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Update SDL to 3.2.8
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parent
e4ed5c47a3
commit
eb43fbbb2a
28 changed files with 2081 additions and 845 deletions
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@ -1436,7 +1436,7 @@ void pad_settings_dialog::ChangeHandler()
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case pad_handler::ds4: m_description = tooltips.gamepad_settings.ds4_other; break;
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case pad_handler::dualsense: m_description = tooltips.gamepad_settings.dualsense_other; break;
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#endif
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#ifdef HAVE_SDL2
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#ifdef HAVE_SDL3
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case pad_handler::sdl: m_description = tooltips.gamepad_settings.sdl; break;
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#endif
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#ifdef HAVE_LIBEVDEV
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@ -1976,7 +1976,7 @@ QString pad_settings_dialog::GetLocalizedPadHandler(const QString& original, pad
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case pad_handler::xinput: return tr("XInput");
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case pad_handler::mm: return tr("MMJoystick");
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#endif
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#ifdef HAVE_SDL2
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#ifdef HAVE_SDL3
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case pad_handler::sdl: return tr("SDL");
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#endif
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#ifdef HAVE_LIBEVDEV
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@ -2001,7 +2001,7 @@ QString pad_settings_dialog::GetLocalizedPadName(pad_handler handler, const QStr
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case pad_handler::xinput: return tr("XInput Pad #%0").arg(index);
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case pad_handler::mm: return tr("Joystick #%0").arg(index);
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#endif
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#ifdef HAVE_SDL2
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#ifdef HAVE_SDL3
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case pad_handler::sdl: break; // Localization not feasible. Names differ for each device.
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#endif
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#ifdef HAVE_LIBEVDEV
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