Commit graph

9 commits

Author SHA1 Message Date
Silent 312fc94daa Replace XAudio2 implementation with an unified Xaudio2Redist
This removes dual implementation for 2.7 and 2.8/2.9 interfaces
and also removes reliance on DirectX End User Runtimes for Windows 7.
2020-02-20 23:33:09 +03:00
max c5440c95c8 [MSbuild] Extend support to v142 toolset
- Added support for current default toolset, explitly specified c++17 standard and 8.1 win sdk.
  - properties were defined via `common_default.props` and `common_default_macros.props`
 Note: There are 2 files because some properties need to be imported before `Microsoft.Cpp.Default.props` , but other common properties can be imported after but they require marco defined in `Microsoft.Cpp.Default.props`.
- Added hidapi and libusb project files to repository to simplify msbuild changes.
2019-08-17 23:30:23 +03:00
Rui Pinheiro 5159d3559e Implement Audio Backend Capabilities querying
Also renames "AudioThread" to "AudioBackend". The new name is more
descriptive of what the class really is responsible for, since the
backends are not responsible for managing the audio thread.

NOTE: Right now only XAudio2 is supported
2019-01-12 21:29:56 +03:00
Zangetsu38 c30a7c0041 Update Project to Visual Studio 2017. 2018-08-25 01:15:47 +03:00
Nekotekina a0c0df6e9d Dynamic XAudio version detection 2016-07-21 17:46:46 +03:00
AnnieL 9f257ee9f8 Slims down minidx9 to XAudio2_7
Removes minidx9 as a submodule
Slims down minidx9 to have only the files XAudio2 (2.7) needs.
The other dx9 related files weren't being used.
2016-03-29 18:51:54 +01:00
AnnieL 38f93461d1 Moves glm, GSL and libpng to 3rdparty
Moves glm and GSL to 3rdparty
Moves libpng to 3rdparty
2016-03-20 22:24:21 +00:00
Nekotekina b3e3c68f15 File utility improved
+ minor fixes
2016-01-13 14:12:04 +03:00
Vincent Lejeune 02473324f4 Put XAudio and OpenAL files in separate projects. 2016-01-03 21:01:11 +01:00