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OpenGL renderer:
- Improved Vertex & Fragment Shader Decompilers. - Implemented fp uniform loader. - Implemented DXT1 & DXT2 textures decompression. - Implemented draft cellResc module. - Updated glext. PPU Interpreter: - Fixed VSPLTW, VNMSUBFP, VMRGLW, VMRGLH, VMRGLB, VMRGHW, VMRGHH, VMRGHB instructions. cellFs: - Fixed cellFsStat syscall.
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42 changed files with 4015 additions and 845 deletions
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@ -87,6 +87,12 @@ int cellPadGetData(u32 port_no, u32 data_addr)
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case CELL_PAD_BTN_OFFSET_DIGITAL1: if(!(d1 & buttons[i].m_outKeyCode)){d1 |= buttons[i].m_outKeyCode; len++;} break;
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case CELL_PAD_BTN_OFFSET_DIGITAL2: if(!(d2 & buttons[i].m_outKeyCode)){d2 |= buttons[i].m_outKeyCode; len++;} break;
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}
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if(buttons[i].m_flush)
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{
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buttons[i].m_pressed = false;
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buttons[i].m_flush = false;
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}
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}
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data.len = re(len);
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