Commit graph

14 commits

Author SHA1 Message Date
Nekotekina b952017a3a mem_ptr_t replaced 2014-09-02 05:05:13 +04:00
Nekotekina 0b5ef1d8f9 mem64_t replaced
Added conversion from vm::var to vm::ptr of the same type.
2014-09-01 02:58:08 +04:00
Nekotekina 9e2bb9e9d2 Some warnings fixed 2014-08-31 00:41:01 +04:00
Nekotekina 9eda0aa245 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-08-26 04:52:28 +04:00
Nekotekina 78cbb90ef6 Some leaks fixed 2014-08-26 03:55:37 +04:00
Alexandro Sánchez Bach 5bd85bd4eb Minor lv2 / GCM updates and double-click loading 2014-08-26 01:45:15 +02:00
Nekotekina b005ee3cda Log include fixes 2014-08-23 18:51:51 +04:00
Nekotekina 8f04ab07ed IsGood() check elimination
Reasons: 1) It's unsafe - we cannot guarantee that address is still good
while it is used. 2) It's wrong in many modules which are usually just
compare pointer with zero.
2014-08-05 14:18:22 +04:00
Nekotekina 640de81571 Variadic templates for module logs
Two new module log types: Todo() and Notice()
2014-07-21 18:42:43 +04:00
Nekotekina 41495e5d2a sys_ppu_thread_exit fix 2014-07-20 21:05:48 +04:00
Nekotekina 74914c5916 be_t<> constructor elimination 2014-07-18 20:55:26 +04:00
Nekotekina 2eafb235ba spu_printf fixed 2014-07-13 22:55:14 +04:00
Sacha 9816ec3aa0 Fix conflicts. 2014-07-12 17:02:39 +10:00
Alexandro Sánchez Bach 08d61163ea Removed external functions from SysCalls.h
* Replace `int` with `s32` as return type for syscalls.
* Renamed `SC_Something.*` files with the proper lv2 name
`sys_something.*`.
* Moving away from the lv2, those functions and folders that doesn't
correspond to lv2 functions. E.g. module functions from sys_io,
sysPrxForUser, cellGcmSys.
* Splitted some files (memory -> memory+mmapper) and merged other ones
(event+event_flag ->event, spu+spu_thread -> spu), according to common
sense, PSDevWiki docs, and checking firmware files.
* Removed external functions from `SysCalls.h`.

NOTE: What should we do about: cellGcmCallback? It's not a lv2 syscall
but it appears on the sc_table and it is actually called in games. Is
this some kind of hack?
2014-07-06 16:23:37 +02:00
Renamed from rpcs3/Emu/SysCalls/lv2/SC_PPU_Thread.cpp (Browse further)