Use rsx::limits values

This commit is contained in:
Vincent Lejeune 2015-10-08 23:12:30 +02:00
parent 6f71d04aa4
commit d27f6c8fa7
8 changed files with 29 additions and 36 deletions

View file

@ -551,7 +551,7 @@ void RSXDebugger::GetTexture()
const GSRender& render = Emu.GetGSManager().GetRender();
m_list_texture->DeleteAllItems();
for(uint i=0; i<RSXThread::m_textures_count; ++i)
for(uint i=0; i<rsx::limits::textures_count; ++i)
{
if(render.m_textures[i].enabled())
{