Move align helpers to util/asm.hpp

Also add some files:
GLTextureCache.cpp
VKTextureCache.cpp
This commit is contained in:
Nekotekina 2020-12-18 17:43:34 +03:00
parent d254a5736b
commit eec11bfba9
52 changed files with 794 additions and 713 deletions

View file

@ -18,6 +18,7 @@
#include "Emu/Cell/PPUFunction.h"
#include "util/yaml.hpp"
#include "util/asm.hpp"
#include "util/to_endian.hpp"
#include "Utilities/StrUtil.h"
#include "Utilities/bin_patch.h" // get_patches_path()
@ -418,17 +419,17 @@ bool cheat_engine::set_value(const u32 offset, const T value)
if (exec_code_at_end && exec_code_at_start)
{
size = align<u32>(addr + size, 4) - (addr & -4);
size = utils::align<u32>(addr + size, 4) - (addr & -4);
addr &= -4;
}
else if (exec_code_at_end)
{
size -= align<u32>(size - 4096 + (addr & 4095), 4);
addr = align<u32>(addr, 4096);
size -= utils::align<u32>(size - 4096 + (addr & 4095), 4);
addr = utils::align<u32>(addr, 4096);
}
else if (exec_code_at_start)
{
size = align<u32>(4096 - (addr & 4095), 4);
size = utils::align<u32>(4096 - (addr & 4095), 4);
addr &= -4;
}