kd-11
c54ddabe0b
vk: Handle out of memory errors that are deferred during texture binding
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- Set out-of-memory flag if we have a failure to build a subresource.
- Mark textures as requiring reload in case of references to invalid data.
- TODO: This is overly complicated and can be handled better with a smart restructure.
2021-07-27 10:52:21 +03:00
kd-11
e5029c532b
vk: Fix comparison between composite memory types
2021-07-27 10:52:21 +03:00
kd-11
a4cd9e022a
vk: Force explicit minimum size declaration for scratch buffers
2021-07-27 10:52:21 +03:00
kd-11
99bbcd15e1
vk: Fix undefined format class for typeless helpers
2021-07-27 10:52:21 +03:00
kd-11
9d11c8cbb5
vk: Allow creating temporary subresources to fail if we run out of memory.
2021-07-27 10:52:21 +03:00
kd-11
92d1534917
rsx: Set composite images upload context based on their actual contents
2021-07-27 10:52:21 +03:00
kd-11
abd8bbd6ef
vk: Allocate enough scratch memory for GPU deswizzle
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- Forgot to take alignment into account.
2021-07-27 10:52:21 +03:00
kd-11
13abe785a9
vk: Try to spread memory usage evenly across compatible types if possible
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- Avoids running into budget constraints if you just dump everything into one heap
2021-07-27 10:52:21 +03:00
kd-11
6a9d1edee1
vk: Fix use-after-free hazard by checking if we're faulting from within the texture cache
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- If we're using the texture cache, DO NOT delete resources.
2021-07-25 20:55:09 +03:00
kd-11
69bdbe97a8
vk: Make use of multi-pool memory types
2021-07-25 20:55:09 +03:00
kd-11
de7ed1cbe9
vk: Scrap minimum scratch buffer size and just allocate what is requested.
2021-07-25 20:55:09 +03:00
kd-11
7d3bbd3cf7
vk: Dynamically select panic boundaries based on resolution scale
2021-07-25 20:55:09 +03:00
kd-11
59e7379010
vk: Implement heap aggregation
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- Aggregate heaps of same type under one object and allow allocator to try each matching type.
2021-07-25 20:55:09 +03:00
Eladash
be9be6e5c9
Make sys_prx_unload_module use success type logging
2021-07-24 14:23:47 +03:00
kd-11
0502f7881f
vk: Disable async texture streaming on all NVIDIA cards
2021-07-20 23:00:00 +03:00
Megamouse
50354253c8
replace some random Emu.Pause with fatal errors
2021-07-20 19:47:00 +02:00
Eladash
c84e5489f2
vsh.self: Fix execution on default settings ( #10586 )
2021-07-20 00:36:32 +02:00
Ilya Oleinik
e51d16aa37
Initial implementation of sys_uart
2021-07-19 19:20:43 +03:00
Eladash
98e40d12ef
sys_ppu: Implement sys_ppu_thread_rename
2021-07-19 12:37:33 +02:00
Eladash
e6e0210e73
Extend ppu_thread::call_history_t formatter
2021-07-19 09:28:46 +02:00
Eladash
83a2f06e3a
PPU debugger: Make calling history detect common LLE functions trampolines
2021-07-19 09:28:46 +02:00
Eladash
a5c3c7d2e5
cellSaveData/UNIX: Optimize IO ( #10574 )
2021-07-18 21:08:04 +02:00
clienthax
65b2a0d538
stub rsxaudio
2021-07-18 21:08:03 +03:00
clienthax
d099148961
sys_hid vsh
2021-07-18 14:20:33 +02:00
Eladash
6f901636bf
rsx: Fix vertical windows' clip
2021-07-18 13:44:23 +02:00
Eladash
b087d79a08
PPU debugger: Implement function names at the starting instruction
2021-07-18 13:23:18 +02:00
Eladash
6f6503ee32
cellSaveData: Fixup funcDone result check
2021-07-17 23:30:26 +02:00
clienthax
441713d959
sys_storage vsh implementation ( #10559 )
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Co-authored-by: Eladash <elad3356p@gmail.com>
2021-07-17 22:06:40 +02:00
clienthax
e75e437a4a
sys_ss vsh stubs
2021-07-17 21:35:47 +02:00
kd-11
0d87d909c6
vk: Fix double-spill for invalidated resources
2021-07-17 21:28:11 +03:00
kd-11
2d4df57d87
vk: Fix nul deref in spill code
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- Restores code lost in a rebase
2021-07-17 21:28:11 +03:00
kd-11
b7df539871
vk: Fix null deref in texture cache when dumping temporary storage
2021-07-17 21:28:11 +03:00
kd-11
d53f2f10fb
rsx/vk: Improve recovery during OOM situations
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- Do not spill when running on IGP with only one heap as it will just crash anyway.
- Do not handle collapse operations when OOM. This will likely just crash and there are better ways to handle old surfaces.
- Spill or remove everything not in the current working set
- TODO: MSAA spill without VRAM allocations
2021-07-17 21:28:11 +03:00
Eladash
9a392d2b5c
vm_ptr.h: Do not allow dereferencing for void ptr
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Do not create vm::ref from it as well.
2021-07-17 20:02:21 +02:00
Eladash
a981c65d2f
Minor fixup of vm::ptr
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const pointers shouldn't disable reading, they should disable writing.
2021-07-17 20:02:21 +02:00
Eladash
81805945ce
LV2: Fix IPC key reading from attributes
2021-07-17 20:02:21 +02:00
clienthax
7fe15f5f8d
Stub sys_fs mount functions for vsh ( #10561 )
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Co-authored-by: Eladash <elad3356p@gmail.com>
2021-07-17 19:19:13 +02:00
clienthax
9c5c4457b6
Stub libfs_utility_init to bypass FSCK checks by vsh.
2021-07-17 18:56:07 +02:00
clienthax
1e605de31e
sys_sm_get_ext_event2 stub
2021-07-17 18:35:26 +02:00
Eladash
1e9afdc289
Formatting Library: Implement byte arrays formatting
2021-07-17 18:10:43 +02:00
Eladash
8e2c34a003
PPU debugger: Implement PPU calling history
2021-07-17 17:28:23 +02:00
clienthax
c2f0fbcd82
Stub sys_io for vsh.
2021-07-17 17:06:57 +02:00
clienthax
85b33e9cae
Hack for msmw2.sprx timeout.
2021-07-17 14:39:36 +02:00
kd-11
aaac4c1bde
Clang workaround for c++20 non-compliance
2021-07-15 18:05:35 +03:00
kd-11
974a3c8807
Fix linux build
2021-07-15 18:05:35 +03:00
kd-11
369f1132f3
Formatting fixes
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- Non-functional stuff, move along
2021-07-15 18:05:35 +03:00
kd-11
2524c35638
vk: Improve handling of texture cache temporary resources
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- Temp resources from the texture cache are used to hold composite objects being sent to the GPU and can waste a lot of memory.
- Remove them if we run out of memory as they can linger around for a long time.
2021-07-15 18:05:35 +03:00
kd-11
d906ccc77e
vk: Switch on the new VRAM management system
2021-07-15 18:05:35 +03:00
kd-11
a2f93b0696
rsx: Implement a simple cache eviction routine
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- Can remove all non-essential textures from the cache except those passed as an exclusion list
2021-07-15 18:05:35 +03:00
kd-11
77c9dff054
vk: Minor whitespace fix
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- Non-functional formatting and warning fixes
2021-07-15 18:05:35 +03:00