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overlays: add system sounds
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8 changed files with 37 additions and 9 deletions
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@ -29,7 +29,7 @@ s32 trophy_notification_helper::ShowTrophyNotification(const SceNpTrophyDetails&
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trophy_notification->move(m_game_window->mapToGlobal(QPoint(0, 0)));
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trophy_notification->show();
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Emu.GetCallbacks().play_sound(fs::get_config_dir() + "sounds/trophy.wav");
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Emu.GetCallbacks().play_sound(fs::get_config_dir() + "sounds/snd_trophy.wav");
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});
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return 0;
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