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Qt/RSX: add window title to the shader compilation msg_dialog
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4 changed files with 5 additions and 5 deletions
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@ -82,7 +82,7 @@ public:
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std::function<void()> on_osk_input_entered;
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virtual ~MsgDialogBase();
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virtual void Create(const std::string& msg) = 0;
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virtual void Create(const std::string& msg, const std::string& title = "") = 0;
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virtual void CreateOsk(const std::string& msg, char16_t* osk_text, u32 charlimit) = 0;
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virtual void SetMsg(const std::string& msg) = 0;
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virtual void ProgressBarSetMsg(u32 progressBarIndex, const std::string& msg) = 0;
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