More rFile cleanups and fixes.

Was using fileExists/dirExists before when really should have just been exists. File or Dir doesn't matter and would only create false negatives.
Current working directory shouldn't really be used at all. This is just the folder the application is run from (not even where the .exe resides).
Some of the infos required by vfsLocalDir such as executable may not be portable. Not sure of their intended function as they are never used.
This commit is contained in:
Sacha 2014-08-01 04:20:00 +10:00
parent 6cb083be1a
commit e8525a6f14
15 changed files with 180 additions and 132 deletions

View file

@ -191,7 +191,8 @@ int Unpack(rFile& pkg_f, std::string src, std::string dst)
PKGHeader* m_header = (PKGHeader*) malloc (sizeof(PKGHeader));
rFile dec_pkg_f;
std::string decryptedFile = rGetCwd() + "/dev_hdd1/" + src + ".dec";
// TODO: This shouldn't use current dir
std::string decryptedFile = "./dev_hdd1/" + src + ".dec";
dec_pkg_f.Create(decryptedFile, true);

View file

@ -505,10 +505,11 @@ bool SELFDecrypter::GetKeyFromRap(u8 *content_id, u8 *npdrm_key)
// Try to find a matching RAP file under dev_usb000.
std::string ci_str((const char *)content_id);
std::string rap_path(rGetCwd() + "/dev_usb000/" + ci_str + ".rap");
// TODO: This shouldn't use current dir
std::string rap_path("./dev_usb000/" + ci_str + ".rap");
// Check if we have a valid RAP file.
if (!rFile::Exists(rap_path))
if (!rExists(rap_path))
{
LOG_ERROR(LOADER, "This application requires a valid RAP file for decryption!");
return false;

View file

@ -291,7 +291,8 @@ void VFS::Init(const std::string& path)
}
std::string mpath = entry.path;
fmt::Replace(mpath,"$(EmulatorDir)", rGetCwd());
// TODO: This shouldn't use current dir
fmt::Replace(mpath,"$(EmulatorDir)", ".");
fmt::Replace(mpath,"$(GameDir)", vfsDevice::GetRoot(path));
Mount(entry.mount, mpath, dev);
}

View file

@ -32,7 +32,7 @@ bool vfsDirBase::IsOpened() const
bool vfsDirBase::IsExists(const std::string& path) const
{
return rDirExists(path);
return rExists(path);
}
const std::vector<DirEntryInfo>& vfsDirBase::GetEntries() const

View file

@ -26,13 +26,18 @@ bool vfsLocalDir::Open(const std::string& path)
std::string dir_path = path + name;
m_entries.emplace_back();
// TODO: Use same info structure as fileinfo?
DirEntryInfo& info = m_entries.back();
info.name = name;
info.flags |= dir.Exists(dir_path) ? DirEntry_TypeDir : DirEntry_TypeFile;
if(rIsWritable(dir_path)) info.flags |= DirEntry_PermWritable;
if(rIsReadable(dir_path)) info.flags |= DirEntry_PermReadable;
if(rIsExecutable(dir_path)) info.flags |= DirEntry_PermExecutable;
FileInfo fileinfo;
getFileInfo(dir_path.c_str(), &fileinfo);
// Not sure of purpose for below. I hope these don't need to be correct
info.flags |= rIsDir(dir_path) ? DirEntry_TypeDir : DirEntry_TypeFile;
if(fileinfo.isWritable) info.flags |= DirEntry_PermWritable;
info.flags |= DirEntry_PermReadable; // Always?
info.flags |= DirEntry_PermExecutable; // Always?
}
return true;

View file

@ -63,7 +63,7 @@ bool vfsLocalFile::Create(const std::string& path)
break;
const std::string& dir = path.substr(0, p);
if(!rDirExists(dir))
if(!rExists(dir))
{
LOG_NOTICE(HLE, "create dir: %s", dir.c_str());
rMkdir(dir);
@ -72,7 +72,7 @@ bool vfsLocalFile::Create(const std::string& path)
//create file
const char m = path[path.length() - 1];
if(m != '/' && m != '\\' && !rFileExists(path)) // ???
if(m != '/' && m != '\\' && !rExists(path)) // ???
{
rFile f;
return f.Create(path);
@ -118,5 +118,5 @@ bool vfsLocalFile::IsOpened() const
bool vfsLocalFile::Exists(const std::string& path)
{
return rFileExists(path);
return rExists(path);
}

View file

@ -359,7 +359,8 @@ bool GLGSRender::LoadProgram()
m_shader_prog.Compile();
checkForGlError("m_shader_prog.Compile");
rFile f(rGetCwd() + "/FragmentProgram.txt", rFile::write);
// TODO: This shouldn't use current dir
rFile f("./FragmentProgram.txt", rFile::write);
f.Write(m_shader_prog.GetShaderText());
}
@ -372,7 +373,8 @@ bool GLGSRender::LoadProgram()
m_vertex_prog.Compile();
checkForGlError("m_vertex_prog.Compile");
rFile f(rGetCwd() + "/VertexProgram.txt", rFile::write);
// TODO: This shouldn't use current dir
rFile f("./VertexProgram.txt", rFile::write);
f.Write(m_vertex_prog.shader);
}

View file

@ -593,10 +593,10 @@ public:
static const std::string& dir_path = "textures";
static const std::string& file_fmt = dir_path + "/" + "tex[%d].png";
if(!rDirExists(dir_path)) rMkdir(dir_path);
if(!rExists(dir_path)) rMkdir(dir_path);
u32 count = 0;
while(rFileExists(fmt::Format(file_fmt, count))) count++;
while(rExists(fmt::Format(file_fmt, count))) count++;
Save(tex, fmt::Format(file_fmt, count));
}

View file

@ -660,7 +660,7 @@ int cellSysCacheClear(void)
Emu.GetVFS().GetDevice(std::string("/dev_hdd1/cache/"), localPath);
//TODO: implement
//if (rDirExists(localPath)){
//if (rIsDir(localPath)){
// WxDirDeleteTraverser deleter;
// wxString f = wxFindFirstFile(fmt::FromUTF8(localPath+"\\*"),wxDIR);
// while (!f.empty())

View file

@ -53,10 +53,12 @@ int sceNpDrmIsAvailable(u32 k_licensee_addr, u32 drm_path_addr)
//make more explicit what this actually does (currently everything after the third slash and before the fourth slash)
std::string titleID = fmt::BeforeFirst(fmt::AfterFirst(fmt::AfterFirst(fmt::AfterFirst(drm_path,'/'),'/'),'/'),'/');
std::string enc_drm_path = rGetCwd() + drm_path;
std::string dec_drm_path = rGetCwd() + "/dev_hdd1/" + titleID + "/" + drm_file_name;
// TODO: These shouldn't use current dir
std::string enc_drm_path = drm_path;
drm_path.insert(0, 1, '.');
std::string dec_drm_path = "./dev_hdd1/" + titleID + "/" + drm_file_name;
std::string rap_dir_path = rGetCwd() + "/dev_usb000/";
std::string rap_dir_path = "./dev_usb000/";
std::string rap_file_path = rap_dir_path;
// Search dev_usb000 for a compatible RAP file.
@ -77,9 +79,10 @@ int sceNpDrmIsAvailable(u32 k_licensee_addr, u32 drm_path_addr)
}
// Create a new directory under dev_hdd1/titleID to hold the decrypted data.
std::string tmp_dir = rGetCwd() + "/dev_hdd1/" + titleID;
if (!rDir::Exists(tmp_dir))
rMkdir(rGetCwd() + "/dev_hdd1/" + titleID);
// TODO: These shouldn't use current dir
std::string tmp_dir = "./dev_hdd1/" + titleID;
if (!rExists(tmp_dir))
rMkdir("./dev_hdd1/" + titleID);
// Decrypt this EDAT using the supplied k_licensee and matching RAP file.
DecryptEDAT(enc_drm_path, dec_drm_path, 8, rap_file_path, k_licensee, false);

View file

@ -133,7 +133,7 @@ void Emulator::Load()
{
GetModuleManager().init();
if(!rFileExists(m_path)) return;
if(!rExists(m_path)) return;
if(IsSelf(m_path))
{

View file

@ -241,7 +241,7 @@ void GameViewer::RemoveGame(wxCommandEvent& event)
Emu.GetVFS().UnMountAll();
if (!rFile::Exists(localPath))
if (!rExists(localPath))
return;
//TODO: Replace wxWidgetsSpecific filesystem stuff?
WxDirDeleteTraverser deleter;

View file

@ -13,7 +13,8 @@ bool PKGLoader::Install(std::string dest)
if (!pkg_f.IsOpened())
return false;
dest = rGetCwd() + dest;
// TODO: This shouldn't use current dir
dest.insert(0, 1, '.');
if (!dest.empty() && dest.back() != '/')
dest += '/';
@ -24,7 +25,7 @@ bool PKGLoader::Install(std::string dest)
std::string titleID = std::string(title_id).substr(7, 9);
if (rDirExists(dest+titleID)) {
if (rExists(dest+titleID)) {
rMessageDialog d_overwrite(NULL, "Another installation was found. Do you want to overwrite it?", "PKG Decrypter / Installer", rYES_NO|rCENTRE);
if (d_overwrite.ShowModal() != rID_YES) {
LOG_ERROR(LOADER, "PKG Loader: Another installation found in: %s", titleID.c_str());
@ -55,4 +56,4 @@ bool PKGLoader::Install(std::string dest)
bool PKGLoader::Close()
{
return pkg_f.Close();
}
}