Commit graph

360 commits

Author SHA1 Message Date
kd-11 00bc3fe658 Drop d3d12 backend 2019-10-22 21:45:14 +03:00
Nekotekina c69fe0f664 SPU Profiler preview
Add option "SPU Profiler" (disabled by default).
Works only with SPU recompilers.
Results are flushed on pausing.
2019-10-15 17:42:57 +03:00
Nekotekina 8e21f4d5d4 Remove g_thread_count
Unnecessary global which is bad to reason about.
Possibly fix a but in SPRX loader.
2019-10-12 16:45:41 +03:00
Alex James 3ad743ecaa Add option for preventing display sleep (#5783)
Adds support for preventing the display from sleeping while a game is
running. Supports Windows, Linux (with the org.freedesktop.ScreenSaver
D-Bus service), and macOS.
2019-10-12 15:40:47 +03:00
Nekotekina a29d4150df GDB Server: fix and cleanup
Move source files to Emu/GDB.cpp, GDB.h
Remove "WITH_GDB" option, enable GDB Server by default.
Change class name to gdb_thread.
Alias for external access gdb_server.
Change config option name to "GDB Server"
Bind on 127.0.0.1 by default.
2019-10-09 00:11:44 +03:00
Nekotekina 9d4de51cb6 Use g_fxo for network thread
Minor refactoring
2019-10-08 23:12:54 +03:00
msuih 6979b96225 Log game version 2019-09-27 20:01:55 +03:00
Nekotekina 465b16e786 Finally remove fxm from IdManager 2019-09-26 23:26:36 +03:00
Nekotekina 50fc5dfde5 Use g_fxo for rsx::rsx_replay_thread 2019-09-26 23:26:36 +03:00
Nekotekina 5f9c5e8765 Use g_fxo for rsx::thread 2019-09-26 23:26:36 +03:00
Nekotekina b48cdc2260 Use g_fxo for global ppu_module instance
Also fix autonomous PRX/SPU loading sequence.
2019-09-26 23:26:36 +03:00
Nekotekina f841b47b6b cellSaveData: add auto maintenance routine in Emu.Init()
This routine:
1) Removes junk backup directories
2) Fixes interrupted save data process in edge case
This case can happen if emu terminates between two atomic renames.

Also use directory renaming technique for delete op.
Also rewrite recreate operation to be part of atomic process.
2019-09-25 18:47:38 +03:00
Nekotekina aa8a7b3e8a Make errors in Emu::Init verbose and don't crash
Allow TTY.log to be disabled if file access failed
Add fs::error::isdir
2019-09-24 05:01:00 +03:00
Nekotekina 4b19e55fcc Use g_fxo for cellKb, cellMouse
Use init_mutex
2019-09-19 02:16:14 +03:00
Nekotekina 4bba1e3337 Use g_fxo for pad_handler 2019-09-19 02:16:14 +03:00
Nekotekina c900fb0d77 Delete g_idm
Needs to be reimplemented
2019-09-17 15:55:58 +03:00
Megamouse 432364cb04 Qt: add --no-gui mode 2019-08-31 17:08:03 +02:00
kd-11 64aff7f019 emucore: Initialize fxo on loading RSX captures
- Fixes crash on capture replay
2019-08-27 21:59:02 +03:00
Nekotekina ede816387f Fix SPRX loader crash 2019-08-27 13:57:27 +03:00
Nekotekina 232e815f17 Init g_fxo in SPRX Loader mode 2019-08-27 03:50:15 +03:00
Nekotekina 7a00b5f809 Use g_fxo for patch_engine 2019-08-27 03:50:15 +03:00
Nekotekina 2882220cbd Implement cpu_thread::stop_all() 2019-08-22 02:13:39 +03:00
Nekotekina 8517ccfdfa Add new typemap for always existing objects
Not to be confused with singletons or global variables.
2019-08-22 02:13:39 +03:00
Eladash f0c267ecb0 Change default Sleep Timers Accuracy setting's value to "Usleep Only" 2019-08-16 09:45:24 +02:00
Megamouse 8debdfcd09 handle empty callback returns 2019-08-14 23:54:09 +02:00
Megamouse b56b425b19 Emu: set m_title to the actual disc game title 2019-07-25 08:53:07 +02:00
Megamouse 71c56b719c Emu/overlays: fix background picture path 2019-07-25 08:53:07 +02:00
Eladash 85b1152e29 Timers scaling and fixes 2019-07-23 00:09:01 +01:00
Nekotekina 22e4ef147a SPU TSX: fix "Preferred SPU Threads" 2019-07-14 17:33:20 +03:00
Eladash 537d3f2548 Log last function on debug pause or exception, dump cpu_thread state on access violation 2019-07-10 17:35:39 +03:00
JohnHolmesII be521ff0ab Fix warnings related to parentheses 2019-06-25 20:36:32 -07:00
Nekotekina 5d45a3e47d Implement cpu_thread::suspend_all
Remove Accurate PUTLLC option.
Implement fallback path for SPU transactions.
2019-06-19 20:36:12 +03:00
kd-11 bca5f94b3f rsx: Add option to toggle MSAA 2019-06-14 16:19:52 +03:00
Megamouse cafa4521ee Better Support For Game Collections (#4450) 2019-06-01 01:12:30 +03:00
gidan80 9aa08313e3 Qt: Add custom pad configs
Add a custom pad config for every game.
2019-05-16 20:37:41 +02:00
Megamouse c1e245ae73 Emu: msg_dialog_frame fixup: don't reject on Close to prevent Emu.Stop() 2019-05-05 16:29:50 +02:00
Megamouse b639584acc Emu/Qt: Fix Boot Recent when using BootGame(add_only=true) 2019-05-05 16:29:50 +02:00
Megamouse b0a24665e5 Emu: msg_dialog_frame fixes 2019-05-05 16:29:50 +02:00
RipleyTom 63bbe459ea DS3 pad handler 2019-03-18 19:05:02 +03:00
eladash d82362fa1d Use sys_memory_allocate on rsx replayer to fix it 2019-03-05 21:23:24 +03:00
Megamouse 27f6f497a2 use "config/custom_configs/" for custom configs (backwards compatible) 2019-01-31 20:14:52 +00:00
Nekotekina 4292997a01 Added jit_runtime class
Is a memory manager for ASMJIT, replaces asmjit::JitRuntime
Unified memory manager for ASMJIT and LLVM
Unified SPU trampoline generation
Remove previous workarounds
2019-01-29 03:32:16 +03:00
Nekotekina a419e98acb Move PPU and shader cache
New hash-based location (already used for SPU)
Bump PPU cache version, improve naming and decrease size

Remove fs::get_data_dir
Disable boot.elf cache
2019-01-14 01:24:05 +03:00
Nekotekina bd9131ae1c Implement fs::get_cache_dir
Win32: equal to config dir for now
Linux: respect XDG_CACHE_HOME if specified
OSX: possibly incomplete
2019-01-13 14:45:36 +03:00
Megamouse d9d5f45e9e rsx/input: fix rsx replay 2019-01-10 13:05:48 +01:00
MSuih eba364c64c Clear disk cache if it grows too large (dev_hdd1/cache) (#5411)
* Clear disk cache automatically

* Add disk cache to UI
2018-12-24 00:18:47 +03:00
eladash 8cbaa8627c Do not rely on cellPadInit in native ui 2018-12-15 13:51:16 +01:00
Nekotekina 92be67b402 Fix #5370 regression 2018-12-05 00:06:09 +03:00
NicknineTheEagle 32059bfaa2 Properly get PARAM.SFO and icons for C00 games (#5370)
* Added a helper function for fetching game's PARAM.SFO path

This should properly get SFO path for unlocked C00 games

* Normalized line endings

* Refresh game list after installing a RAP file
2018-12-04 01:46:01 +03:00
Nekotekina 06253c8489 Implement "Initialize Directories" options
If disabled, /dev_hdd0, /dev_hdd1, etc, are not created automatically.
2018-11-05 13:14:11 +03:00