mirror of
https://github.com/RPCSX/rpcsx.git
synced 2026-04-04 14:08:37 +00:00
rsx: Async shader compilation
- Defer compilation process to worker threads - vulkan: Fixup for graphics_pipeline_state. Never use struct assignment operator on vk** structs due to padding after sType member (4 bytes)
This commit is contained in:
parent
ac99fd764d
commit
e7f30640ef
21 changed files with 585 additions and 128 deletions
|
|
@ -93,6 +93,7 @@ int main(int argc, char** argv)
|
|||
|
||||
QCoreApplication::setAttribute(Qt::AA_UseHighDpiPixmaps);
|
||||
QCoreApplication::setAttribute(Qt::AA_DisableWindowContextHelpButton);
|
||||
QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity);
|
||||
|
||||
s_init.post();
|
||||
s_qt_mutex.wait();
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue