Optimizations (#1680)

* Optimizations

1) Some headers simplified for better compilation time
2) Some templates simplified for smaller executable size
3) Eliminate std::future to fix compilation for mingw64
4) PKG installation can be cancelled now
5) cellGame fixes
6) XAudio2 fix for mingw64
7) PPUInterpreter bug fixed (Clang)

* any_pod<> implemented

Aliases: any16, any32, any64
rsx::make_command fixed
This commit is contained in:
Ivan 2016-04-25 13:49:12 +03:00
parent 75fe95eeb1
commit da7472fe81
96 changed files with 2086 additions and 1772 deletions

View file

@ -62,6 +62,19 @@ DEFINE_IID(IXAudio2, 8bcf1f58, 9fe7, 4583, 8a, c6, e2, ad, c4, 65, c8, bb);
#include <objbase.h> // Windows COM declarations
#endif
#ifndef _MSC_VER
#define __in
#define __in_opt
#define __in_bcount(x)
#define __in_ecount(x)
#define __deref_out
#define __out
#define __out_ecount(x)
#define __out_bcount(x)
#define __inout
#define __reserved
#endif
#include <sal.h> // Markers for documenting API semantics
#include <audiodefs.h> // Basic audio data types and constants
#include <xma2defs.h> // Data types and constants for XMA2 audio

View file

@ -21,7 +21,13 @@
// GUID definitions by defining the INITGUID preprocessor constant or by linking
// to a GUID library. This works in either C or C++.
#ifdef __cplusplus
#ifndef _MSC_VER
#define DEFINE_UUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) __CRT_UUID_DECL(name, 0x##l, 0x##w1, 0x##w2, 0x##b1, 0x##b2, 0x##b3, 0x##b4, 0x##b5, 0x##b6, 0x##b7, 0x##b8)
#define DEFINE_CLSID(className, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) class className; DEFINE_UUID(className, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8)
#define DEFINE_IID(interfaceName, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) struct interfaceName; DEFINE_UUID(interfaceName, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8)
#elif __cplusplus
#define DECLSPEC_UUID_WRAPPER(x) __declspec(uuid(#x))
#ifdef INITGUID