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Qt/input: add LED color picker to pad settings dialog
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7ead021aa7
commit
fce9d6a7b8
10 changed files with 136 additions and 10 deletions
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@ -95,6 +95,7 @@ ds4_pad_handler::ds4_pad_handler() : PadHandlerBase(pad_handler::ds4)
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b_has_config = true;
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b_has_rumble = true;
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b_has_deadzones = true;
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b_has_led = true;
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m_name_string = "DS4 Pad #";
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m_max_devices = CELL_PAD_MAX_PORT_NUM;
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@ -250,6 +251,40 @@ void ds4_pad_handler::TestVibration(const std::string& padId, u32 largeMotor, u3
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SendVibrateData(device);
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}
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void ds4_pad_handler::SetLED(const std::string& padId, s32 r, s32 g, s32 b)
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{
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std::shared_ptr<DS4Device> device = GetDevice(padId);
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if (device == nullptr || device->hidDevice == nullptr)
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return;
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int index = 0;
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for (int i = 0; i < MAX_GAMEPADS; i++)
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{
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if (g_cfg_input.player[i]->handler == pad_handler::ds4)
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{
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if (g_cfg_input.player[i]->device.to_string() == padId)
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{
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m_pad_configs[index].load();
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device->config = &m_pad_configs[index];
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break;
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}
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index++;
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}
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}
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// disable pulse
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device->led_delay_on = 0;
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device->led_delay_off = 0;
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// set new color
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device->config->colorR.set(r);
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device->config->colorG.set(g);
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device->config->colorB.set(b);
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// Show new color :)
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SendVibrateData(device);
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}
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std::shared_ptr<ds4_pad_handler::DS4Device> ds4_pad_handler::GetDevice(const std::string& padId, bool try_reconnect)
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{
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if (!Init())
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