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[rpcsx-gpu] Bind PS button to ESC kb key
implement basic texture swizzling support skip pm4 type 2 packets
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3 changed files with 88 additions and 30 deletions
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@ -935,7 +935,9 @@ int main(int argc, const char *argv[]) {
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if (glfwGetKey(window, GLFW_KEY_F) == GLFW_PRESS) {
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bridge->kbPadState.buttons |= amdgpu::bridge::kPadBtnL3;
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}
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if (glfwGetKey(window, GLFW_KEY_ESCAPE) == GLFW_PRESS) {
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bridge->kbPadState.buttons |= amdgpu::bridge::kPadBtnPs;
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}
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if (glfwGetKey(window, GLFW_KEY_I) == GLFW_PRESS) {
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bridge->kbPadState.buttons |= amdgpu::bridge::kPadBtnR1;
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}
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