Commit graph

240 commits

Author SHA1 Message Date
Megamouse
0262076bfe Qt: move java mode setting to advanced tab 2021-07-29 12:42:04 +02:00
Megamouse
202aed560b Qt: add option to auto install updates 2021-07-23 00:09:46 +02:00
Megamouse
770a607ba5 Qt: add PPU LLVM Java Mode Handling to debug tab 2021-07-02 19:34:06 +02:00
Megamouse
bba5285740 Qt: apply gui settings on regular apply and save
This fixes the annoying issue of accidentally clicking the dialogs save or apply buttons after changing stylesheets.
2021-06-25 20:27:26 +02:00
Eladash
40493c564f GUI: Add PPU threads to debug tab 2021-06-20 19:27:33 +03:00
kd-11
8b0e1d6c03 rsx: Make renderdoc compatibility mode a general option 2021-04-28 16:53:02 +03:00
Malcolm Jestadt
0a7df9d02e SPU LLVM: add AVX-512 SPU verification
- This is hidden behind a new setting, as some cpus may downclock agressively when executing 512 wide instructions
2021-04-16 09:35:26 +03:00
Megamouse
20076ed57e Qt: Properly disable perfoverlay datapoint sliders 2021-04-13 19:13:56 +02:00
Eladash
5ca6381624 Implement "PPU LLVM Precompilation" control setting 2021-04-10 18:06:46 +03:00
Megamouse
03b76b4606 Emu: some cleanup 2021-04-09 21:03:49 +02:00
xddxd
b978aa6dca Wording changes and tooltip fix for unsupported CPUs 2021-03-26 18:56:16 +01:00
xddxd
9d895e6b15 Scheduler overhaul 2021-03-26 00:29:44 +03:00
Megamouse
a7acb84b8b Qt: Remove unused GUI entries when saving a config 2021-03-25 20:34:00 +01:00
kd-11
140c5bfc3e Add asynchronous streaming to the GUI and auto-enable it
- Hopefully not many users are on very weak GPUs
2021-03-12 02:27:05 +03:00
Megamouse
b09ac19e61 VS 16.9.0 compilation workaround 2021-03-05 14:46:52 +03:00
Megamouse
73ca2119ed perf overlay: add datapoint settings to GUI 2021-03-03 00:33:46 +01:00
Eladash
004ebfdaee SPU debugger: Implement MFC journal
* Allow to dump up to 1820 commands with up 128 bytes of data each, using key D with the debugger.
2021-03-02 21:57:51 +03:00
Florin9doi
dfee46604a Buzz settings 2021-02-28 22:36:47 +03:00
Megamouse
7c683c368d Qt: Fix weird naming issue on linux 2021-02-07 20:07:58 +03:00
Megamouse
62ca7a9b60 Qt: Simplify stylesheet logic 2021-02-07 20:07:58 +03:00
Megamouse
fd1f2ca1c6 Rename some variables to snake_case 2021-02-04 23:11:05 +01:00
Megamouse
714eb6dcc5 Disable LimitCacheSize option in custom configs
It doesn't make sense on a per game basis and is used before loading them anyway
2021-02-02 18:37:18 +01:00
Eladash
d3bc96a201 Fix minor issue with usage of STL thread::hardware_concurrency() 2021-01-29 18:23:29 +03:00
Nekotekina
d3a66af7d6 Enable -Wcomment warning 2021-01-12 13:01:17 +03:00
Nekotekina
b7bf316c1a Don't randomly include "stdafx.h"
It's file for precompiled headers.
Include what is used, don't rely on transitive includes.
2020-12-22 14:32:30 +03:00
Nekotekina
eec11bfba9 Move align helpers to util/asm.hpp
Also add some files:
GLTextureCache.cpp
VKTextureCache.cpp
2020-12-18 18:07:42 +03:00
Nekotekina
db9b7db531 Cleanup and move sysinfo.h -> util/sysinfo.hpp 2020-12-18 12:55:54 +03:00
Eladash
e5603fec1e Firmware libraries settings overhaul 2020-12-13 21:52:24 +03:00
Nekotekina
36c8654fb8 Remove HERE macro
Some cleanup.
Add location to some functions.
2020-12-10 12:30:22 +03:00
Megamouse
a7e5c255b4
Qt 5.15.2 (#8867)
* Qt15: replace deprecated stuff

* Use Qt 5.15.1

* Move windows to Qt 5.15.2

* Move Ubuntu to Qt 5.15.2
2020-12-08 22:22:08 +01:00
Eladash
2602be426f
Allow emulation to work without firmware (#9367)
* Allow emulation to work without firmware
* Fix HLE prx path detection.
* Fix manual list loading bugs.
* Fix HLE gcm
* GUI: Fix fonts search
* GUI: Hardcode sprx list
Do not depend on /dev_flash/sys/external/ contents.
2020-12-07 20:10:34 +03:00
RipleyTom
af8c661a64 Remove BOM markers 2020-12-06 15:30:12 +03:00
kd-11
14358d5e84 qt: Add shader compiler threads to GUI 2020-11-21 20:43:15 +03:00
Megamouse
54fd224fd8 Add License Area Setting 2020-10-31 02:10:30 +03:00
Megamouse
5ca2b1200d Qt: Fix Resolution combobox default value 2020-10-31 02:08:42 +03:00
Nekotekina
182a998cb6 Add "Enable Performance Report" debug setting 2020-10-20 07:09:24 +03:00
Megamouse
5226076676 Emu: use vulkan as default renderer 2020-10-01 09:19:13 +02:00
Megamouse
046923d9f7 Add Accurate PPU 128 Reservations to Debug tab 2020-09-29 10:26:23 +02:00
Eladash
09cddc84be SPU/PPU: Implement Atomic Cache Line Stores 2020-09-27 20:09:21 +03:00
Bevan Weiss
53212ba7a9 Core: Add date/time offset capability for console time
Provides a setting which can be applied per game, and allows for a custom date/time to be set.
The console time will then apply this as an offset to the computer wallclock.

This allows for games which look at the console time to determine their gameplay to be adjusted.
2020-09-23 21:15:45 +02:00
Eladash
4f0125a0e9 SPU: Remove "Accurate PUTLLUC" setting (always accurate) 2020-09-11 09:02:18 +02:00
Megamouse
21f06e1074 improve tooltip coverage 2020-09-03 18:31:11 +02:00
Bevan Weiss
875e252db3 GUI: Tooltips for mouse hide if idle and resize on boot
The original commits for the mouse hide on idle included definitions for tooltips, but didn't assign them correctly.
This fixes that up, so that tooltips exist.

And the resize height / width settings didn't have any tooltip applied.
So this extends the current resize setting tooltip to also trigger on the height / width hover (at least indicating that they are associated with this setting).
2020-09-03 18:31:11 +02:00
Eladash
73d23eb6e6
SPU: Implement Accurate DMA (#8822) 2020-09-02 23:58:29 +02:00
Bevan Weiss
3c0f6a2919 Used new Qt connect syntax
Fixed indenting
Renamed click callback argument from 'val'->'checked'
Converted m_gui re-usage to just reference ui
Removed implicit capture from spinbox lambda
Corrected millisecond acronym from mS->ms
Removed superfluous QTimer include in gs_frame.cpp
2020-08-29 16:14:11 +02:00
Bevan Weiss
22c33d4fb4 Added settings and logic for auto-hide of mouse cursor.
In line with the Show Cursor in Fullscreen settings, these settings are only updated when the render window is first launched, and not during the game.
This could be revised (along with the Fullscreen Cursor) if it's more desired.
2020-08-29 16:14:11 +02:00
RipleyTom
190822c2b2
RPCN Client (#8663) 2020-08-27 20:47:04 +01:00
Megamouse
53b95fea19 audio: rename audio channels to audio downmix
The setting does not actually define the channels themselves, only the downmix option that the PS3 provides.
Channels might be changed seperately in the future.
2020-07-08 21:11:23 +02:00
Megamouse
bb0aaea92d cellAudio: implement downmix to 5.1 2020-07-08 21:11:23 +02:00
Megamouse
14200c1a1f Qt: refactor curl stuff into a downloader
And add 'Background' updater
2020-07-02 20:22:58 +02:00