Commit graph

277 commits

Author SHA1 Message Date
Nekotekina 824b0f832a Compilation fix 2015-01-14 02:32:44 +03:00
Nekotekina bf7cf0ee9d .ToLE() changed to .value() or removed 2015-01-14 02:08:00 +03:00
Nekotekina 1c4e89d2bf Formatting fixes, ToBE() replaced with data() 2015-01-13 17:54:36 +03:00
Nekotekina b6ec618f97 Experimental template formatting with be_t<> support 2015-01-12 21:12:06 +03:00
Nekotekina 27cfdc897b PKG installer improved
Now it doesn't attempt to delete existing directory and overwrites only
existing files. It should fix installing updates.
2015-01-04 19:44:54 +03:00
Oil 2a6f4e19cc Some changes in LLEModulesManager and cellAudio 2014-12-27 21:25:51 +04:00
raven02 98404e12c5 ELF loader : small bug fix 2014-12-26 15:26:43 +08:00
S Gopal Rajagopal 5db254f3a5 PPU: Corrected SC instruction format to comply with the PowerISA 2014-12-11 19:13:17 +05:30
B1ackDaemon 530c17f4f7 Merge pull request #881 from O1L/master
ARMv7 decoder reworked.
2014-12-10 13:47:26 +02:00
Nekotekina f2d4453b04 PSV loader fixed 2014-12-08 03:35:15 +03:00
Oil c3696f7897 ARMv7 decoder reworked (needs more testing / fixes / optimisations). TODO: implement new ARMv7 disassembler (currently ARMv7DisAsm fully disabled), add 0x0 opcodes group. 2014-12-01 23:20:27 +04:00
Nekotekina e4d5e7c78b Some draft 2014-12-01 19:34:18 +03:00
Nekotekina 697b699873 Some bugs fixed
ARMv7 partially restored
2014-12-01 01:04:47 +03:00
Nekotekina d648957864 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-11-30 15:08:54 +03:00
Nekotekina 9fc7197c4f cellGameContentPermit: extremely DANGEROUS bug fixed
And few tiny changes.
2014-11-29 20:41:18 +03:00
DHrpcs3 47df9eb156 Fixed loading unknown modules 2014-11-29 16:50:59 +02:00
DHrpcs3 95ce623da4 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-11-29 15:17:34 +02:00
DHrpcs3 a59cf50f03 Improved LLE Manager
Improved VFS
2014-11-29 15:16:53 +02:00
Nekotekina a7e659abd1 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-11-28 22:06:45 +03:00
Nekotekina 936aeed0a5 SPU loader fix 2014-11-28 21:56:16 +03:00
Fabian Schaffert ad01829b23 Fixes compilation error 2014-11-24 22:06:21 +01:00
DHrpcs3 795729a0b7 Fixed vm_ptr
Improved elf64 loader.
Minor improvements to vm.
Added hotkeys to MainFrame.
2014-11-24 20:12:04 +02:00
Raul Tambre 16b4b9bf40 Fix Travis compiling 2014-11-21 15:52:01 +02:00
DHrpcs3 cdfef3bf9e Fixed compilation errors
Implemented converter_le_be
2014-11-20 21:41:04 +02:00
DHrpcs3 598d929aba Implemented LLE Modules Manager (draft)
Improved loader core.
Implemented *_thread wrappers.
Minor fixes.
Temporary disabled ELF Compiler & DisAsm frame.
2014-11-19 16:16:30 +02:00
Nekotekina 7172154da7 ARMv7: CMP_IMM, SUB_IMM, null HLE function 2014-11-06 03:22:48 +03:00
Nekotekina 1749b95b57 sceRefs reading algorithm modified 2014-11-05 21:53:54 +03:00
Nekotekina 7a2cd15173 sceLibm, sceLibKernel drafts 2014-11-05 19:07:34 +03:00
Nekotekina 43382a0ac6 Something is wrong with entry points... 2014-11-03 14:35:50 +03:00
Nekotekina df72f5e37c ARMv7: CMP_REG, LDR_IMM, LDR_LIT, STR_REG, SUB_REG
sceLibc: exit and printf drafts
This actually allows to display hello world.
2014-11-02 18:50:20 +03:00
Nekotekina 3bdfc6b499 ARMv7: more opcodes, some changes in loader 2014-11-02 02:19:14 +03:00
Raul Tambre 9e5403aeb3 Remove unneeded be_t 2014-10-11 20:20:01 +03:00
Nekotekina 74007d5e5d Small changes in memory and RSXIOMem
Some bugs fixed, some other changes.
2014-10-04 18:43:46 +04:00
Nekotekina 6b0857dcff Conflicts fixed 2014-10-02 16:19:52 +04:00
DHrpcs3 eada1fe12c Improved be_t
Fixed NV4097_SET_TWO_SIDE_LIGHT_EN
Added LIS, ORI, NOP & BLR to PPU Jit
2014-10-01 12:45:43 +03:00
Nekotekina 7d95311a01 Some %x fixed 2014-09-29 19:38:04 +04:00
Nekotekina 66000240ac vm::atomic update, be_t update
1) MakeFromLE replaced with make(), MakeFromBE removed. Compiler seems
to be able to optimize it anyway.
2) be_t<> conversion operator temporarily replaced with conversion
through LE because it can't work with all possible numeric conversions
(float<>int for example)
2014-09-20 03:16:11 +04:00
Nekotekina 5f1253598c Fix formatting 2014-09-15 23:04:18 +04:00
Nekotekina 597d07bf24 Small refactoring 2014-09-15 02:17:24 +04:00
Arkaran99 7dafb164e8 Remove unused include and very small refactoring.
Unused include in unself.h, ELF.h.
New line after an if to enable debugging.
Rewrite strange boolean expression in ELF.cpp.
2014-09-13 20:38:18 +02:00
Nekotekina 43a61d0ab9 Memory.Write*/Read* replaced 2014-09-06 17:33:01 +04:00
Nekotekina 12becc6120 MemoryBase::operator[] replaced 2014-09-06 02:12:10 +04:00
Nekotekina 225dba754d GetMemFromAddr, VirtualToRealAddr replaced
Some arg types changed
2014-09-05 21:23:00 +04:00
Nekotekina 9f2afffca1 Some functions removed 2014-09-04 21:32:20 +04:00
Nekotekina a8cfefac07 vm::ptr for u8/char types, mem_list_ptr_t removed 2014-08-31 19:01:48 +04:00
Nekotekina 9e2bb9e9d2 Some warnings fixed 2014-08-31 00:41:01 +04:00
Nekotekina fb1d7d3982 Some warnings fixed 2014-08-30 22:35:18 +04:00
Nekotekina 78cbb90ef6 Some leaks fixed 2014-08-26 03:55:37 +04:00
Nekotekina a74e07dc40 Some cleanup 2014-08-25 22:09:48 +04:00
Nekotekina 61c4a88ab4 rFile.h, Thread.h, IdManager.h includes moved 2014-08-25 18:56:13 +04:00
Nekotekina 7c7782cd4c Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-08-24 02:20:05 +04:00
Nekotekina 4ffd03fe3e Include clearing 2014-08-24 00:40:04 +04:00
Nekotekina b005ee3cda Log include fixes 2014-08-23 18:51:51 +04:00
Raul Tambre ae47cdaad8 Fix overwriting, when installing PKG files
Now properly removes the directory and tries to continue installation.
2014-08-23 10:30:26 +03:00
Nekotekina 7a466b7fb7 Conflicts fixed 2014-08-22 18:30:39 +04:00
Nekotekina 5abd3fabfa Attempt to remove some includes 2014-08-22 18:21:55 +04:00
Alexandro Sánchez Bach c273c0e42b Minor sys_prx update 2014-08-19 13:19:24 +02:00
Nekotekina 8f04ab07ed IsGood() check elimination
Reasons: 1) It's unsafe - we cannot guarantee that address is still good
while it is used. 2) It's wrong in many modules which are usually just
compare pointer with zero.
2014-08-05 14:18:22 +04:00
Nekotekina 48514b0e93 It doesn't hurt if we list all the imports? 2014-08-05 00:25:25 +04:00
Sacha e8525a6f14 More rFile cleanups and fixes.
Was using fileExists/dirExists before when really should have just been exists. File or Dir doesn't matter and would only create false negatives.
Current working directory shouldn't really be used at all. This is just the folder the application is run from (not even where the .exe resides).
Some of the infos required by vfsLocalDir such as executable may not be portable. Not sure of their intended function as they are never used.
2014-08-01 04:20:00 +10:00
Nekotekina 74914c5916 be_t<> constructor elimination 2014-07-18 20:55:26 +04:00
Nekotekina 7370c49ff3 Forgotten memory check + PSV stuff fixed 2014-07-13 16:26:38 +04:00
Sacha 6e06fdf638 Stdafx: Major header cleanup 2014-07-12 16:33:04 +10:00
Nekotekina 123c4ba1a8 Some bugs fixed 2014-07-09 03:04:36 +04:00
Alexandro Sánchez Bach 0002cc0af3 Removed old / unnecessary code
* Removed Plugins.h file as I assume setting up a plugin hell is a bad
idea (does anyone disagree?).
* Removed FnIdGenerator, and moved FnIdGenerator::GenerateFnId to
getFunctionId in Modules.cpp
* Disabled RSX Debugger and Memory Viewer when the emulator is stopped.
* ELF64Loader::LoadPhdrData refactored.
2014-07-06 16:44:56 +02:00
Peter Tissen 95f1a0e645 use only one set of logging macros instead of two and don't use free() as a function name 2014-06-27 15:28:17 +02:00
Peter Tissen 21da317453 Logging system rework
* use one central unified log with channels/priorities ad-hoc listener registration and de-registration
* disable buffering by default
* add multi-threaded ringbuffer implementation
* use buffered listener for the gui (using the ringbuffer)
2014-06-26 17:34:28 +02:00
Peter Tissen c37905e465 initial start to eliminate static func init, not compilable atm
move module initialization into a module manager, still has some issues like stopping not working and debug crashing

add #idef 0 to modules that aren't in the windows project

don't double initialize and don't de-initialize for now, since many modules don't expect it and it leads to many errors

remove duplicate module lists for empty modules and implemented ones, make Module non-copyable but movable

add secondary project, no real use for it now

add some memleak config to the emucore and add asmjit path to rpcs3

small rebase error fixed to get it to compile again

add filters for emucore

re-add the module manager and static file

WIP commit, linker errors abound

some more abstraction layer stuff

fix the remaining linker errors, re-enable platform specific mouse, pad and keyboard handlers

rebasing

fix memset undefined and re() usage of se_t before declaration

Add wxGUI define by default for cmake builds

fix copy constructors of Datetime header

fix copy constructors of other wx interface classes

remove static declarations of global variables

make wxGLCanvas constructor non-ambiguous even with wx2.8. compat mode, fix wrong std::exception constructor calls

remove duplicate definition for FromUTF8 and ToUTF8

temp changes
2014-06-08 23:16:06 +02:00
DH a4740d5f09 Improved unknown HLE functions logging
Fixed Fragment Shader Decompiler
2014-06-07 18:08:14 +03:00
Peter Tissen 40add8f9a2 Seperate ConLog.h and ConLogFrame.h (for now only seperate headers)
make precompiled header slimmer under Linux to increase CI and dev-machine build-times

make sure unused modules don't compile
add unused modules to the VS project to easier keep track of them
2014-06-06 02:50:22 +02:00
Unknown W. Brackets bcf63a0fae Correct some non-const string literals.
Should not be treated as non-const char *.
2014-04-28 07:43:09 -07:00
Bigpet eea3aa9729 This is squashed commit from the follwing commits:
* various changes to make it compile with clang

* don't compile recompiler on linux yet but make the CMake build include asmjit already

* add experimental travis bot

* modify yml to match

* try to build and install wxWidgets, since it's not in the travis repo

* use newer cmake version for travis

* add keys with sudo

* use sudo for all apt- commands

* Add additional dependencies

* use version approriate gcc flags for c++11

* try clang, gcc too old

* set c++0x flag for clang

* use gcc 4.8

* use gcc 4.8 and add the repo for it

* use gcc 4.8 even for clang to get newer headers

* fix ambiguous conversions

* add lz from hykem and more explicit conversions from be for x86

* more switch disambiguation

* more switch disambiguation

* add additional unigned int casts to deal with be_t conversion ambiguity

* remove unnecessary clang flag

* add lz.cpp to vcxproj and cast to u32 instead of unsigned int

* correct temporaray #ifdefs
2014-04-27 00:41:46 +02:00
nohbdy d136adc73f RSX Bugfixes and plugging memory leaks
BUGFIX: Add break after NV4097_SET_TEXTURE_BORDER_COLOR in RSXThread.cpp
BUGFIX: Fix parameters passed to RSXTexture::SetControl3 (they were being
passed in reverse order)
BUGFIX: Remove invalid, non-sensical call to glPixelStorei in GLGSRender.h
BUGFIX: Fix signed/unsigned comparison compiler warnings in GLGSRender.h
CHANGE: Make GLFragmentProgram::Decompiler synchronous by default
CHANGE: Update wxWidgets submodule to latest commit
BUGFIX: Fix several memory leaks
ADDED: Created a new MSVC debug configuration to output locations
  of allocations that end up leaking after the program
  is closed.
BUGFIX: Fix the stupid PadHandler crash due to the lack of a virtual d'tor
2014-04-17 15:15:43 -05:00
Bigpet 25c3aa8e19 fixes to get llvm to compile (excepti for utils.cpp, that'll get fixed
later)

Eradicate the Array almost everywhere, some usages like Stack still
remains
2014-04-12 12:06:52 +02:00
lioncash d0c9d7c0ae Use spaces for vertical alignment 2014-04-04 09:25:38 -04:00
Peter Tissen 8ac226ae69 replace all instances of wxString with std::string in all cases not
directly involved in either the GUI or other wxWidget classes like wxFile
2014-04-01 16:23:03 +02:00
Alexandro Sánchez Bach 01dbb8eb9a Merge pull request #145 from Nekotekina/master
Fixed conflicts.
2014-03-31 12:04:34 +02:00
Alexandro Sánchez Bach 2c7269e3de PSF Loader improved & issue #126 fixed
* Improved PSF Loader: Now you can get the value of the PARAM.SFO
entries directly with the GetString(key), GetInteger(key) methods.
GameInfo related lines were removed since they have nothing to do with
PSF files.
* cellGame, cellSysutil, and GameViewer are modified because of the PSF
Loader changes.
* Removed unnecessary null pointer checks:
https://github.com/DHrpcs3/rpcs3/issues/126
2014-03-28 05:20:13 +01:00
Alexandro Sánchez Bach 1fd42c34c2 Minor fixes
* Modified some .gitignore's
* Removed some #include <vector>'s
and other stuff...
2014-03-27 16:40:58 +01:00
Sacha 3e9cbb4a24 Linux build fix. 2014-03-26 10:23:06 +10:00
lioncash c00850c4c5 Minor const correctness 2014-03-24 08:47:30 -04:00
Alexandro Sánchez Bach ad7ac17647 Small fixes in sceNpTrophy and cellSaveData
* Added cellSaveData.cpp to the project.
* Fixed wrong cellSaveData structs.
* Fixed compilation problem caused by the switch/case statements
introduced in sceNpTrophy and TROPUSR.cpp in the last commit
2014-03-21 00:46:27 +01:00
Alexandro Sánchez Bach f86ac251a8 TROPUSR Loader & sceNpTrophy stuff
* Added a loader for the TROPUSR.DAT files.
* Added a few structs/enums to sceNpTrophy.h
* Added more sceNpTrophy functions and updated other ones.
* Updated cellHddGame error codes in cellSysutil.h
* Added addresses of cellHddGame to cellSysutil_init.

NOTE:  There is a known problem in the `if
(!Emu.GetVFS().ExistsFile(filepath))` in `TROPUSRLoader::Load` which
causes the games to overwrite their TROPUSR.DAT file every time they
boot and they "forget" the unlocked trophies. However, as long as the
game is running the unlocked trophies should be still there.
2014-03-20 19:23:14 +01:00
Alexandro Sánchez Bach 8c2aee5e64 cellHddGameCheck and some fixes
* Fixed wrong endianness in several structs.
* Fixed CreateFile-related bug in TRP Loader.
* Added cellHddGame (cellSysutil) structs and cellHddGameCheck.
2014-03-19 16:19:35 +01:00
Alexandro Sánchez Bach cf4501fe41 cellGame, cellSysutil and TRP installer improved
* TRP Loader and sceNpTrophyRegisterContext improved.
* cellSysutil constants moved to cellSysutil.h
* cellGameBootCheck bug fixed that makes size->hddFreeSizeKB be 0.
* Added system language selector (this is *not* RPCS3's language).
cellSysutilGetSystemParamInt(0x111) will return the selected language.

NOTE: The problems caused by the last commit (pull request #104 merged)
are not yet fixed.
2014-03-17 20:34:19 +01:00
Sacha 5f3f7e197a Linux build fix. 2014-03-12 02:36:58 +10:00
Nekotekina e86a849600 libmixer draft
and some hacks
2014-03-06 15:40:50 +04:00
Hykem a1adc6cdaa First installment of RPCS3's custom crypto engine:
- Removed all scetool dependencies;
- Implemented a key vault to manage PS3 keys internally;
- Implemented SELF decryption;
- Improved PKG handling.

Notes:
- NPDRM SELF files (EBOOT.BIN) can also be decrypted. A valid matching RAP file must be placed under the dev_usb000 folder.
- The source code is considerably commented and several debugging functions were also added in order to aid anyone who wishes to contribute to the engine.
2014-03-03 04:48:07 +00:00
DHrpcs3 d9d80d8fb4 Merge pull request #83 from Bigpet/master
Make buildable with GCC in Linux
2014-02-24 09:14:21 +02:00
Alexandro Sánchez Bach 7379b0e2ed Minor changes: GCM command, PKG loader & SysCalls
* Fixed incorrect time displayed on NV4097_GET_REPORT.
* Fixed small bug in PKGLoader::UnpackEntry
* Moved some code in SC_Time.cpp
* Auxiliary function declarations of SC_Time.cpp in SC_Time.h
* Updated cellFsUnlink. *This won't work until ExistsFile is fully
implemented*.
2014-02-24 07:54:42 +01:00
Bigpet 9a30ce5f18 Make buildable with GCC in Linux
* replace GetThreadID with std::this_thread.getId()
* name all anonymous structs and unions that contain non-trivially constructable objects
* made default constructor for big endian type noexcept to make it work with std::atomic
* move instantiated specialized template function members ouside of the class definition to comply with the standard
* added default instantiation for template parameter "=nullptr"
* used the C++11 standardized thread_local instead of the __declspec(thread)
* added transitional definitions to bridge the microsoft specific calls (compare and exchange and aligned alloc)
* removed cyclic dependency between Emulator->CPUThreadManager->CPUThread->SMutex->Emulator->...
* fixed some instances of indentation by space instead of tabs
* surrounded some unused code with an #if 0 block to make sure it doesn't compile
2014-02-23 17:52:52 +01:00
Alexandro Sánchez Bach 17b877e448 Minor changes in RSXTexture.h and PKG Loader
* Moved RSXTexture from RSXThread.h to RSXTexture.h
* Renamed RSXTexture::Getmipmap to RSXTexture::GetMipmap
* Used more GCM texture format constants in GLGSRender.h
* PKG Loader: Added an "Overwrite?" dialog in case the folder
dest+titleID (i.e. "/dev_hdd0/game/"+titleID) already exists. Note that
in that case, the game won't be installed regardless of the option you
choose on the dialog.
2014-02-21 14:21:08 +01:00
Alexandro Sánchez Bach 5f9e60c45f PKG Loader rewritten
* Rewritten unpkg.c -> Loader/PKG.cpp
* MainFrame::InstallPkg now *only* installs the PKG.
* Fixed crash when unpacking big debug PKG files.
* Debug PKGs are no longer recrypted.
* 'About...' dialog updated to remove PKG-related notice.
* Unpkg removed.

NOTE: The class PKGLoader is using wxWidgets functions to access the
files. I think VFS would be better, but the Emulator isn't necessarily
running when installing the PKG. In the other hand, initializing VFS
with RPCS3 may be somewhat risky... Any alternatives?

TODO: Get rid of the decrypted "*.dec" files, and try to decrypt and
read contents of the PKG on the fly using the information stored in
m_entries.
2014-02-21 02:35:33 +01:00
DH 321d323beb Improved VFS
- Implemended vfsDir.
- Improved vfsDevice.
- Improved vfsFile.
2014-02-16 17:19:06 +02:00
Alexandro Sánchez Bach 3fdb50b0ea Some sceNpTrophy syscalls and few fixes
* Restored deleted functions in FuncList.cpp
* Fixed bugs in TRPLoader.
* Implemented some sceNpTrophy syscalls.
* Added sceNp headers (required for sceNpTrophy).
* Updated .gitignore to ignore trophies.

NOTE: Thanks to the new sceNpTrophy syscalls, RPCS3 can install the
trophy contents in dev_hdd0/home/00000001/trophy/. Remember this is
still on an experimental stage.
2014-02-16 02:51:04 +01:00
Alexandro Sánchez Bach deaedcb6fa TRP Loader and undo few cellGame changes 2014-02-15 01:06:12 +01:00
Nekotekina 5a240c32a9 log fixes (to wx_str()) 2014-02-13 20:59:13 +04:00
Peter Tissen b9c3dc352d use .wx_str() instead of .mb_str(), Dbg console is still broken 2014-02-10 13:53:09 +01:00
Peter Tissen 3f52a6aa50 prevent overflow becaus wxStrings aren't \0 terminated anymore 2014-02-10 02:43:24 +01:00
Peter Tissen 59dcbd3ba3 make it compilable, don't merge this, string logs are broken and paths absolute to my machine 2014-02-10 02:13:13 +01:00
Nekotekina a0c8e116df Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-02-03 01:20:48 +04:00
DH 8ba8d35541 Fixed compilation errors. 2014-02-02 22:47:17 +02:00
Nekotekina 7fce5589f8 Memory alignment fix
Some mutexes added, _sys_heap_memalign implemented
2014-02-02 23:49:10 +04:00
Nekotekina b602260314 Some typos fixed (thanks to Nukem9)
cellSysutilCheckCallback() modified, some warnings converted
2014-02-01 14:17:15 +04:00
Nekotekina e41f21abc7 Simple analog stick support (from KB)
Left stick: arrows; right stick: PgDn/PgUp (vertical) and Home/End
(horizontal)
Added L10n functions' list (copied from old distr)
Fixed "LoadShdr64 error: shstrndx too big" in ELF64 loader
Other minor changes
2014-01-14 23:03:48 +04:00
Nekotekina 970b834f2e CellSync review (mutexes, SPU).
File descriptors temporarily detached from ID manager.
Some logs disabled.
2014-01-12 14:27:59 +04:00
DH 7971db665e Improved Vertex Shader Decompiler.
Fixed VFS Manager crash.
Fixed SPU image loader.
Draft implementation of cellFsAioRead.
Improved Callbacks.
2014-01-07 22:11:02 +02:00
DH 456374d487 Added missed files. 2013-12-24 06:02:21 +02:00
DH eaef09df91 Improved PSF loader.
Improved Game Viewer.
Implemented cellPadGetInfo.
Minor improvements.
2013-12-08 15:47:54 +02:00
Nekotekina b217742c7b Merge fix 2013-11-30 03:50:43 +04:00
Nekotekina c48168ffc7 SPU ELF loading
I'm not sure that it's correct way to get entry point
2013-11-29 19:27:10 +04:00
Mislav Blažević d8bd34b57e Start porting to GNU compiler 2013-11-23 23:27:58 +01:00
DH 6ea2c7d6a8 - Fixed memory leaks in cellRtc module.
- Fixed CPUThread crash.
- Improved ARMv7 Interpreter.
2013-11-09 14:25:12 +02:00
DH b263c3ebaf - Renamed ARM9 to ARMv7.
- Improved ELF32 loader.
2013-11-05 21:22:58 +02:00
DH 6b22e7d90a - Implemented ARM9Interpreter & ARM9DisAsm.
- Implemented MemoryBlockLE & DynamicMemoryBlockLE.
- Implemented CPUDecoder.
2013-11-05 20:12:18 +02:00
DH 0b35be32a4 - Implemented ARM9Thread.
- Improved OpenGL Renderer.
- Improved RAW SPU mfc.
2013-11-03 21:23:16 +02:00
Hykem 198d0a2fc0 Added ELF32 little endian support for PSP ELF files. 2013-10-28 21:58:03 +00:00
DH eebe859f83 Improved mem_t.
- Implemented mem_ptr_t.
- Fixed issue 3.
2013-09-25 00:11:29 +03:00
DH f83aa9d5ae OpenGL renderer:
- Improved Vertex & Fragment Shader Decompilers.
- Implemented fp uniform loader.
- Implemented DXT1 & DXT2 textures decompression.
- Implemented draft cellResc module.
- Updated glext.

PPU Interpreter:
- Fixed VSPLTW, VNMSUBFP, VMRGLW, VMRGLH, VMRGLB, VMRGHW, VMRGHH, VMRGHB instructions.

cellFs:
- Fixed cellFsStat syscall.
2013-08-26 17:18:59 +03:00
DH 2f5fa75bb4 - Fixed sys_ppu_thread_exit.
- Disabled some dbg tools.
2013-08-17 19:23:03 +03:00
DH 81e874c9e2 - Implemented HDD manager.
- Implemented VFS manager.
- Implemented MFC.
- Fixed ELF Compiler.
- Improved HLE Func binder.
2013-08-03 12:40:03 +03:00
DH 559852a8fc - Implemented RAW SPU.
- Implemented memory mapping.
2013-07-12 15:42:17 +03:00
DH fb57bb9c4e - Implemented MTCRF instruction.
- Implemented sys_spu_thread_set_argument syscall.
- Improved Debugger.
2013-07-08 16:24:46 +03:00
DH 6d7d3acb43 - Fixed loading modules in debug mode.
- Improved Lwmutex.
- Implemented events syscalls.
- Fixed SPU local storage.
2013-07-06 02:49:38 +03:00
DH b35dfdf29b - Improved PPCDecoder.
- Improved PPUDecoder.
- Improved Debugger GUI.

CompilerELF:
 - Added all PPU instructions.
 - Fixed analyzer crash.
2013-07-03 19:17:16 +03:00
DH 5753edf6ef - Improved sc function binder.
- Improved GLGSRender.
2013-06-30 11:46:29 +03:00
DH a90b5cf37a http://code.google.com/p/rpcs3/source/detail?r=44 2012-11-15 01:39:56 +02:00