Use -fno-exceptions in cmake.
On MSVC, enable _HAS_EXCEPTION=0.
Cleanup throw/catch from the source.
Create yaml.cpp enclave because it needs exception to work.
Disable thread_local optimizations in logs.cpp (TODO).
Implement cpu_counter for cpu_threads (moved globals).
* Initial GHLtar emulation
* Add GHLtar to CMakeLists and VS project, zero the buffer and remove unused header values
* Fix coding style issues and include headers
* Remove redundant if, improve code formatting
* Remove needless includes
Co-authored-by: Ivan <Nekotekina@users.noreply.github.com>
- Adds animation support. This commit adds the base framework and
implements a translate animation used to slide elements around the
screen. This is then used to implement the sliding animation for the
trophy notification.
AtomicPtr.h has never been used since its introduction in
da7472fe81.
Same for Interval.h, since 4fedf5749e.
event.h’s last usage got removed in
70e2873e69.
Move source files to Emu/GDB.cpp, GDB.h
Remove "WITH_GDB" option, enable GDB Server by default.
Change class name to gdb_thread.
Alias for external access gdb_server.
Change config option name to "GDB Server"
Bind on 127.0.0.1 by default.
This is based off the upstream implementation in mbedTLS as well as an
external pull request [1] for MSVC support (using intrinsics).
1: https://github.com/ARMmbed/mbedtls/pull/1355
- Added support for current default toolset, explitly specified c++17 standard and 8.1 win sdk.
- properties were defined via `common_default.props` and `common_default_macros.props`
Note: There are 2 files because some properties need to be imported before `Microsoft.Cpp.Default.props` , but other common properties can be imported after but they require marco defined in `Microsoft.Cpp.Default.props`.
- Added hidapi and libusb project files to repository to simplify msbuild changes.