Megamouse
b83cb2dbf5
product_info: add Harmonix Pro-Drum Kit ( #9822 )
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Co-authored-by: DrGeelfood <79338929+DrGeelfood@users.noreply.github.com>
2021-02-23 18:23:53 +03:00
Eladash
112b7f6571
Fix Emulation::CallAfter
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Most CallAfter usages were extremely wrong when ordered after Emu.Stop(). could result in anywhere from emulation stopping hangs to even segfaults.
track_emu_state = true is now the default, I haven't found cases which need need it disabled.
2021-02-23 17:55:36 +03:00
Eladash
932f31e37b
Atomic PARAM.SFO writes
2021-02-23 11:29:23 +03:00
Megamouse
037586d7bb
fix no-gui crash if no firmware was installed
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It's a bit mysterious, but the confirmation box doesn't like being called in this mode.
So let's just return false.
2021-02-23 05:03:38 +01:00
Nekotekina
4b858648e5
Add supporters
2021-02-22 19:37:42 +03:00
Megamouse
d0cc5c0fc7
DS4: enumerate devices periodically
2021-02-22 10:45:40 +01:00
RipleyTom
5129d0da45
check alcGetString return pointers
2021-02-20 07:39:56 +01:00
Eladash
20eb4352fb
debugger: Fix single stepping ( #9793 )
2021-02-19 14:53:09 +03:00
Nekotekina
038148bf06
Fix almost all GCC warnings
2021-02-17 22:59:04 +03:00
Nekotekina
1446254a03
Add error on missing 'override'
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For consistency.
2021-02-15 20:21:30 +03:00
Nekotekina
8e6e57de86
Enable -Wunused-function warning
2021-02-15 14:39:53 +03:00
Eladash
f43260bd58
Atomic waiting refactoring ( #9208 )
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* Use atomic waitables instead instead of global thread wait as often as possible.
* Add ::is_stopped() and and ::is_paued() which can be used in atomic loops and with atomic wait. (constexpr cpu flags test functions)
* Fix notification bug of sys_spu_thread_group_exit/terminate. (old bug, enhanced by #9117 )
* Function time statistics at Emu.Stop() restored. (instead of current "X syscall failed with 0x00000000 : 0")
2021-02-13 17:50:07 +03:00
Eladash
5401cb7392
kernel explorer: Display all PRX/OVL segments
2021-02-12 15:27:59 +03:00
Megamouse
8d6504d6e3
GUI: initial log viewer
2021-02-09 22:56:28 +01:00
Ivan
04c187deb5
Revert "Replace GetEmuDir() with GetExeDir() in handle_rpcs3"
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This reverts commit f9eb6a31bd .
2021-02-09 22:24:09 +03:00
Megamouse
bc938ce630
dualsense: implement player LEDs
2021-02-09 19:21:37 +01:00
Megamouse
e5f95a450d
dualsense: update description
2021-02-09 19:21:37 +01:00
Megamouse
b31d38eef7
LED settings: set modal and add has_battery check
2021-02-09 19:21:37 +01:00
Jordy Vieira
f9eb6a31bd
Replace GetEmuDir() with GetExeDir() in handle_rpcs3
2021-02-09 20:06:26 +03:00
Eladash
78811b8816
GUI: Always remove manually added fonts in OnChangeStyleSheetRequest()
2021-02-08 21:38:53 +01:00
Eladash
e38cd5149a
Fix firmware updating/reinstallation
2021-02-08 21:38:53 +01:00
Megamouse
dc2a1e270a
Qt: Repaint log on stylesheet change
2021-02-08 13:24:07 +03:00
Megamouse
44ab50553d
Qt: Replace relative paths in stylesheets instead of changing the working directory
2021-02-07 20:07:58 +03:00
Megamouse
7c683c368d
Qt: Fix weird naming issue on linux
2021-02-07 20:07:58 +03:00
Megamouse
62ca7a9b60
Qt: Simplify stylesheet logic
2021-02-07 20:07:58 +03:00
Nekotekina
632e36ab44
Qt: fix stylesheets on various platforms
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Replace relative paths to resources.
Paths should start from GuiConfigs.
2021-02-07 14:09:50 +03:00
Nekotekina
5063eefa96
Fixup for downloader
2021-02-06 15:21:00 +03:00
Nekotekina
25827c12a3
Make out of source builds get copy of /GuiConfigs/, /git/, etc.
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Reduce quality of kot-bg.jpg.
2021-02-06 12:55:14 +03:00
Nekotekina
cb32fd15ee
Add supporters
2021-02-06 00:37:53 +03:00
Nekotekina
d6dcab443d
Updater: add minor sanity check
2021-02-06 00:37:53 +03:00
Nekotekina
c32fec774f
Create mini-cache for commits
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Located in bin/git/commits.lst;
Created with GitHub API with --get-commit-db key.
Can be lazily appended with the same key.
2021-02-06 00:37:53 +03:00
Megamouse
2865865382
Don't use std::exit during Qt initialization
2021-02-05 17:32:48 +01:00
Megamouse
fd1f2ca1c6
Rename some variables to snake_case
2021-02-04 23:11:05 +01:00
Megamouse
714eb6dcc5
Disable LimitCacheSize option in custom configs
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It doesn't make sense on a per game basis and is used before loading them anyway
2021-02-02 18:37:18 +01:00
Megamouse
6ed9251f44
Remove tooltip event filter from gamelist
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Fixes a weird issue where tooltips for the wrong game would popup.
I don't know why the event filter was needed.
Maybe the tooltips didn't work otherwise back then or it was just some copy paste from google.
2021-02-02 15:46:42 +01:00
Eladash
2005c89baa
memory viewer: Implement RSX mode
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* Set the ground for RSX modes of register editor and insttruction editor, do not use shared ptrs directly.
* Make register editor and instruction editor modeless to allow to copypaste values from thread context etc in the background.
2021-02-02 01:05:36 +03:00
Eladash
e71c2df39d
Debugger: Add some more shortcut descriptions in F1 helper
2021-02-01 00:21:50 +03:00
Eladash
cfc7865f82
Debugger: Allow to unpause a thread which has been paused by global pause
2021-02-01 00:21:50 +03:00
Megamouse
be26810cd7
RSX: Implement set_value for progress dialogs
2021-01-31 15:02:26 +01:00
Megamouse
1078626eea
Fix ppu compilation progress dialog
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We could only increase the value because we completely based the dialog on cellMsgDialog.
This led to an issue where the dialog would increase its maximum and thus decrease the current percentage.
It then couldn't decrease and was stuck on the old percentage.
2021-01-30 21:34:16 +01:00
Eladash
d3bc96a201
Fix minor issue with usage of STL thread::hardware_concurrency()
2021-01-29 18:23:29 +03:00
Eladash
a742501a4f
Do not account RSX for TSX pauses
2021-01-29 10:31:15 +03:00
Megamouse
3359458175
Handle missing cases of Emu.BootGame failure
2021-01-28 20:54:27 +01:00
Eladash
0652870204
New RSX Debugger
2021-01-28 17:40:26 +03:00
Nekotekina
15ed963a29
UI: Add supporters
2021-01-27 14:23:26 +03:00
Nekotekina
ee288340b0
Implement thread_ctrl::scoped_priority
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RAII priority control (+1, or -1)
2021-01-25 21:49:16 +03:00
Eladash
b96864c7e6
rsx: Improve gs frame exit workaround
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Move to close(), hide before potential hanging at Emu.Stop()
2021-01-23 12:45:53 +03:00
Eladash
79513f06a4
rsx/gui: Delay game window pop-up until first frame
2021-01-23 12:45:53 +03:00
Eladash
142b44d4be
debugger: Implement F1 helper
2021-01-22 00:39:41 +01:00
Nekotekina
241989c5fa
Fix new warnings
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Added CELL_GCM_CONTEXT_DMA_NOTIFY_MAIN_0+ enums.
Added CELL_GCM_CONTEXT_DMA_TO_MEMORY_GET_NOTIFY0+ enums.
Co-authored-by: Eladash <elad3356p@gmail.com>
2021-01-20 12:27:37 +03:00