Nicolas Adenis-Lamarre
0023716053
- fix analog_t required for some games
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- changing mapping to better fit to games (for example, select is rarely used)
Signed-off-by: Nicolas Adenis-Lamarre <nicolas.adenis.lamarre@gmail.com>
2023-02-04 16:10:40 +01:00
Megamouse
d69e345bc0
SDL: Fix button presses
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SDL currently always returns 1 if a button is pressed
2023-02-03 18:24:54 +01:00
Megamouse
d1a950d59f
overlays/osk: keep dialog open in continuous mode
2023-01-28 21:51:36 +01:00
Jan Beich
a748508bc9
evdev_gun: enable udev code on BSDs
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libudev is supported on DragonFly and FreeBSD, similar to libevdev.
NetBSD and OpenBSD can simply disable both via -DUSE_LIBEVDEV=OFF.
This reverts commit 337ee77a99 .
2023-01-28 12:35:42 +00:00
Megamouse
6532d2b650
input: fix dynamic pad handler mode reset
2023-01-27 00:13:20 +01:00
Megamouse
d3183708e8
overlays: do not open home menu in VSH
2023-01-21 09:11:53 +01:00
Megamouse
44771150b7
overlays: add simple home menu
2023-01-21 09:11:53 +01:00
Megamouse
b3a9c8d83f
input: move config getters to base class
2023-01-17 02:01:03 +01:00
Megamouse
35c92723c7
input: fix ds4 led/rumble in pad settings
2023-01-17 01:07:57 +01:00
Megamouse
18966d424c
Input: ignore F11 in keyboard pad handler (starts/stops recordings)
2023-01-09 21:06:51 +01:00
Megamouse
18b7955384
SDL handler
2022-12-13 11:56:48 +01:00
Megamouse
337ee77a99
evdev_gun: "fix" BSD
2022-11-30 19:38:42 +01:00
Megamouse
c09991ebdb
evdev_gun: convert udev code to evdev
2022-11-30 19:38:42 +01:00
Megamouse
5188293242
evdev gun support cleanup
2022-11-30 19:38:42 +01:00
Nicolas Adenis-Lamarre
2805fe0a06
evdev gun support
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supports guns via evdev. multiple guns.
extra buttons are configurable (guns can be configured for that).
Signed-off-by: Nicolas Adenis-Lamarre <nicolas.adenis.lamarre@gmail.com>
2022-11-30 19:38:42 +01:00
Nekotekina
7c15001042
Implement read_from_ptr<>() util
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Doing std::bit_cast on a "span".
Should be usable in constexpr.
2022-11-26 09:30:11 +03:00
Eladash
69368d972d
Savestates: Move "Start Paused" setting to UI
2022-11-05 10:36:46 +01:00
Eladash
9632d0ab8a
Emu: fixup message when the application has crashed
2022-11-01 19:08:55 +03:00
Megamouse
ad340c3007
overlays/osk: Implement fallback for unknown keys
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Note that those keys won't be passed to the cellOsk event hook callback
2022-10-29 22:56:08 +02:00
Elad Ashkenazi
c214f45e14
Savestates/rsx/IO: Resume emulation on long START press, enable "Start Paused" by defaut ( #12881 )
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* Savestates: Enable "Start Paused" by default
* Emu/rsx/IO: Resume emulation on long START press
* rsx: fix missing graphics with savestates' "Start Paused" setting
* rsx/overlays: Add simple reference counting for messages to hide them manually
* Move some code in Emulator::Pause() so thread pausing is the first thing done by this function
2022-10-29 19:53:00 +02:00
Megamouse
5f1aafb961
Dualsense: Enable improved rumble emulation (or so)
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Also disable audio haptics to save power
2022-10-22 10:26:26 +02:00
Megamouse
615ff08d1a
Dualsense: Release LEDs on when the handler is destroyed
2022-10-22 10:26:26 +02:00
Megamouse
3320d1e1c7
Dualsense: Read firmware version as seen in firmware installer
2022-10-22 10:26:26 +02:00
Megamouse
3deb177ab7
Dualsense: name some report members based on SDL2
2022-10-22 10:26:26 +02:00
Megamouse
871ef2cdfe
Input: return pad connection in get_next_button_press
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This fix some minor race condition in the UI that had no real consequences just by chance.
2022-10-21 23:42:01 +02:00
Megamouse
6c0bc43776
Input: change brightness data type in hid to u32
2022-10-21 23:42:01 +02:00
Megamouse
a16d18d83c
Input: rename misleading ThreadProc to process
2022-10-21 23:42:01 +02:00
Megamouse
e499c3c6e3
Input: move m_is_init to base class
2022-10-21 23:42:01 +02:00
Megamouse
ddd261c943
Input: refactor vibration
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There's no need to deal with vibration levels outside of the handlers.
All we need to know is the 0-255 DS3 range which is given by the u8 type.
2022-10-21 23:42:01 +02:00
Megamouse
363e0a40e5
Input: Allow to toggle player LED (Dualsense and DS3)
2022-10-19 22:55:50 +02:00
Megamouse
035d410a89
evdev: change default axis for gyro
2022-10-18 00:19:01 +02:00
Megamouse
b0b42071f2
Input: Fix Dualsense gyro axis and adjust DS4 resolution
2022-10-18 00:19:01 +02:00
Megamouse
13b3c78c7f
Input: fix MMJOY axis identification
2022-10-15 13:17:16 +02:00
Megamouse
814adbb8c4
Input: simplify InitPadConfig
2022-10-15 13:17:16 +02:00
Megamouse
cf86b6c107
Input: keep old port status when reconnecting ldd pads
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The port status might not change currently, but it should be more correct this way.
2022-10-12 22:30:09 +02:00
Megamouse
12a83e5a1c
Input: simplify unnecessarily complex ldd reload
2022-10-12 22:30:09 +02:00
Megamouse
0f769eec81
Input: log more pad information
2022-10-12 21:01:02 +02:00
Nekotekina
6ff6a4989a
Implement at32() util
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Works like .at() but uses source location for "exception".
2022-09-26 18:04:15 +03:00
RipleyTom
f98251a05a
Fixes -w leaking
2022-08-30 07:46:42 +02:00
Megamouse
829af30568
evdev: add motion device
2022-08-14 11:04:57 +02:00
shinra-electric
cba4c3cdc4
[macOS] Update hid_pad_handler.cpp to prevent DS4 from disconnecting ( #12493 )
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Prevents DS4 (and possibly DS3) from disconnecting from bluetooth after 15 minutes by using hidapi's non-exclusive mode.
The most recent version of hidapi, 0.12 from two months ago, added "macOS-specific function(s) to open device(s) in non-exclusive mode".
2022-08-11 07:14:37 +02:00
Megamouse
c4b38869ab
Input: fix pad initialization
2022-08-05 20:16:21 +02:00
Elad Ashkenazi
d99ae3809d
Update keyboard_pad_handler.cpp
2022-07-29 13:45:19 +02:00
Megamouse
639b8112b6
Input: make move handler dynamic
2022-07-06 21:49:31 +02:00
Megamouse
4823d4c32a
input: add background input option
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Adds an option to disable background input to the IO tab in the settings dialog.
This will disable pad input as well as ps move and overlays input when the window is unfocused.
2022-07-06 21:49:31 +02:00
Elad Ashkenazi
fcd297ffb2
Savestates Support For PS3 Emulation ( #10478 )
2022-07-04 16:02:17 +03:00
Megamouse
a2623b1a9a
DS3: fix other report size check.
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The Report size also seems to be generic here, so let's only check if anything got returned at all.
Also add missing logging for result < 0.
2022-06-10 18:46:12 +02:00
Megamouse
7235647e67
DS3: fix report size check.
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The Report size seems to be generic here, so let's only check if anything got returned at all.
2022-06-10 06:47:01 +02:00
Megamouse
bb03e17e2d
HID: optimize get_next_button_press a bit
2022-06-05 19:07:03 +02:00
Megamouse
09875a5180
HID: properly check return values and report IDs
2022-06-05 19:07:03 +02:00