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input: move player_id to pad struct
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parent
6948c0a30a
commit
d23ac6f598
10 changed files with 31 additions and 29 deletions
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@ -171,7 +171,7 @@ void pad_thread::Init()
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}
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cur_pad_handler->Init();
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m_pads[i] = std::make_shared<Pad>(handler_type, CELL_PAD_STATUS_DISCONNECTED, pad_settings[i].device_capability, pad_settings[i].device_type);
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m_pads[i] = std::make_shared<Pad>(handler_type, i, CELL_PAD_STATUS_DISCONNECTED, pad_settings[i].device_capability, pad_settings[i].device_type);
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if (pad_settings[i].is_ldd_pad)
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{
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@ -179,11 +179,11 @@ void pad_thread::Init()
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}
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else
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{
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if (!cur_pad_handler->bindPadToDevice(m_pads[i], i))
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if (!cur_pad_handler->bindPadToDevice(m_pads[i]))
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{
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// Failed to bind the device to cur_pad_handler so binds to NullPadHandler
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input_log.error("Failed to bind device '%s' to handler %s. Falling back to NullPadHandler.", cfg->device.to_string(), handler_type);
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nullpad->bindPadToDevice(m_pads[i], i);
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nullpad->bindPadToDevice(m_pads[i]);
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}
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input_log.notice("Pad %d: device='%s', handler=%s, VID=0x%x, PID=0x%x, class_type=0x%x, class_profile=0x%x",
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