PPU Precompilation Fixup

This commit is contained in:
Eladash 2023-08-06 09:43:13 +03:00 committed by Elad Ashkenazi
parent 343ba8733b
commit ee869a49f4
3 changed files with 11 additions and 3 deletions

View file

@ -3199,7 +3199,7 @@ extern fs::file make_file_view(fs::file&& _file, u64 offset)
extern void ppu_finalize(const ppu_module& info)
{
if (!info.cache.empty())
if (info.name.empty())
{
// Don't remove main module from memory
return;
@ -3573,7 +3573,7 @@ extern void ppu_precompile(std::vector<std::string>& dir_queue, std::vector<ppu_
if (std::memcpy(main_module.sha1, _main.sha1, sizeof(_main.sha1)) == 0)
{
continue;
break;
}
if (!_main.analyse(0, _main.elf_entry, _main.seg0_code_end, _main.applied_pathes, [](){ return Emu.IsStopped(); }))
@ -3584,6 +3584,8 @@ extern void ppu_precompile(std::vector<std::string>& dir_queue, std::vector<ppu_
obj.clear(), src.close(); // Clear decrypted file and elf object memory
ppu_initialize(_main);
_main.name = ' '; // Make ppu_finalize work
ppu_finalize(_main);
_main = {};
break;
@ -3600,6 +3602,7 @@ extern void ppu_precompile(std::vector<std::string>& dir_queue, std::vector<ppu_
}
g_fxo->get<main_ppu_module>() = std::move(main_module);
Emu.ConfigurePPUCache();
});
exec_worker();