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OpenGL renderer:
- Improved Vertex & Fragment Shader Decompilers. - Implemented fp uniform loader. - Implemented DXT1 & DXT2 textures decompression. - Implemented draft cellResc module. - Updated glext. PPU Interpreter: - Fixed VSPLTW, VNMSUBFP, VMRGLW, VMRGLH, VMRGLB, VMRGHW, VMRGHH, VMRGHB instructions. cellFs: - Fixed cellFsStat syscall.
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42 changed files with 4015 additions and 845 deletions
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@ -324,7 +324,7 @@ void InterpreterDisAsmFrame::HandleCommand(wxCommandEvent& event)
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m_btn_run->Enable();
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m_btn_step->Enable();
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m_btn_pause->Disable();
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//DoUpdate();
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DoUpdate();
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break;
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case DID_START_THREAD:
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@ -510,7 +510,7 @@ void InterpreterDisAsmFrame::Task()
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{
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if(!CPU) return;
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wxGetApp().SendDbgCommand(DID_RESUME_THREAD, CPU);
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wxGetApp().SendDbgCommand(DID_RESUMED_THREAD, CPU);
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bool dump_status = dump_enable;
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//CPU.InitTls();
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@ -535,4 +535,5 @@ void InterpreterDisAsmFrame::Task()
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//CPU.FreeTls();
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wxGetApp().SendDbgCommand(DID_PAUSE_THREAD, CPU);
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wxGetApp().SendDbgCommand(DID_PAUSED_THREAD, CPU);
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}
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