Bach 03dcfeabc3 More SPU Instructions: Floating point comparison
* Implemented Floating/Double-floating comparison instructions:
FCGT, FCMGT, FCEQ, FCMEQ, DFCGT, DFCMGT, DFCEQ, DFCMEQ

* Implemented more Floating/Double-floating operations:
FMA, FMS, FNMS, DFMA, DFMS, DFNMS, DFNMA

* Implemented Double / Single floating-point conversion:
FESD, FRSD
2013-09-23 12:48:27 +02:00
Alexandro Sánchez Bach db7e68d308 More SPU Instructions: Floating point arithmetic
Implemented Floating/Double-floating arithmetic operations: Add,
Substract and Multiply: FA, FS, FM, DFA, DFS, DFM respectively.

* Fixed issue in the register editor: Wrong value displayed when reading
64 bit or 128 bit registers.

* Fixed issue in the register editor: Error when writing to 128 bit
registers.
2013-09-23 01:50:16 +02:00
Alexandro Sánchez Bach 9c6ae554fa Debugger improved: Register editor added
How to use the register editor:
1. Load an .ELF file
2. Select any instruction from a thread. (This is a workaround to
activate the appropriate event listener. This will be changed in the
future).
3. Press 'R' key and modify any register you want.

Note:
The register editor only works with PPU and SPU threads.

Additional changes:
* Fixed the filesize problem caused by the instruction editor dialog.
* Instruction Editor: Fixed small issue in SPU threads
2013-09-22 13:34:54 +02:00
Alexandro Sánchez Bach bf293ebbfc Debugger improved: Instruction editor added
How to use the instruction editor:
1. Load an .ELF file
2. Select an instruction from any valid memory address inside any
thread.
3. Press 'E' key and have fun. :P

Note1: I suggest to remove the function InterpreterDisAsmFrame::DClick
and use InterpreterDisAsmFrame::InstrKey to do all debugging-related
actions (Add breakpoint, Edit, Step, Run, etc.) using the same keyboard
layout as debuggers like OllyDbg.

Note2: The final binary is 200 KB larger due to this feature. This issue
should be fixed in the future. This has probably something to do with
the #include's.
2013-09-21 02:40:36 +02:00
Alexandro Sánchez Bach a11de0f607 Improved image decoding modules
* Huge improvement in the speed of cell{Png|Gif|Jpg}DecDecodeData when
reading input files.

Note: Sorry if this commit is too "small", but I need to sync every
change since I use two PCs.
2013-09-19 23:40:43 +02:00
Alexandro Sánchez Bach 20665b9f89 Improved sys_fs module
- cellFsStat now accepts mounting points in the path argument.

- cellFsMkdir, cellFsRmdir, cellFsUnlink and cellFsRename are now using
the real path provided by the VFS.

- cellFsFtruncate, cellFsTruncate and cellFsFGetBlockSize are partially
implemented.

Note: I have spotted a bug in cellFsRename and cellFsRmdir (this has
nothing to do with the changes I made), but I don't dare to fix it since
I am not sure if I will break other functions with my solution.
2013-09-18 23:50:00 +02:00
Alexandro Sánchez Bach b85d39bfc3 Minor issues fixed
*Memory leak in image decodification modules.

*Changed mouse wheel delta value.
2013-09-14 22:47:59 +02:00
Alexandro Sánchez Bach 1024a7c7c4 Mouse support added
*Implemented 'cellMouse*' functions from 'sys_io' module, which are part
of the libmouse library.

* Added corresponding entries in the 'Config > Settings' menu to change
the handler of the mouse. Supported handlers: Windows, Null.

* cellGifDec: Fixed some errors and added support for RGBA color.

(Remember: The mouse support is very experimental)
2013-09-14 20:20:57 +02:00
Alexandro Sánchez Bach 1b7302c0ba Keybord support improved
*Improved Keyboard:
- Fixed crash when using Null keyboard handler
- Added support for meta keys
- Added support for {caps, num, scroll} lock.

*Small issues fixed in previous module:
- cellGifDec: Fixed wrong information of packet field in
cellGifDecReadHeader.
- cellGifDec: Set DataOutInfo.recordType as 1 since the output is always
an image.
- cellJpgDec: Set colorSpace as 3, until a better function is
implemented.
- cellJpgDec, cellPngDec: Added RGBA support.

*Changed layout of "Config > Settings" menu.
2013-09-13 19:29:54 +02:00
Alexandro Sánchez Bach 4835ae35af Keybord support Added
* Implemented 'cellKb*' functions from 'sys_io' module, which are part
of the libkb library.

* Added corresponding entries in the 'Config > Settings' menu to change
the handler of the keyboard. Supported handlers: Windows, Null.

INFO: This keyboard library is *very* experimental and I am aware of
some bugs. There will be improvements soon.
2013-09-11 22:49:49 +02:00
Alexandro Sánchez Bach aea7f4aa77 cellGifDec Module Added
*Implemented 'cellGifDec', using 'sys_fs' to access the files and the
'stb_image' (stblib) library to decode GIF buffers to Raw-pixel buffers
that can be used as textures.

*Replace 'lodepng' and 'jpeg-compressor' libraries with 'stb_image' in
cellPngDec and cellJpgDec, respectively.

*Fixed minor issues in cellPngDec and cellJpgDec.
2013-09-10 15:17:02 +02:00
Alexandro Sánchez Bach 0275b430cf cellJpgDec Module Added
*Replaced "sys_jpgdec" with "cellJpgDec" in
"rpcs3\Emu\SysCalls\Modules.cpp".
*Implemented 'cellJpgDec', using 'sys_fs' to access the files and the
'jpg-compressor' (jpgd) library to decode JPG buffers to Raw-pixel
buffers that can be
used as textures.
*Fixed memory leak issue in cellPngDec and minor changes.
2013-09-09 18:27:31 +02:00
Alexandro Sánchez Bach 3123432dcc cellPngDec Module Added
Implemented 'cellPngDec', using 'sys_fs' to access the files and the
'lodepng' library to decode PNG buffers to Raw-pixel buffers that can be
used as textures.
2013-09-08 10:45:10 +02:00
Cornee Traas eefd175900 Fix more spelling mistakes 2013-09-05 10:06:59 +02:00
Cornee Traas f25fa26b42 Refactor of game loading 2013-09-05 09:45:33 +02:00
Cornee Traas f4b98074b0 Merge remote-tracking branch 'upstream/master'
Conflicts:
	rpcs3/Emu/GS/GL/GLGSRender.cpp
	rpcs3/Gui/InterpreterDisAsm.cpp
	rpcs3/Gui/MainFrame.cpp
2013-09-03 19:26:31 +02:00
DH 5cc488011f - Version bump. 2013-08-27 18:22:04 +03:00
DH a9fdcd959b OpenGL renderer:
- Disabled dump vertex data.
- Fixed fragment constants loader.
- Fixed fbo creation.
- Implemented texture filtering.
2013-08-27 18:18:01 +03:00
DH 05687829d6 - Version bump. 2013-08-26 17:53:12 +03:00
DH f83aa9d5ae OpenGL renderer:
- Improved Vertex & Fragment Shader Decompilers.
- Implemented fp uniform loader.
- Implemented DXT1 & DXT2 textures decompression.
- Implemented draft cellResc module.
- Updated glext.

PPU Interpreter:
- Fixed VSPLTW, VNMSUBFP, VMRGLW, VMRGLH, VMRGLB, VMRGHW, VMRGHH, VMRGHB instructions.

cellFs:
- Fixed cellFsStat syscall.
2013-08-26 17:18:59 +03:00
DH 234e174b7d - Implemented send open system menu cmd.
- Added cellSysutil module.
- Improved OpenGL renderer.
- Added cube & hello world homebrews.
- Implemented more GCM syscalls.
2013-08-19 02:06:11 +03:00
DH 2f5fa75bb4 - Fixed sys_ppu_thread_exit.
- Disabled some dbg tools.
2013-08-17 19:23:03 +03:00
DH 0aff049960 - Improved Vertex & Fragment Shader Decompilers.
- Fixed some FPR instructions.
- Implemented more GCM syscalls.
- Fixed callbacks alert.
2013-08-17 01:22:26 +03:00
Cornee Traas 96c692aefc Fix spelling of IsRunned to IsRunning 2013-08-12 11:56:56 +02:00
Cornee Traas d249bfef4d When debugging, put the git revision in the title
Useful for bug reports, user-friendly version still used when building
in release mode. A unix script for generating the git version is still
needed.
2013-08-11 00:09:27 +02:00
DH f42d4b6572 OpenGL Renderer fixes:
- Fixed Vertex & Fragment Shader Decompilers.
  - Fixed Transform Constants loading.
2013-08-11 00:56:24 +03:00
Cornee Traas cd3ad0b149 (indirectly) Fix ini boolean parsing error 2013-08-10 23:51:24 +02:00
Cornee Traas fafb88672a Fix debugger working directory 2013-08-10 23:48:54 +02:00
DH 81e874c9e2 - Implemented HDD manager.
- Implemented VFS manager.
- Implemented MFC.
- Fixed ELF Compiler.
- Improved HLE Func binder.
2013-08-03 12:40:03 +03:00
DH 559852a8fc - Implemented RAW SPU.
- Implemented memory mapping.
2013-07-12 15:42:17 +03:00
DH 027a31bd84 - Fixed PPU G_3f_0 Decoder. 2013-07-11 17:28:10 +03:00
DH fb57bb9c4e - Implemented MTCRF instruction.
- Implemented sys_spu_thread_set_argument syscall.
- Improved Debugger.
2013-07-08 16:24:46 +03:00
DH 6d7d3acb43 - Fixed loading modules in debug mode.
- Improved Lwmutex.
- Implemented events syscalls.
- Fixed SPU local storage.
2013-07-06 02:49:38 +03:00
DH 991f281bbd - Improved SPU Decoder. 2013-07-04 17:20:36 +03:00
DH 7e07cd9595 PPUDecoder:
- Fixed BI field.

Project updated to VS12.
2013-07-03 23:25:54 +03:00
DH b35dfdf29b - Improved PPCDecoder.
- Improved PPUDecoder.
- Improved Debugger GUI.

CompilerELF:
 - Added all PPU instructions.
 - Fixed analyzer crash.
2013-07-03 19:17:16 +03:00
DH 8ba26db020 PPU Interpreter: Fixed all VPR instructions. 2013-07-03 16:02:46 +03:00
DH 4486cbb855 - Improved PPU decoder 2013-07-01 15:08:58 +03:00
DH 1f6a7560e4 - Added GIT ignore list. 2013-06-30 13:59:21 +03:00
DH 5753edf6ef - Improved sc function binder.
- Improved GLGSRender.
2013-06-30 11:46:29 +03:00
DH 3bb7a299ca http://code.google.com/p/rpcs3/source/detail?r=45 2012-11-15 17:45:11 +02:00
DH a90b5cf37a http://code.google.com/p/rpcs3/source/detail?r=44 2012-11-15 01:39:56 +02:00