Commit graph

257 commits

Author SHA1 Message Date
raven02 8b9a454e2f Sanity check m_alpha_func 2014-07-03 13:29:54 +08:00
raven02 b7be0dc633 Obsolete option "480p downscale" and make it auto rescale whenever approriate 2014-07-03 00:48:44 +08:00
raven02 82a28d3365 RSX : check packed before memcpy when writing color/depth buffers 2014-07-02 16:30:56 +08:00
raven02 1eb66198c0 Indentation fix 2014-07-02 04:29:16 +08:00
B1ackDaemon fd56797b77 Merge pull request #381 from Nekotekina/master
Nekotekina's stuff
2014-07-01 22:06:52 +03:00
raven02 7aefdd3e1f Implement Polygon Stipple 2014-07-02 00:09:24 +08:00
Nekotekina f3b61f58ef Fixed conflicts 2014-07-01 17:29:47 +04:00
B1ackDaemon f0468a145f Merge pull request #380 from raven02/patch-6
cellResc : few more stuff init and cleanup
2014-07-01 05:51:12 +03:00
raven02 a7bac1f084 cellResc : few more stuff init and cleanup 2014-07-01 10:20:30 +08:00
raven02 8d1d227dac Cross-check and validate all NV0406E/4097/3089/3062/308A functions with gcm_method.h 2014-07-01 07:57:49 +08:00
Nekotekina 017e44cf4d Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-07-01 02:54:36 +04:00
raven02 0f1606fbd3 Build fix 2014-06-30 10:38:24 +08:00
raven02 347f6f20b7 Implement cellRescCreateInterlaceTable() 2014-06-30 06:11:00 +08:00
Nekotekina cf98ddf979 Small fixes 2014-06-30 01:08:56 +04:00
raven02 26c77fbaa0 cellResc : InitMembers , InitSurfaces and few stuffs for InitRSXContext 2014-06-30 03:15:37 +08:00
Nekotekina 6f1efc851f Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-06-29 07:22:39 +04:00
Nekotekina 8987350b5b Small changes 2 2014-06-29 07:21:57 +04:00
raven02 382af8437c Fix texture MAG filter and add max anisotropy 2014-06-28 21:12:14 +08:00
Nekotekina b11e086589 Small changes 2014-06-28 05:19:44 +04:00
raven02 a1db96d70d Fix CELL_GCM_TEXTURE_DEPTH24_D8 and detail trace for GLTexture::Init() 2014-06-28 07:30:12 +08:00
Peter Tissen 95f1a0e645 use only one set of logging macros instead of two and don't use free() as a function name 2014-06-27 15:28:17 +02:00
Peter Tissen 21da317453 Logging system rework
* use one central unified log with channels/priorities ad-hoc listener registration and de-registration
* disable buffering by default
* add multi-threaded ringbuffer implementation
* use buffered listener for the gui (using the ringbuffer)
2014-06-26 17:34:28 +02:00
Nekotekina eca7339a67 Some freezing fixed 2014-06-26 01:59:23 +04:00
raven02 677bc4c553 RSX: Use blit for MRT as well 2014-06-24 00:42:57 +08:00
raven02 fe74f97d44 RSX : delete PBO when exit thread 2014-06-23 03:45:32 +08:00
B1ackDaemon 77e11d670a Merge pull request #361 from raven02/patch-4
RSX: asynchronous glReadPixels with PBO for writing color/depth buffers
2014-06-22 19:27:59 +03:00
Alexandro Sánchez Bach 5a1d702e3d Merge pull request #362 from Nekotekina/master
rCriticalSection & rSemaphore removed
2014-06-22 13:23:37 +02:00
Nekotekina 30b8e51234 rCriticalSection & rSemaphore removed
SC_Semaphore errors fixed
Room for interrupt threads
2014-06-22 14:59:28 +04:00
raven02 a99061127f RSX: asynchronous glReadPixels with PBO for writing color/depth buffers 2014-06-22 18:44:22 +08:00
raven02 f5813bf2cd Paritally revert #359 2014-06-22 06:55:02 +08:00
raven02 2f2a0c8fbc FP: flush m_code_level & check emptyness of m_end_offsets 2014-06-22 05:23:24 +08:00
raven02 4e55e6abbd Set rendering width/height to buffer width/height 2014-06-21 18:04:59 +08:00
raven02 c3960b7f43 Misc thread started/ended/aborted aligment 2014-06-21 12:29:17 +08:00
raven02 12f217aba9 RSX: matrix offset fix and use original buffer width for writing color/depth 2014-06-21 12:02:11 +08:00
Nekotekina 1c4ae999d6 SSemaphore basic implementation
Set for RSX
2014-06-20 23:56:19 +04:00
raven02 fda97f25a0 Downscale small bug fix 2014-06-21 02:25:32 +08:00
Hykem 9048bab305 Merge pull request #350 from Nekotekina/master
Some crash avoidance
2014-06-20 14:47:59 +01:00
Nekotekina 568e99d4d3 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-06-20 17:13:51 +04:00
raven02 efffc7e6bc Option allow downscaling 720p/1080p to 480p 2014-06-20 17:49:22 +08:00
Nekotekina 237e7989b4 Tried to avoid glDeleteShader crash 2014-06-20 00:34:09 +04:00
Alexandro Sánchez Bach f131f134a5 Minor changes
* Removed old lv2Process* functions
* Function name is displayed again in unimplemented syscalls
* Minor changes that won't affect the emulator.
2014-06-19 20:15:53 +02:00
Nekotekina ccfaabd1d7 Defined thread_local for MSVC
Updated asmjit project
Tried to fix crash on exit
Fixed hypothetical issue when pausing already stopped emulator
2014-06-19 17:50:18 +04:00
raven02 07006fd093 Add comment 2014-06-19 05:20:27 +08:00
raven02 4f4ab4c81a Fix 1024x768 resolution not being saved 2014-06-19 05:02:04 +08:00
raven02 79d34afb96 Remove glDetachShader for vp and fp 2014-06-18 00:21:40 +08:00
raven02 0541482ee4 Drop off glEnable(GL_SCISSOR_TEST) 2014-06-16 06:32:11 +08:00
raven02 ee58ba9fd9 Paritally fix depth read elf 2014-06-16 03:05:28 +08:00
raven02 64044173c6 set default m_line_stipple_pattern as 0xffff 2014-06-15 12:25:09 +08:00
raven02 76c8eedb25 RSX : implement line stipple 2014-06-15 05:53:26 +08:00
raven02 44dd770cec RSX: fix line width 2014-06-15 02:29:27 +08:00