Commit graph

10049 commits

Author SHA1 Message Date
Foxxcoon 05086cda3b Fix #11126 2023-01-07 16:40:39 +03:00
Elad Ashkenazi 7c2d6f8a23
PKG: Pack multiple PKGs into fast+efficient install (#13147) 2023-01-03 15:31:39 +03:00
kd-11 7423abb136 rsx: Remove incorrect hack 2023-01-02 23:03:39 +03:00
Nekotekina 2f9cac8d18 fs: implement file::read_at
Reads from the given offset; does not seek; thread-safe.
2022-12-29 16:19:54 +03:00
kd-11 9d432187aa vk: Fix bug that made fall-out barriers never get triggered 2022-12-28 17:37:50 +03:00
kd-11 b13165f95a vk/rtts: Account for corner case where the same texture can be bound to more than 1 slot 2022-12-28 17:37:50 +03:00
kd-11 110c20d25f vk: Restructure framebuffer loop barrier management 2022-12-28 17:37:50 +03:00
kd-11 4def7f143c rsx: Fix logicOp behavior when blending is also active 2022-12-27 02:56:43 +03:00
kd-11 908d524631 vk: Add some missing PCI IDs 2022-12-27 02:00:28 +03:00
Megamouse 6c74274502 Qt: fix size_on_disk filetype 2022-12-25 17:16:49 +03:00
Eladash ee8cd82e9d Demote PRX export already loaded error 2022-12-25 16:10:32 +03:00
Eladash 820e692e57 PRX: Implement multi-referenced library management 2022-12-25 16:10:32 +03:00
Megamouse f545532556 cellSaveData: add some more info to log error 2022-12-22 09:09:51 +01:00
kd-11 41e9e0b965 rsx: Restructure color format enum to clearly separate float from int formats 2022-12-19 23:13:25 +03:00
kd-11 388d090b91 rsx: Propagate surface format changes to shader ROP control 2022-12-19 23:13:25 +03:00
kd-11 04fb86556a rsx: Fix surface metadata life-cycle
- Beware of clone operations. Blindly inheriting the parent's metadata is wrong.
- It is possible, especially when reusing a pre-existing slice, that the parent and child info has diverged
2022-12-17 20:16:58 +03:00
kd-11 90cf47cdce rsx: Handle some corner cases in surface locking 2022-12-17 20:16:58 +03:00
kd-11 bf96cbe980 rsx: Fix const RTV/DSV cast from texture cache 2022-12-17 20:16:58 +03:00
kd-11 66dc1cc15d rsx: Conditionally skip flush if no new data was introduced 2022-12-17 20:16:58 +03:00
kd-11 a05e3f02b8 rsx: Avoid expensive protection scan by sharing some data between surface and texture cache 2022-12-17 20:16:58 +03:00
Megamouse 8ec01450f8 Qt: check dir size async 2022-12-17 16:19:22 +01:00
Eladash 8980fc5524 rsx: Fix exceptions 2022-12-17 14:27:20 +01:00
Eladash f54da22f6f UI: Report Game Size On Disk, Make Game Removal An Informed Decision 2022-12-17 12:27:17 +01:00
kd-11 cebc0ec4a1 vk: Add missing memory barrier 2022-12-17 13:10:32 +03:00
brian218 812224f7f7 Stop LV2 Watchdog when CELL_SYSUTIL_REQUEST_EXITGAME is issued 2022-12-15 13:12:40 +03:00
brian218 d78e2dad29 sys_game: Made the LV2 Watchdog restarts the game forcefully 2022-12-15 13:12:40 +03:00
kd-11 7e35679ec2 vk: Revise some TRANSFER->TRANSFER barriers that introduced RAW hazards when copying images 2022-12-14 03:24:37 +03:00
kd-11 b39f457363 vk: Zero-initialize scratch VRAM allocations 2022-12-14 03:24:37 +03:00
Megamouse 18b7955384 SDL handler 2022-12-13 11:56:48 +01:00
brian218 65ae85061f
Misc and minor improvements of syscalls used by VSH (#13067) 2022-12-13 07:33:17 +01:00
kd-11 2d5a427bd4 gl: Throw exception if we cannot initialize critical requirements 2022-12-12 14:23:06 +03:00
Ani 0d929a210f
NP: Disable some logging (#13061) 2022-12-11 16:49:14 +00:00
kd-11 26021e11f7 gl: Require GLSL 450 when using barycentric extension 2022-12-11 15:21:58 +03:00
kd-11 55886b0a50 gl: Fix shader extension requirements 2022-12-11 15:21:58 +03:00
kd-11 577b5ef2bd Support compiling with older SDK headers 2022-12-11 15:21:58 +03:00
kd-11 780c38a5e5 gl: Silence compiler warning spam 2022-12-11 15:21:58 +03:00
kd-11 6756bf7d4b rsx: Only request attribute interpolation if the GPU requires it and the driver supports it 2022-12-11 15:21:58 +03:00
kd-11 9c0b2338cf rsx: Fix shader compilation 2022-12-11 15:21:58 +03:00
kd-11 a0ef1a672c rsx: Implement interpolation using barycentrics 2022-12-11 15:21:58 +03:00
kd-11 1fd265d316 rsx: Properly flag the program control if needed 2022-12-11 15:21:58 +03:00
kd-11 e3b23822fd rsx: Pass on shader flags to the cache 2022-12-11 15:21:58 +03:00
brian218 ab3c8268f0
sys_sm: Implemented sys_sm_shutdown() (#13048) 2022-12-11 09:10:06 +01:00
Megamouse 8399516475 cli: fix title_path 2022-12-10 18:18:16 +01:00
brian218 cdc1d0c02b sys_fs: sys_fs_get_mount_info(): Made g_mp_sys_dev_root always reported as mounted 2022-12-10 15:28:04 +01:00
Eladash 151a0955cf rsx: Implement draw call stepping 2022-12-10 15:09:42 +01:00
Eladash 40406bd3fe RSX debugger: Implement Texture Dumper
Also fix many bugs in textures display.
2022-12-10 15:09:42 +01:00
Megamouse 1cc3e6e510 cellRec: hotfix for pre-recording 2022-12-10 04:10:40 +01:00
Megamouse 064ab58f3c cellRec: move data instead of memcpy 2022-12-10 03:24:40 +01:00
Megamouse 85c0a2e602 cellRec: add more logging 2022-12-10 03:24:40 +01:00
shinra-electric 809e880bd1
[3rdParty] Update MoltenVK to 1.3.236 & set MSL Fastmath to On Demand (#13035)
* Update MoltenVK to 1.2.236

* Change mvk_config.fastMathEnabled from a bool to Int

fastMathEnabled now has three options:
NEVER = 0
ALWAYS = 1 
ON_DEMAND = 2

On demand seems better, since it will use fast math except for shaders that are incompatible.
2022-12-09 20:49:56 +01:00