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Qt: Detach markup from dialog translations
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b2ed787c3a
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6 changed files with 72 additions and 60 deletions
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@ -101,17 +101,15 @@ bool gui_application::Init()
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msg.setTextFormat(Qt::RichText);
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msg.setStandardButtons(QMessageBox::Yes | QMessageBox::No);
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msg.setDefaultButton(QMessageBox::No);
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msg.setText(tr(
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R"(
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<p style="white-space: nowrap;">
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Please understand that this build is not an official RPCS3 release.<br>
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This build contains changes that may break games, or even <b>damage</b> your data.<br>
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We recommend to download and use the official build from the <a %0 href='https://rpcs3.net/download'>RPCS3 website</a>.<br><br>
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Build origin: %1<br>
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Do you wish to use this build anyway?
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</p>
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)"
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).arg(gui::utils::get_link_style()).arg(Qt::convertFromPlainText(branch_name.data())));
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msg.setText(gui::utils::make_paragraph(tr(
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"Please understand that this build is not an official RPCS3 release.\n"
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"This build contains changes that may break games, or even <b>damage</b> your data.\n"
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"We recommend to download and use the official build from the %0.\n"
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"\n"
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"Build origin: %1\n"
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"Do you wish to use this build anyway?")
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.arg(gui::utils::make_link(tr("RPCS3 website"), "https://rpcs3.net/download"))
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.arg(Qt::convertFromPlainText(branch_name.data()))));
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msg.layout()->setSizeConstraint(QLayout::SetFixedSize);
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if (msg.exec() == QMessageBox::No)
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